Search found 4 matches

by Eryops
Wed Oct 10, 2012 3:19 pm
Forum: DCC RPG General
Topic: Magic items... your thoughts?
Replies: 6
Views: 4476

Magic items... your thoughts?

Our group is rotating GMs with the DCC RPG and using modules from various games that we've wanted to try out. It's my turn to GM, and I'm running a d20 module created with a party of 1st level characters in mind (our group is a mix of 0 & 1 level). The module gives gold and magic items out like cand...
by Eryops
Tue Jan 05, 2010 11:17 pm
Forum: Castle Whiterock
Topic: Castle Whiterock PDF??
Replies: 10
Views: 23095

Re: Castle Whiterock PDF??

I'm surprised I'm the first to mention it, but IF YOU ACT IN THE NEXT TWO DAYS you can pick it up for $10 at RPGNow's $10 sale - happening until the 7th!

(I'll let you scroll through the oodles of good deals until you find it!) :D
by Eryops
Tue Jan 05, 2010 11:10 pm
Forum: Dungeon Crawl Classics - General
Topic: Supporting multiple systems within the DCC's
Replies: 59
Views: 58521

Re: Supporting multiple systems within the DCC's

Personally, I think a 4e / generic format is the way to go. Many posters upthread have already shown that 4e would be difficult to do in a generic system, as there are many assumptions needed for combat and experience allocation. I have used older DCC (pre-4e) in other systems with very little probl...
by Eryops
Thu May 22, 2008 8:20 pm
Forum: DCC Modules - 3E
Topic: Urban DCC
Replies: 7
Views: 6376

Urban DCC

I need to pick up a quick adventure for a game next week, that could have staying power enough to last two or three sessions. Are there any good urban DCC adventures? Even something that could be dropped into a city would be great.


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