Search found 3 matches
- Fri Mar 20, 2015 7:28 am
- Forum: Fifth Edition Fantasy - Adventure Modules
- Topic: 2nd Ed Modules for 5th Ed Rules?
- Replies: 6
- Views: 27517
Re: 2nd Ed Modules for 5th Ed Rules?
Why cap the magical weapons at +1. Just started with 5ed so it that the limit in 5th?
- Thu Mar 19, 2015 8:37 pm
- Forum: Fifth Edition Fantasy - Adventure Modules
- Topic: 2nd Ed Modules for 5th Ed Rules?
- Replies: 6
- Views: 27517
2nd Ed Modules for 5th Ed Rules?
Wondering if anyone knows of any of the classic AD&D modules being converted to the new 5th Ed rules etc. Playing a new system without Keep on the Border Lands just seems wrong to a diehard 2nd Ed guy like myself. I know Wizards of the Coast had the classic modules redone in 3rd Ed for a while b...
- Thu Mar 19, 2015 8:33 pm
- Forum: Fifth Edition Fantasy - Adventure Modules
- Topic: Recommendation for future adventures
- Replies: 5
- Views: 30107
Re: Recommendation for future adventures
How about an adventure that involves Drow and requires real thought by the players. Also how about creating a nemesis that moves from one adventure to the next. Same character that is say 3-4 levels higher that the intended players but always escapes to fight another adventure against them. Maybe a ...