Search found 7 matches

by drnate29
Tue Jul 24, 2012 5:20 am
Forum: DCC RPG Third Party Publishers
Topic: Patrons supplement Kickstarter live!
Replies: 320
Views: 1138591

Re: Patrons supplement Kickstarter live!

Just signed up for $100, very much looking forward to this!
by drnate29
Fri Jul 20, 2012 4:46 am
Forum: DCC RPG Third Party Publishers
Topic: 3PP Product Listing
Replies: 84
Views: 444993

Re: 3PP Product Listing

Has anybody heard of this on Indigeogo? http://www.indiegogo.com/Unusualsuspects?a=891545 Sounds interesting but hadn't seen any chatter about it on the boards. I'm assuming it is Joseph-approved but wasn't sure. EDIT: Never mind, answered my own question. http://www.goodman-games.com/forums/viewtop...
by drnate29
Fri Jul 06, 2012 11:57 am
Forum: DCC RPG Third Party Publishers
Topic: Adventures with Purple Duck Games
Replies: 66
Views: 102247

Re: Adventures with Purple Duck Games

Makes sense...just ordered the PDF!
by drnate29
Fri Jul 06, 2012 9:54 am
Forum: DCC RPG Third Party Publishers
Topic: Adventures with Purple Duck Games
Replies: 66
Views: 102247

Re: Adventures with Purple Duck Games

Is this module available in print or just as a PDF?
by drnate29
Thu Jun 28, 2012 11:47 am
Forum: Rules discussion
Topic: Two questions regarding deeds of arms
Replies: 47
Views: 82243

Re: Two questions regarding deeds of arms

That's a fair point regarding degree of success. It sounds like it would be within the listed rules to say that a "just made it" MD to disarm the Captain of the Guard might instead nick him in the wrist and give a -2 to his next attack. I don't have a problem with players having their mome...
by drnate29
Thu Jun 28, 2012 11:22 am
Forum: Rules discussion
Topic: Two questions regarding deeds of arms
Replies: 47
Views: 82243

Re: Two questions regarding deeds of arms

Disclaimer: I have not played the game yet, just read through the rules fairly thoroughly. That said, I can see DevilSwine's point. MD's were my biggest balance concern after looking through the book. It seems like MD's would happen quite a bit by about 4th Lv and would lead to a lot of walk-overs b...
by drnate29
Fri Jun 22, 2012 9:50 am
Forum: DCC RPG Adventure Modules
Topic: Modules For the actual DCC RPG
Replies: 20
Views: 45894

Re: Modules For the actual DCC RPG

I for one would love to see official Goodman Games conversions of the old Dungeon Crawl Classics modules. I know some feel comfortable just "winging it" or doing their own conversions but for me and maybe others its helpful to have a conversion done. Castle Whiterock would be a great place...

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