Search found 35 matches

by Petersonsdc
Mon Mar 27, 2006 12:05 pm
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

Kazi merely nods, as he slowly feeds the potion to Shinki. Once that is done, the Onizashu dismounts and whispers something into the ear of the mount. The horse shakes his mane as if in brief disagreement, then gallops off towards the stables. Kazi looks back up at Ox, then heads in through the Inn'...
by Petersonsdc
Mon Mar 27, 2006 9:20 am
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

Kazi nods his agreement to Ox, motioning for him to move inside first. However, Kazi doesn't join him. Instead, he drops down from the roof onto Shinki and grabs a potion, with the intent to feed it to his faithful mount...
by Petersonsdc
Sun Mar 26, 2006 5:36 pm
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

"I can't define it. There's something out there, in the fog...it moves as if water, though concealed by fog and the chill air." Kazi replies, his voice barely above a whisper, an eerie edge to his voice. "What's going on in there?" he asks, with a slight jerk of his head towards...
by Petersonsdc
Thu Mar 23, 2006 9:42 am
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

"Ssh." came the whispered reply of Kazi, as he crouched low into nearby shadows, almost willing himself to become invisible. "Something is watching us...."

Search check: 1d20 (18) + 1 = 19
by Petersonsdc
Thu Mar 16, 2006 9:31 am
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

Kazi spins in place, quietly as possibly, but with a sense of urgency. He quickly looks about for the source of the growl...

Spot check: 1d20 (12) +3 = 15.
by Petersonsdc
Tue Mar 14, 2006 10:00 am
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

Kazi glares at the mustang, ordering the faithful mount to silence with steel in his eyes. Glancing back up to the rotting shingles, Kazi decides to give it another go. With a deep breath, he bends at the knee, gathering up his strength as he launches himself into the air, claws outstretched.... Cli...
by Petersonsdc
Sat Mar 11, 2006 8:12 pm
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

Climb check: 1d20 (5) +1 = 6 (groan)
by Petersonsdc
Fri Mar 10, 2006 9:48 am
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

Kazi nods his head and whispers to Shinki, "Guard this door." Kazi watches Ox kick down the door and then move into the inn. He catches sight of the Vaquero's gestures and indicates to the others that he'll attempt to ascend upstairs from the outside. Stepping back outside, he glances at t...
by Petersonsdc
Mon Mar 06, 2006 6:39 pm
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

Kazi slides off Shinki, and leads the horse, hushing the mount's steps but unsure why.
by Petersonsdc
Thu Mar 02, 2006 10:26 am
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

Do I see anything, standing guard outside?
by Petersonsdc
Mon Feb 13, 2006 12:38 pm
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

Kazi just takes a position outside, watching for anything...undead or unwelcome.
by Petersonsdc
Sat Feb 11, 2006 9:44 pm
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

Kinzi barely takes notice of the innkeeper's manner, having worn such distain most of his life. Instead, he addresses the gunslinger's question.

"Keep looking. We can rest when we're in the ground, or those kids are found."
by Petersonsdc
Fri Feb 10, 2006 11:00 am
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

Kazi likewise keeps quiet, keeping his eyes constantly wandering the area.
by Petersonsdc
Mon Feb 06, 2006 3:36 am
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

Kazi's Will Save: 1d20 (12) + 5 = 17.
Shinki's Will Save: 1d20 (17) + 2 = 19.
Initiative: 1d20 (8) + 3 = 11.
by Petersonsdc
Thu Feb 02, 2006 3:35 pm
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

Spot check: 1d20 (6) +3 = 9 Not too impressive....
by Petersonsdc
Thu Feb 02, 2006 1:43 pm
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

Kazi, feeling slightly uncomfortable in this town, merely nods his agreement and has Shinki fall into step with the others.
by Petersonsdc
Thu Jan 26, 2006 2:50 pm
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

Kazi looks around and quickly spots the open gates.

"Its open!" Kazi hollars as he spurs Shinki towards the town.

Once instead, Kazi dismounts the mustang and strides towards the gates, ready to close them as soon as the rest of the party makes it inside.
by Petersonsdc
Tue Jan 24, 2006 4:16 pm
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

Kazi struggles to bring Shinki under control....

Ride check: 1d20 (16) +11 = 27

Once he gets Shinki under control, he attacks the nearest wright.

Claw attack: 1d20 (8) +3 +1 (Higher Ground) = 12
Damage: 1d4 (2) +1 = 3
by Petersonsdc
Thu Jan 19, 2006 6:23 am
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

Kazi swings a clawed hand at the approaching undead.

Claw attack: 1d20 (12) + 3 + 1 (Higher Ground) = 16
Damage: 1d4+1 (4)
by Petersonsdc
Tue Jan 17, 2006 10:38 am
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

OOC: What if I stood up on Shinki's back? Would I be able to grasp the top, possibly with a short leap?
by Petersonsdc
Sun Jan 15, 2006 6:55 pm
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

Kazi agrees sliently with a nod of his head, and spurs Shinki into motion - careful to stay towards the rear of the group, while trying to dictate a fast pace.
by Petersonsdc
Fri Jan 13, 2006 12:13 pm
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

Kazi spurs the mustang into action, charging forward with best possible speed. At the end of the charge, Kazi swings a clawed hand out at the undead. Ride Check: 1d20 (18) +11 = 29 Attack roll 1d20 (11) +3 (to hit) +2 (charging) + 1 (higher ground) = 17 Claws 1d4+1 (3 points if I hit). AC for this r...
by Petersonsdc
Thu Jan 12, 2006 6:02 pm
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

With a nervous neigh, the mustang - Shinki - gallops off, bearing his rider away from battle as fast as possible. However, after Shinki moves out about 50' away, he stops, whirling to face any possible attackers. It really is all Kazi can do to just keep his balance upon the nervous mount.
by Petersonsdc
Sat Jan 07, 2006 8:37 pm
Forum: Spellburn
Topic: Playtest Comment Thread
Replies: 82
Views: 5201

Just for the record, Shinki is going to move us out of reach, probably provoking an Attack of Opportunity, since he isn't exactly smart. His main concern would be to get himself - and incidentally, me - out of harm's way as quickly as possible. I hope, since he's trained for combat, that he wouldn't...
by Petersonsdc
Sat Jan 07, 2006 12:41 pm
Forum: Spellburn
Topic: Spellburn Game Thread
Replies: 221
Views: 6923

Kazi's initiative: 1d20 (5) + 3 = 8

Shinki's initiative: 1d20 (12) + 2 = 14

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