Search found 34 matches

by Eldric IV
Sat Jul 14, 2012 6:49 am
Forum: DCC RPG General
Topic: What miniatures are good for 0-level play?
Replies: 46
Views: 81030

Re: What miniatures are good for 0-level play?

We use LEGO men.
by Eldric IV
Sat Sep 10, 2011 6:36 pm
Forum: Playtest Feedback: Spells and Magic
Topic: Can we have a sample of a "new" spell?
Replies: 8
Views: 25844

Re: Can we have a sample of a "new" spell?

One thing I really liked about 3rd edition D&D was that high numbers were always better. Could we get that with these spells as well? In particular, I reference the mishaps where 1 is a minor physical appearance change but 8 is a greater corruption. People really "get it" when high is ...
by Eldric IV
Thu Sep 01, 2011 5:39 pm
Forum: DCC RPG General
Topic: Zocchi DIce Poll
Replies: 37
Views: 54560

Re: Zocchi DIce Poll

All of the Zocchi dice can be very easily substituted for by any gamer's "regular" dice, so I do not understand how this even qualifies as a point of contention. I have been using 2d10 in place of 1d100 for my entire gaming career. Any of these others substitutions requires a similarly neg...
by Eldric IV
Thu Aug 25, 2011 4:17 pm
Forum: DCC RPG General
Topic: quick feedback
Replies: 9
Views: 11837

Re: quick feedback

4.)we found the zocchi dice mechanics sort of annoying, as we constantly were having to use the computer to roll dice. on the board some people were saying that weapons rolls should use the funky dice, but for us that would make the game terribly cumbersome Check out this thread for methods using n...
by Eldric IV
Wed Aug 24, 2011 1:51 pm
Forum: Playtest Feedback: Other
Topic: Playtest in Connecticut
Replies: 3
Views: 17117

Re: Playtest in Connecticut

One moment of note from the character generation process. When a player rolled for his pushcart's contents, he got 4) your dead. One player actually thought that it meant the character was killed, but I explained that it's more likely a Monty Python reference. Perhaps Putting (Bring out your dead!)...
by Eldric IV
Wed Aug 17, 2011 12:52 pm
Forum: Playtest Feedback: Characters
Topic: Updated Cleric Class
Replies: 40
Views: 91882

Re: Updated Cleric Class

Respectfully, adjusting for alignment makes sense, but subdividing by class as well seems overly punitive. This system already gives warriors more advantages than other classes, they don't need any more help. If the system requires that there be more healing available than the "lay on hands&qu...
by Eldric IV
Sat Aug 13, 2011 8:51 am
Forum: Playtest Feedback: Other
Topic: DCC RPG Funnel Feedback
Replies: 6
Views: 23676

Re: DCC RPG Funnel Feedback

One would hope they would let you start running a month or two in advance to build up hype. Nothing like getting some people hooked on the game so they cannot wait for the books to get there.
by Eldric IV
Sat Aug 13, 2011 7:57 am
Forum: Playtest Feedback: Characters
Topic: Party composition & different roles
Replies: 20
Views: 47538

Re: Party composition & different roles

geordie racer wrote:From my experience it's usually a bunch of wizards, with henchmen in tow - whatever the edition.
A bunch of wizards with henchmen in FRONT.
by Eldric IV
Fri Aug 12, 2011 8:20 am
Forum: DCC RPG General
Topic: Class Conversions for DCC
Replies: 37
Views: 60521

Re: Class Conversions for DCC

I find it difficult to comment on the class when the actual meat & potatoes are missing. Even a few examples would help. I can note, however, that you get one discipline per level, and there are ten levels, but for any given alignment there appear to be only eight disciplines. I do not like the ...
by Eldric IV
Wed Aug 03, 2011 7:11 am
Forum: Playtest Feedback: Spells and Magic
Topic: Homebrew Patron w/unique spells & taints
Replies: 19
Views: 59341

Re: Homebrew Patron w/unique spells & taints

5d8+8

I would have aped the stats of a Toadfiend if I could find it. Instead, I just modified a chimera.
by Eldric IV
Tue Aug 02, 2011 9:04 pm
Forum: Playtest Feedback: Spells and Magic
Topic: Homebrew Patron w/unique spells & taints
Replies: 19
Views: 59341

Re: Homebrew Patron w/unique spells & taints

I have been working on a patron since this thread started (I also edited abk's patrons for spelling and consistency). I am too much of a perfectionist and thus can only work on it a little bit at a time. I have no idea how abk churned out three of these in a matter of days. This is what I have so fa...
by Eldric IV
Mon Aug 01, 2011 10:39 am
Forum: Playtest Feedback: Characters
Topic: "Wizard's apprentice" and spells (Quick Question)
Replies: 21
Views: 48675

Re: "Wizard's apprentice" and spells (Quick Question)

There was one player who had to drop out of the game early on because he couldn't accept the fact that he didn't know what his character can do. Or what his limits were. And no amount of "ask and I'll tell" would help. The issue there would likely be that he is supposedly making and playi...
by Eldric IV
Wed Jul 27, 2011 7:55 am
Forum: Everything Else
Topic: Game vs. Story
Replies: 20
Views: 31247

Re: Game vs. Story

Trust is a big issue when it comes to DM fiat. When I ran our group's games, my players trusted me and so I was free to make changes on the fly to enhance the game (the party dealt enough damage to kill a black dragon twice over due to a few lucky rolls but I allowed it to stay alive to make the gro...
by Eldric IV
Tue Jul 26, 2011 5:43 pm
Forum: Everything Else
Topic: Game vs. Story
Replies: 20
Views: 31247

Re: Game vs. Story

There is a desire to have the experience be positive no matter what table you sit and and who runs the game. ... So, there becomes a movement to promote some consistency . This requires rulings on common issues. These rulings eventually become rules. The cycle repeats. The rules get big. Consistenc...
by Eldric IV
Tue Jul 26, 2011 10:03 am
Forum: Playtest Feedback: Spells and Magic
Topic: "Limiting" Corruption
Replies: 133
Views: 291914

Re: "Limiting" Corruption

But for most spells I disagree, where corruption should come in to play is seeking "forbidden knowledge" or boosting or taking short cuts to power. Reading the General Principles of Wizard Spells and the Magic section of the beta, magic in and of itself would be forbidden knowledge and a ...
by Eldric IV
Fri Jul 15, 2011 7:04 pm
Forum: Actual Play Reports
Topic: The Spell-Crypts of Thurfang Bormaug
Replies: 31
Views: 70578

Re: The Spell-Crypts of Thurfang Bormaug

Conversational English language usage states that saying this or that usually implies a logical exclusive or where either this is true and that is false OR this is false and that is true. But this was explicitly a logic puzzle, so conventional mathematical logic should apply. If you ask a mathemati...
by Eldric IV
Fri Jul 15, 2011 7:58 am
Forum: Playtest Feedback: Characters
Topic: Luck Kind of Sucks
Replies: 105
Views: 230802

Re: Luck Kind of Sucks

Subsequently, who cares if a thief can save up all of his luck and drop a "boss"? The DM and other players who were geared up for an epic battle and got a one-shot kill instead. And not a cool one-shot kill like rolling a 20 and then maxing out the Critical Hit table (through the heart!) ...
by Eldric IV
Tue Jul 12, 2011 2:19 pm
Forum: DCC RPG General
Topic: Gamestation Dice came today and I am sad
Replies: 45
Views: 55731

Re: Gamestation Dice came today and I am sad

As jmucchiello mentioned, Zocchi has already addressed your concerns directly on his website and in this youtube video And as I already mentioned, some of the defects he is complaining about are not the cosmetic blemishes Lou mentions in that video. You'll probably feel like a bit of a heel after y...
by Eldric IV
Fri Jul 08, 2011 6:57 pm
Forum: DCC RPG General
Topic: Gamestation Dice came today and I am sad
Replies: 45
Views: 55731

Re: Gamestation Dice came today and I am sad

If it was a blemish, it is no problem.

However, he said there is a raised bump that prevents the die from landing on 7 or 14. That is not the kind of blemish Lou mentions in his video (which is purely cosmetic).
by Eldric IV
Wed Jul 06, 2011 9:14 am
Forum: DCC RPG General
Topic: Just reading through the rules and I am loving the DCC RPG
Replies: 34
Views: 36345

Re: Just reading through the rules and I am loving the DCC R

For DCC, I'll say race-as-class is actually a bigger problem than it's worth. And it goes to those 0-level characters. What abilities does a 0-level character get from being an "Elven Forester" or a "Halfling Gypsy"? And how does it affect the funnel? See, I don't think that occ...
by Eldric IV
Wed Jul 06, 2011 6:19 am
Forum: Playtest Feedback: Characters
Topic: Post your characters
Replies: 20
Views: 50615

Re: Post your characters

It's not "important" but more logical (the six tables vs. one table) than having a Dwarven Blacksmith with a 3 Strength and 17 Intelligence. How does he lift his hammer? (Or a Healer with a 5 Personality.) There are gamers who will have difficulty swallowing those inconsistencies. If he h...
by Eldric IV
Wed Jul 06, 2011 6:11 am
Forum: Playtest Feedback: Characters
Topic: Warriors: "Lucky Weapon"
Replies: 27
Views: 63292

Re: Warriors: "Lucky Weapon"

Tortog wrote:d3+d4+d5+6 But without zocchi dice its: (((d6/2)+d4+(d10/2))+6).... right :lol:
Why not go all the way and roll d8/2 as well?
by Eldric IV
Tue Jul 05, 2011 12:27 pm
Forum: DCC RPG General
Topic: Dice: generating "Zocchi results" using "normal" polyhedrons
Replies: 78
Views: 453873

Re: Dice: generating "Zocchi results" using "normal" polyhed

Switch the 2 and 5 on the D0-1. I do not like those naked pips.
by Eldric IV
Sat Jul 02, 2011 7:37 am
Forum: DCC RPG General
Topic: Unsatisfied player... how to deal with that?
Replies: 17
Views: 17426

Re: Unsatisfied player... how to deal with that?

Unless he's a power gamer who is attached to good stats, I can't see how any one character would have become so favorite so quickly. At least, not to the extreme that you seem to be telling us about. It's not like he played the character for a few weeks and then it died. We're talking about one ses...
by Eldric IV
Tue Jun 28, 2011 4:02 pm
Forum: Playtest Feedback: Other
Topic: Muddled "Recovering the body" text
Replies: 7
Views: 22988

Re: Muddled "Recovering the body" text

I think it would be a simple change to make the paragraph consistent. I think it would also make more sense to utilize "downed" as a descriptor to avoid "killed" or "dead" characters not being temporarily killed or not really dead ("I'm not dead yet!" "He...

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