Search found 4 matches

by Matt
Sat Nov 26, 2016 11:51 pm
Forum: Castle Whiterock
Topic: Castle Whiterock: Revised Edition
Replies: 8
Views: 51007

Re: Castle Whiterock: Revised Edition

I would love something like a Fantasy Grounds conversion with nice tactical maps. I'd certainly pledge for a Fantasy Grounds Whiterock Kickstarter. I tried running Whiterock and would really love to crack it, but gave up after basically the second area. I could never decipher the visuals and ended u...
by Matt
Mon Mar 30, 2015 8:44 am
Forum: Castle Whiterock
Topic: Castle Whiterock Question & Actual Play
Replies: 4
Views: 38630

Re: Castle Whiterock Question & Actual Play

That is why I like the DCC RPG rules better. You can spice up mundane slavers by allowing them to cast their tattoos at the heroes like a magic missile. The manacled hands could strangle for 1d4 damage and cause a -2 to attacks unless a Ref save is made or something like that. Is there any edition ...
by Matt
Sun Mar 29, 2015 8:32 pm
Forum: Castle Whiterock
Topic: Castle Whiterock Question & Actual Play
Replies: 4
Views: 38630

Castle Whiterock Question & Actual Play

Ran Castle Whiterock over the weekend. The heroes snuck into the courtyard at night and surprised the slavers, dividing and conquering them before killing Ikenvar. Some bandits survived, one of the PC's died, and the two groups agreed to a truce. The heroes withdrawing with their unconscious teammat...
by Matt
Sat Apr 16, 2011 12:08 pm
Forum: Castle Whiterock
Topic: What does Castle Whiterock look like?
Replies: 3
Views: 23656

What does Castle Whiterock look like?

I'm planning on starting this tonight, depending on how much prep time I have, but one thing I'm not clear on...what does Castle Whiterock look like? For instance, if you were standing a mile away, what would you see? The first encounters...I'm not clear on what I'm looking at. I know it's an ancien...

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