Search found 30 matches

by Flushmaster
Sun Jun 17, 2007 11:54 pm
Forum: DragonMech
Topic: Is Dragonmech dead?
Replies: 7
Views: 13911

Are there any plans for any DM games at GenCon 07? I'll definitely be there, since I'm already committed to being staff for the True Dungeon again (I volunteered last year via reference from a friend that doesn't play D&D but liked the idea...because of the last minute nature of my arrangements ...
by Flushmaster
Sat Mar 18, 2006 12:14 am
Forum: DragonMech
Topic: New Mech Weapon
Replies: 0
Views: 9395

New Mech Weapon

So I'm writing things down for my upcoming campaign and part of it will involve orc raiders. The main theme of the orcs in this is that a particularly influential chieftain arises and, while not truly "unifying the clans," does rally a large number of tribes to his banner. Included among t...
by Flushmaster
Wed Mar 15, 2006 12:23 am
Forum: DragonMech
Topic: chain tentacle
Replies: 3
Views: 9568

Keep in mind that a chain is, quite simply, a chain. It's only so big and only so strong. I can't remember specifically how much force is required to break something with DC 28, but I know that it would require an absolute minimum of 26 (+8 mod) strength to do and a strength of 46 (+18 mod) to do at...
by Flushmaster
Tue Mar 07, 2006 12:35 am
Forum: DragonMech
Topic: House rules for the masses!
Replies: 10
Views: 21860

I'm still in the process of making up proper rules for the "masterpiece" of the coglayer character in my still upcoming (but hopefully soon) campaign. Until he comes up with a better name it is simply known as "Astro's Mystery Liquid." It it extremely flammable in it's original f...
by Flushmaster
Tue Mar 07, 2006 12:15 am
Forum: DragonMech
Topic: DragonMech Questions
Replies: 320
Views: 590352

The mechidextrous feat does not reduce the minimum crew requirement of a mech nor does one need to be a pilot to use it. It allows the any character who possesses it to operate two weapons at once. In order to do so, such a character would almost always have to be in the cockpit (or the bridge of a ...
by Flushmaster
Mon Mar 06, 2006 2:38 am
Forum: DragonMech
Topic: DragonMech Questions
Replies: 320
Views: 590352

Something that just occured to me. A Talon mech is listed as having a 15'/15' space and a 15' reach, which seems on par for a colossal mech. But the picture shows that the body of it is quite long, sticking out noticiably forward of the legs and notably more so in the back. This body type makes sens...
by Flushmaster
Sat Mar 04, 2006 3:35 pm
Forum: DragonMech
Topic: go to find my gold
Replies: 0
Views: 10025

Ick, spam. Where's the nearest flame nozzle? Cleanup on Aisle 6!
by Flushmaster
Sat Mar 04, 2006 3:25 am
Forum: DragonMech
Topic: DragonMech Questions
Replies: 320
Views: 590352

Re: Long answer

If you've got room for another player, I'm interested... *grin* Actually, I am looking for more players but, unfortunately, I doubt you're in the neighborhood :P I'd be remiss in my duties if I didn't point out that the answers to your questions can be found throughout the existing DragonMech books...
by Flushmaster
Thu Mar 02, 2006 3:25 pm
Forum: DragonMech
Topic: DragonMech Questions
Replies: 320
Views: 590352

So I'm back to the drawing board with a new campaign concept (this time with a much better chance of it getting off the ground) and am looking for some advice to fill in some details. Large parts of this campaign focus around the crew of a modified Talon mech that makes long hauling trips from their...
by Flushmaster
Sat Feb 25, 2006 8:05 pm
Forum: DragonMech
Topic: DragonMech Questions
Replies: 320
Views: 590352

That is a nice idea, but don't forget that these things are probably quite expensive, as well as being quite slow and extremely vulnerable. I don't have my book with me at the moment, but if I recall correctly a belligerent eagle would have a chance of bringing one down, let alone a lunar dragon, sk...
by Flushmaster
Sun Jan 15, 2006 10:11 pm
Forum: DragonMech
Topic: Coglayer jargon
Replies: 4
Views: 12452

Whenever we finally get around to playing the DM campaign I have half written (I really need to finish that *writes note to self on back of hand*) I'll have to print out this list and give it to my friend who has already drawn up his character. A distractable and occasionally hyperactive gnome cogla...
by Flushmaster
Sun Jan 15, 2006 9:41 pm
Forum: DragonMech
Topic: Why buy DragonMech!!!!!
Replies: 4
Views: 12638

I've played D&D for over four years now and have also been a fan of Battletech for even longer (I've only played the original BT a few times, but I've read quite a few novels, played various videogames, and also play the clix game), but neither led me directly to DragonMech. This I discovered wh...
by Flushmaster
Wed Aug 24, 2005 9:29 pm
Forum: DragonMech: Destiny of Steam and Steel
Topic: Chapter 1: Destiny of Steam and Steel - Part I: Neddirpik
Replies: 79
Views: 176203

Zulvar rises, blinking for a brief moment, and turns to Hammer. "If you're going to fight the beast they announced, sure, I'll come. I'm not the best handling mech weapons but I'll do whatever I can to help." As he follows Hammer and his entourage down the low corridor Zulvar mutters under...
by Flushmaster
Tue Aug 16, 2005 2:41 am
Forum: DragonMech: Destiny of Steam and Steel
Topic: Chapter 1: Destiny of Steam and Steel - Part I: Neddirpik
Replies: 79
Views: 176203

If there is any hint of magic remaining in time, Zulvar casts detect magic to examine it, dropping to a crouch in the corridor while doing so to concentrate without having to lean over due to the [presumably] low ceiling. Since doing so usually results in a spellcraft check, here's one: roll 18 + mo...
by Flushmaster
Mon Aug 15, 2005 3:15 pm
Forum: DragonMech: Destiny of Steam and Steel
Topic: Player List and How to Post - Updated November 5th 2005
Replies: 17
Views: 44521

*waits patiently, or at leasts attempts to appear so*

By the way, is the character I posted good to go, or are any tweaks needed?
by Flushmaster
Fri Aug 12, 2005 2:35 am
Forum: DragonMech: Destiny of Steam and Steel
Topic: DSS Character: Zulvar Hedik
Replies: 1
Views: 14296

A general phisical description of my character: Zulfar Hedik is six feet and one inch tall and weighs 190 pounds. As such, he has a medium build but is generally unspectacular from a purely physical standpoint. His skin is a light tan and his dark brown hair is typically left loose and falls just sh...
by Flushmaster
Thu Aug 11, 2005 12:03 am
Forum: DragonMech
Topic: Desinty of Steam and Steel - Looking for more players
Replies: 9
Views: 18323

The character description and stats for Zulvar Hedik, human sorceror, has been posted. I included a background description which I think defines the character fairly well and still leaves enough recdent history up to the DM (Charke) to determine how exactly he gets into the campaign. I'm open to dis...
by Flushmaster
Wed Aug 10, 2005 11:55 pm
Forum: DragonMech: Destiny of Steam and Steel
Topic: DSS Character: Zulvar Hedik
Replies: 1
Views: 14296

DSS Character: Zulvar Hedik

Zulvar Hedik Sorceror 5: CR 5; medium humanoid (human); HD 5d4 (15 HP); Init: +6 (+2 dex, +4 Improved Initiative); Speed 40 (30 base, +10 Boots of Striding and Springing); AC 13 (+2 dex, +1 ring of protection), flat footed 11, touch 13; BAB +2, mech atk +1, Grp +1; Atk light crossbow +4 (1d8, 19-20...
by Flushmaster
Wed Aug 10, 2005 6:53 pm
Forum: DragonMech
Topic: Desinty of Steam and Steel - Looking for more players
Replies: 9
Views: 18323

I've got him drawn up, a human sorceror from a surface village within the Stenian Confederacy who's spells are chosen for the main purpose of supporting infantry aboard (and boarding) mechs. I imagine that few mech jockeys want to see a couple fighters on the ground accompanied by a sorceror that ca...
by Flushmaster
Wed Aug 10, 2005 1:12 am
Forum: DragonMech
Topic: Desinty of Steam and Steel - Looking for more players
Replies: 9
Views: 18323

Cool. Where are the rules for stat generation? In the DSS forum someplace? I'll try to find them. I'll probably get my character made up and posted tomorrow some time. I'm thinking of a human or half elf sorceror, would that be okay?
by Flushmaster
Tue Aug 09, 2005 11:16 pm
Forum: DragonMech
Topic: Desinty of Steam and Steel - Looking for more players
Replies: 9
Views: 18323

Still looking?
by Flushmaster
Mon Aug 08, 2005 10:13 pm
Forum: DragonMech
Topic: New monster and it's environment!
Replies: 4
Views: 10912

Now I'm gonna have to come up with swarm stats...aren't swarms immune to most physical damage? I'll have to check the MM on that. I can only imagine the look on a player's face when I tell them that they're being engulfed by killer lint.
by Flushmaster
Mon Aug 08, 2005 12:41 pm
Forum: DragonMech
Topic: New monster and it's environment!
Replies: 4
Views: 10912

Ooh, now there's an idea for the next time I get bored.
by Flushmaster
Sun Aug 07, 2005 8:11 pm
Forum: DragonMech
Topic: New monster and it's environment!
Replies: 4
Views: 10912

New monster and it's environment!

Now we all know that creative use of steam technology can produce devices and effects that are remarkably similar to many modern things, albeit often larger and not nearly as high tech. But that's what's cool about steampunk; after all, if we all wanted our characters to have cell phones and uzis we...
by Flushmaster
Sat Aug 06, 2005 2:39 pm
Forum: DragonMech
Topic: Great In-Game Moments
Replies: 5
Views: 12441

Great In-Game Moments

When playing any RPG and having fun, people often have situations that become memorable. These moments might be funny, dramatic, or caused by a stroke of genious or a moment of stupidity, but they're the parts that you remember a long time later. Dragonmech is a setting that is quite capable of crea...

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