Search found 898 matches
- Mon Mar 13, 2017 7:32 am
- Forum: Rules discussion
- Topic: Assisted checks
- Replies: 2
- Views: 9557
Re: Assisted checks
I add all bonuses, count penalties as zero.
- Mon Mar 13, 2017 1:44 am
- Forum: DCC RPG General
- Topic: A Decent Sized Ship
- Replies: 4
- Views: 10356
Re: A Decent Sized Ship
There are other resources you can use, besides rpg sourcebooks and sites. Galley was an existing ship type, so why not check out what they were like? https://en.wikipedia.org/wiki/Galley
- Mon Feb 20, 2017 3:48 am
- Forum: DCC RPG General
- Topic: question about time keeping
- Replies: 1
- Views: 6602
Re: question about time keeping
No. The base movement speed is per action (see page 77).
- Thu Feb 09, 2017 12:30 am
- Forum: Judges' Forum
- Topic: rare Demi-humans
- Replies: 7
- Views: 29562
Re: rare Demi-humans
I went the Arduin way with my races for my next campaign and included multiple different versions for some races (and as in the previous one, race as class is not a thing at my table). Elves? There are evil fey, decadent melnibonéans, and tree huggers too. Dwarves? There are hill/mountain dwarves, p...
- Thu Feb 09, 2017 12:30 am
- Forum: Rules discussion
- Topic: Burn luck to win initiative? Tell player how much to burn?
- Replies: 8
- Views: 20108
Re: Burn luck to win initiative? Tell player how much to bur
One of my players asked if he could burn luck to win an important combat encounter. He rolled his initiative first before the opposing side and wanted to know the opposition's roll before burning so he'd know how much luck to burn. I said he'd have to gamble on the amount of luck to burn because he...
- Wed Feb 01, 2017 5:52 am
- Forum: Judges' Forum
- Topic: Elfland?
- Replies: 26
- Views: 81809
Re: Elfland?
Elfland is at the North Pole, where the bearded old Elfking keeps the elves as his minions.
- Mon Jan 30, 2017 10:16 am
- Forum: Characters
- Topic: a question about Thief
- Replies: 2
- Views: 15101
Re: a question about Thief
Why would they add their level? Skill check if untrained is d10 + attribute bonus, if trained d20 + attribute bonus. Any kind of class bonuses are added to these.
- Sun Jan 22, 2017 2:36 pm
- Forum: DCC RPG General
- Topic: Character sheets for my next campaign
- Replies: 2
- Views: 10112
Character sheets for my next campaign
I have created two generic character sheets for my next campaign. I thought some of you might find them useful. Here they are: http://vorpalmace.blogspot.hu/2017/01/d ... heets.html
- Sun Jan 15, 2017 11:53 pm
- Forum: Judges' Forum
- Topic: Human Druidic Gods
- Replies: 2
- Views: 10589
Re: Human Druidic Gods
In my campaigns druids usually worship no gods but nature itself, or celtic gods, or some of the old ones (eg. Shub-Niggurath).
- Tue Jan 10, 2017 12:50 am
- Forum: Judges' Forum
- Topic: Making Traps Fun
- Replies: 5
- Views: 16336
Re: Making Traps Fun
One way of improving them is tying them to objects the players desire. The boulder in Raiders of the Lost Ark is a good example: there was a treasure, Indy took the risk, failed his disarm trap check, then had to run and use the environment to avoid it. It was a deliberately taken risk. Did you noti...
- Thu Jan 05, 2017 2:56 am
- Forum: Rules discussion
- Topic: Interrupting a Spellcaster
- Replies: 9
- Views: 21301
Re: Interrupting a Spellcaster
Hi, I've scoured the rules and this site for a ruling about interrupting spellcasters and I must've missed it--my apologies. Like a lot of other areas this isn't clearly defined and is left for the Judge to make a call. So whatever I write from now on is mostly just my personal way of handling thin...
- Sun Dec 25, 2016 2:56 pm
- Forum: Rules discussion
- Topic: Unarmed damage and deed dice
- Replies: 3
- Views: 10857
Re: Unarmed damage and deed dice
Yes. That's how you get martial arts.
- Mon Dec 19, 2016 12:00 am
- Forum: DCC RPG Third Party Publishers
- Topic: [deleted]
- Replies: 8
- Views: 34740
Re: Would anyone here be interested in a Trump themed module
Roleplaying is a hobby that brings together people. Politics is the quickest way to ruin this, involving it will only lead to anger, argument, butthurt. Leave it where it belongs - out of this game.
- Wed Dec 14, 2016 11:28 pm
- Forum: DCC RPG General
- Topic: Higher level games
- Replies: 5
- Views: 10705
Re: Higher level games
Do what thou wilt.
- Mon Dec 12, 2016 7:07 am
- Forum: DCC RPG General
- Topic: Defend the DCC RPG Wizard for me
- Replies: 8
- Views: 19386
Re: Defend the DCC RPG Wizard for me
Oh yeah, I didn't even mention monsters with higher crit chance. Seriously, I would take a new tentacle over getting smashed into the ground any day.Raven_Crowking wrote: Point of fact: That giant rolls 1d24, and crits on a 20-24. That's more than 20% of the time.
- Mon Dec 12, 2016 1:10 am
- Forum: DCC RPG General
- Topic: Defend the DCC RPG Wizard for me
- Replies: 8
- Views: 19386
Re: Defend the DCC RPG Wizard for me
If you like playing fighters, in first edition through third edition, then the Mighty Deeds of Arms makes your fighter explosive and dangerous. You're bound to enjoy the freedom and carnage you can dish out. Until you roll a fumble in heavy armor. Or someone crits you in melée, which has 5% chance ...
- Sun Nov 27, 2016 3:01 am
- Forum: DCC RPG General
- Topic: Reading Antagonist Stats
- Replies: 1
- Views: 5980
Re: Reading Antagonist Stats
The former. If the +3 was added to the damage, then it would be written as 1d4+3.
- Sat Nov 19, 2016 12:44 am
- Forum: Characters
- Topic: Zero Level Character Sheet Cards
- Replies: 5
- Views: 20402
Re: Zero Level Character Sheet Cards
Accidentally sent it in PM... So, A4 all around Europe, but I can handle US letter size too, don't worry.
- Fri Nov 18, 2016 4:00 am
- Forum: Characters
- Topic: Zero Level Character Sheet Cards
- Replies: 5
- Views: 20402
Re: Zero Level Character Sheet Cards
They are simple, small, and waste less ink. I can print and cut them out at home cheap, no need to pay shipping and other silly things. Isn't this enough?
- Thu Nov 17, 2016 5:11 am
- Forum: Characters
- Topic: Zero Level Character Sheet Cards
- Replies: 5
- Views: 20402
Re: Zero Level Character Sheet Cards
I like them. Is there a pdf option I missed or it's print only?
- Wed Sep 28, 2016 5:46 am
- Forum: DCC RPG General
- Topic: Questions about saving throw rules
- Replies: 6
- Views: 11752
Re: Questions about saving throw rules
The rules usually mention in the description when an attack or spell goes against a saving throw.
- Fri Sep 09, 2016 7:21 am
- Forum: DCC RPG General
- Topic: Bird song:number of languages
- Replies: 5
- Views: 10550
Re: Bird song:number of languages
As much as your ability score modifier - which is -1 for 6, and +1 for 15.Fiona wrote:Okay does that mean they speak one extra language or 6 or 15? It doesn't specify if it's one bonus language or more.
- Fri Sep 09, 2016 3:51 am
- Forum: DCC RPG General
- Topic: Bird song:number of languages
- Replies: 5
- Views: 10550
Re: Bird song:number of languages
The starting luck bonus is added to the number of languages your character speaks.
- Thu Sep 01, 2016 11:21 pm
- Forum: DCC RPG General
- Topic: worst level 0 character to make it through the funnel
- Replies: 6
- Views: 20677
Re: worst level 0 character to make it through the funnel
We've seen a lot of shitty zeros level up and survive. Heck, one of my players had a crappy character that had ne less than -2 for every and damage attack roll. He wanted to use him as cannon fodder, but he survived everything and lived to see the end of the campaign as a level 3 warrior. The player...
- Tue Aug 30, 2016 6:52 am
- Forum: Rules discussion
- Topic: Spears and thrown weapons in general
- Replies: 4
- Views: 11598
Re: Spears and thrown weapons in general
Well, it's his way of handling them then it seems. Doesn't make much difference. Do what thou wilt, just don't sweat on the rules.