That's pretty much the point of it. Players learn to not rely on stats and use out of box thinking because of it. It deconstructs the usual modern D&D mindset quickly.Ozerulz wrote: Generally the characters end up dead with any contact at all.
Search found 898 matches
- Thu Jun 06, 2019 5:50 am
- Forum: DCC RPG General
- Topic: Funnel
- Replies: 15
- Views: 60990
Re: Funnel
- Fri May 03, 2019 9:45 am
- Forum: Rules discussion
- Topic: New player - Withdrawal question
- Replies: 2
- Views: 11809
Re: New player - Withdrawal question
Getting an attack against someone who flees is and old-school rule, and nowhere as needlessly complicated as AoO. To begin with, you get AoO against someone leaving threatened squares or doing certain actions in them - and each frickin action has it mentioned in its description if it allows an AoO f...
- Mon Apr 29, 2019 5:33 am
- Forum: DCC RPG General
- Topic: Introductions Thread - Join the Band!
- Replies: 556
- Views: 3073246
Re: Introductions Thread - Join the Band!
Well, maybe not quite that long… but man, this is a BIG book. I mean, seriously, I was expecting something about as fat as the old AD&D (1E) DM's Guide. This monster is bigger than my town's phone book. You could use it for home defense, and beat somebody to death with it. It might be a big boo...
- Wed Mar 27, 2019 2:40 am
- Forum: DCC RPG Third Party Publishers
- Topic: Map of the Northlands of Aereth, the DCC Known Realms
- Replies: 4
- Views: 33874
Re: Map of the Northlands of Aereth, the DCC Known Realms
If there is one thing DCC RPG needs is some grand scale sandbox campaign setting. So sure, why not.
- Fri Feb 22, 2019 4:08 am
- Forum: Magic and Spells
- Topic: Enlarge is OP, tell me why not!!!
- Replies: 18
- Views: 86068
Re: Enlarge is OP, tell me why not!!!
Nothing is overpowered in DCC RPG, but everything is badass. Every class has some really cool stuff to play with, while also being fragile. The warrior's Mighty Deeds of Arms, the thief's luck burning, the clerics ridiculous healing ability, the wizard's spells all can have over the top results even...
- Tue Feb 05, 2019 3:43 am
- Forum: DCC RPG Third Party Publishers
- Topic: THE MEAT GRINDER
- Replies: 32
- Views: 177753
Re: THE MEAT GRINDER
Great! Any plans for further Meat Grinder adventures?
- Tue Jan 22, 2019 3:20 am
- Forum: Rules discussion
- Topic: Elves and Familiars
- Replies: 5
- Views: 21379
Re: Elves and Familiars
No need to get stuck on wording, go with what makes sense for you. It won't break the game.
- Tue Jan 22, 2019 3:16 am
- Forum: Rules discussion
- Topic: How many house rules do you use?
- Replies: 9
- Views: 32250
Re: How many house rules do you use?
I'm actually gathering my crap for a new campaign. I have my own rules for race as race (24 of them at the moment), and elite paths for the various classes that I'm revamping.
- Tue Jan 22, 2019 3:09 am
- Forum: Rules discussion
- Topic: burn luck to increase the armor class
- Replies: 5
- Views: 17532
Re: burn luck to increase the armor class
He can, but what does it have to do with armor class?baophrat wrote:Thanks ! It's clear now. So the Player Character may die from infection...
- Wed Jan 02, 2019 10:55 am
- Forum: Judges' Forum
- Topic: Tips on campaign building
- Replies: 4
- Views: 27060
Re: Tips on campaign building
Don't overdo it, and then it won't be that daunting. Leave out details that likely won't come up during play or can be improvised. As for art and maps, unless you are planning to publish it, don't sweat it. Make your map in Hexographer or Dungeon Painter Studio, and you are good to go. Heck, most of...
- Sun Dec 16, 2018 12:25 pm
- Forum: Rules discussion
- Topic: Burning Luck to Avoid Corruption
- Replies: 3
- Views: 14448
Re: Burning Luck to Avoid Corruption
Unless you are a thief or halfling luck burning is permanent.
- Wed Dec 05, 2018 6:51 am
- Forum: Rules discussion
- Topic: Converting 5e Modules into DCC
- Replies: 2
- Views: 16119
Re: Converting 5e Modules into DCC
I want to give my players a taste of playing DCC but with the familiarity and structure of a 5e style module plus some added dcc weirdness of my own making. What's the point of that? Tell them straight they are going to play DCC, tell them how it's different, and if they are still okay with it, run...
- Thu Nov 29, 2018 5:40 am
- Forum: Rules discussion
- Topic: Monster crit die table
- Replies: 2
- Views: 13584
Re: Monster crit die table
It means they use the same crit tables as player characters. Those are marked with roman numerals.Dorian wrote: Additionally, I do not understand what the roman numerals under humanoids represents. Can someone please clarify?
- Thu Sep 13, 2018 12:46 am
- Forum: Magic and Spells
- Topic: Patron Necessity?
- Replies: 4
- Views: 23132
Re: Patron Necessity?
Wizards don't require patrons, they can learn magic from dusty grimoires, moldy scrolls, etc... It would be a dick move if they needed one, since not all wizards start with the Invoke Patron spell.
- Wed Jul 25, 2018 4:28 am
- Forum: DCC RPG General
- Topic: How to Use 5e monsters
- Replies: 2
- Views: 12854
Re: How to Use 5e monsters
What monsters do you want to convert to DCC RPG, and why?
- Fri Jun 01, 2018 5:33 am
- Forum: Rules discussion
- Topic: Luck Questions
- Replies: 5
- Views: 20424
Re: Luck Questions
Page 95. covers the most common cases for burning luck, the rest is up to the Judge. I for one don't allow burning luck to improve rolls that aren't some kind of check or damage roll during the adventure. It was meant to save your hide or help you achieve marvelous deeds, not to be used as "bui...
- Tue May 09, 2017 6:08 am
- Forum: DCC RPG General
- Topic: Magic Spells
- Replies: 7
- Views: 14828
Re: Magic Spells
That was just the writer having some fun and trying to evoke the spirit of the genre - namely, Vance's Dying Earth stories.Ozerulz wrote:All 716?
- Thu May 04, 2017 5:26 am
- Forum: DCC RPG General
- Topic: 1st level adventure for playtest?
- Replies: 2
- Views: 8677
Re: 1st level adventure for playtest?
There are amazing level 1 adventures available for DCC RPG, like Doom of the Savage Kings and Frozen in Time. I ran both of them, they could be finished within 4-6 hours.
- Fri Apr 21, 2017 1:54 am
- Forum: DCC RPG Adventure Modules
- Topic: People of the Pit - What do the Toans look like?
- Replies: 4
- Views: 16316
Re: People of the Pit - What do the Toans look like?
You can see a toan on the right side of level 1's map.
- Fri Apr 21, 2017 1:51 am
- Forum: Appendix N
- Topic: Appendix N: For a New Generation - What is your list?
- Replies: 14
- Views: 74748
Re: Appendix N: For a New Generation - What is your list?
I would add Gene Wolfe's Book of the New Sun to the Appendix N list. And almost everything from Clark Ashton Smith, naturally.
- Tue Apr 18, 2017 7:11 am
- Forum: DCC RPG Adventure Modules
- Topic: People of the Pit - What do the Toans look like?
- Replies: 4
- Views: 16316
Re: People of the Pit - What do the Toans look like?
They are described on page 3-4.
- Tue Apr 18, 2017 7:09 am
- Forum: DCC Lankhmar
- Topic: Are there Elves and Dwarves in Lankhmar?
- Replies: 3
- Views: 21451
Re: Are there Elves and Dwarves in Lankhmar?
Nothing keeps you from introducing them as dimensional travellers, though. Who knows what comes and goes through Ningauble's caves... Just make sure they feel they are very unique - probably the only member of their race in Nehwon!
- Tue Apr 04, 2017 7:10 am
- Forum: DCC RPG General
- Topic: Mighty deeds silly question
- Replies: 10
- Views: 16641
Re: Mighty deeds silly question
It's what makes warriors awesome, and not just meatbags destined to be overshadowed by wizards.
- Mon Mar 20, 2017 11:33 pm
- Forum: DCC RPG Third Party Publishers
- Topic: The God Ramat from Brave Halfling
- Replies: 8
- Views: 30729
Re: The God Ramat from Brave Halfling
Wherever you want. It was never developed, it left open for the Judge. Due to the assumed style of the ruins it's probably some kind of fantasy Egypt.
- Thu Mar 16, 2017 3:23 am
- Forum: DCC RPG Third Party Publishers
- Topic: Looking for funnels/adventures
- Replies: 4
- Views: 16206
Re: Looking for funnels/adventures
Welcome aboard!
While they might not contain all the listed element, I think Frozen in Time, Journey to the Center of Aerath, and The Imperishable Sorceress would fit in the campaign your description implies.
While they might not contain all the listed element, I think Frozen in Time, Journey to the Center of Aerath, and The Imperishable Sorceress would fit in the campaign your description implies.