Search found 223 matches
- Mon Dec 25, 2006 11:44 pm
- Forum: DragonMech: Destiny of Steam and Steel
- Topic: Thought Process
- Replies: 1
- Views: 13813
Thought Process
http://www.charke.ca/DSS/Clockworkpuppetsmall.jpg Music Thought Process Coglayer 1; CR 3; Small-size construct (Tik’Tok); HD 1d10+10; hp 20; Init +1; Spd 30ft., Fly 30 (poor); AC 12 touch 12, flat footed: 12; Base Atk +0; Base Mech-Atk +0; Grp -1; Atk +0 melee (1d4-1, slam); SA —; SQ Darkvision 60 ...
- Sun Dec 24, 2006 12:25 pm
- Forum: Goodman Games General
- Topic: Question for the writers/ developers/ artists/ cartographers
- Replies: 11
- Views: 22588
It was the last GenCon in Milwaukee, WI. I had just completed running a demo for Thunderhead Games' Bluffside: City on the Edge setting. Ah, poor old Bluffside. They went through a short resurgence and I beleive they were planning on publishing 3 new manuals for that setting and then the company su...
- Sat Dec 23, 2006 2:40 pm
- Forum: Everything Else
- Topic: Heroes TV show
- Replies: 12
- Views: 20887
- Sat Dec 23, 2006 2:33 pm
- Forum: DragonMech: Destiny of Steam and Steel
- Topic: Chapter 4: The Command Center
- Replies: 36
- Views: 86585
One of Nedderpik's cannons slowly rises and turns to face the oblivious mech below. There is a tremendous whoosh. The air turns green with steam, not white, and the mech's softer components are vaporized. Being that the mech was controled by green slime, it has no controller and no ruber components ...
- Wed Dec 20, 2006 11:34 pm
- Forum: DragonMech
- Topic: what is next for dragonmech?
- Replies: 6
- Views: 12506
- Wed Dec 20, 2006 11:30 pm
- Forum: DragonMech: Destiny of Steam and Steel
- Topic: Chapter 4: The Command Center
- Replies: 36
- Views: 86585
- Wed Dec 20, 2006 3:53 pm
- Forum: DragonMech
- Topic: what is next for dragonmech?
- Replies: 6
- Views: 12506
Yes and no. The rules for mech creation are complex. I wanted to build and price components for the players so they have to do less work when designing a mech. For each size category there are a number of elements that remain the same for every mech, or for every mech of a certain type. You could re...
- Wed Dec 20, 2006 10:33 am
- Forum: DragonMech: Destiny of Steam and Steel
- Topic: Chapter 4: The Command Center
- Replies: 36
- Views: 86585
You could use the steam bomb to open the door, but a chisel or a sledgehammer to remove the slime and then just opening the door would take about 1 full minute of work - unless the door is bared somehow on the other side. The doors in this room are designed so you can always get out. The locking mec...
- Tue Dec 19, 2006 12:08 am
- Forum: DragonMech
- Topic: Destiny of Steam and Steel - Online Game
- Replies: 3
- Views: 8238
- Mon Dec 18, 2006 10:48 am
- Forum: DragonMech: Destiny of Steam and Steel
- Topic: Chapter 4: The Command Center
- Replies: 36
- Views: 86585
Destiny of Steam and Steel Goy's Grip Music He can smell you. Sitting in the air duct right behind you he waits. He waits for you to drop your guard. He's watching. He watched you kill Hammer. He watched you breach the command center. He's watching you now. And he's still hungry. He's always hungry...
- Mon Dec 18, 2006 9:53 am
- Forum: DragonMech
- Topic: what is next for dragonmech?
- Replies: 6
- Views: 12506
I make sure to pester Joseph with new ideas on a regular basis. I really want a shot at tweaking the mech creation rules. I think creating modules to make it easier for players to create mechs is a good way to go - and to design a spreadsheet or autocalculator would help! I'm still reading the Alman...
- Sun Dec 17, 2006 12:56 pm
- Forum: DragonMech
- Topic: Destiny of Steam and Steel - Online Game
- Replies: 3
- Views: 8238
Destiny of Steam and Steel - Online Game
DSS is creeping along persistantly as is the nature of online games. I sketched a clockwork puppet for the last update and I wanted to share.
Mark Charke
Mark Charke
- Sun Dec 17, 2006 12:05 pm
- Forum: DragonMech: Destiny of Steam and Steel
- Topic: Chapter 4: The Command Center
- Replies: 36
- Views: 86585
Destiny of Steam and Steel Thought Process http://www.charke.ca/DSS/Clockworkpuppetsmall.jpg Music On...click, whir......dat, dat, dat, dat Data: Audio Data: Visual Data: Heat Data: Unknown_ Query.....[See: Thor] Command.Com Autoexec.bat ... .. . Automosis.Exe Automosis.Dat . You are. . I am? What ...
- Wed Dec 13, 2006 10:37 am
- Forum: DragonMech: Destiny of Steam and Steel
- Topic: Chapter 4: The Command Center
- Replies: 36
- Views: 86585
Destiny of Steam and Steel The Command Center Music Namfoodle 11/29 HP Connaught ?/24 HP Robert 30/34 HP Glod ?/36HP Healing potions go down throats and things feel better. A little anyway. Burned, slimed, drowned, blow up and trapped in thousands of tons of steel, how good could it be. The clockwo...
- Sat Nov 18, 2006 3:05 pm
- Forum: DragonMech: Destiny of Steam and Steel
- Topic: Chapter 4: The Command Center
- Replies: 36
- Views: 86585
Destiny of Steam and Steel Music Namfoodle tries to guess what spell the thing might be casting/have cast. Oh it's a classic - just a fireball . There is steam and hacking and suddenly there is fire. The room turns bloody red for an instant as it becomes blinding hot. The fireball inflicts 17 point...
- Fri Nov 03, 2006 11:02 am
- Forum: DragonMech: Destiny of Steam and Steel
- Topic: Out of character
- Replies: 30
- Views: 76191
Every month since September has become a little busier. School and writing seem to be snowballing. I finished one book but like a boomerang it came back with requested changes just as fast. However, I have added DSS to my Microsoft Calendar so that it'll kick me in the pants each week to get an upda...
- Fri Nov 03, 2006 10:50 am
- Forum: DragonMech: Destiny of Steam and Steel
- Topic: Chapter 4: The Command Center
- Replies: 36
- Views: 86585
Destiny of Steam and Steel Steam Music Reese's spell goes off. The shadows grab at Hammer and hold him, but only for moments. He starts to move through the shadows. They struggle to hold but it is like holding water.... Raptor lunges forward with his buzzaze. There is green material everywhere. Tha...
- Fri Nov 03, 2006 10:27 am
- Forum: DragonMech: Destiny of Steam and Steel
- Topic: Chapter 4: The Command Center
- Replies: 36
- Views: 86585
Destiny of Steam and Steel Steam Reese's spell goes off. The shadows grab at Hammer and hold him, but only for moments. He starts to move through the shadows. They struggle to hold but it is like holding water.... Raptor lunges forward with his buzzaze. There is green material everywhere. That thin...
- Mon Oct 09, 2006 12:18 pm
- Forum: Goodman Games General
- Topic: Question for the writers/ developers/ artists/ cartographers
- Replies: 11
- Views: 22588
- Wed Oct 04, 2006 11:59 am
- Forum: DragonMech: Destiny of Steam and Steel
- Topic: Chapter 3: Neddirpik
- Replies: 101
- Views: 234707
- Wed Oct 04, 2006 11:53 am
- Forum: DragonMech: Destiny of Steam and Steel
- Topic: Chapter 4: The Command Center
- Replies: 36
- Views: 86585
Chapter 4: The Command Center
Destiny of Steam and Steel Command Center Music Green liquid flows over you in a tidal wave of slime. It is hot and the smell hits your noses. It smells like wet moldy bread with just a hint of mint. Tempting? Perhaps not. A lot of mouths close. Robert manages to surge forward fast enough that he c...
- Wed Sep 20, 2006 7:09 pm
- Forum: DragonMech
- Topic: Monstrous mech manual
- Replies: 23
- Views: 81000
I don't beleive there is a typo or any mistakes on the Lunar Dragon. I've brought this matter up before. Their Lunar ability covers their damage reduction, or rather, their lack of it - taking half damage from air, fire, water or no damage on a successful save and double damage from eath-based attac...
- Wed Sep 13, 2006 2:52 pm
- Forum: Goodman Games General
- Topic: I expected these boards to be busier.
- Replies: 14
- Views: 22132
I spend a lot more time reading Goodman Games material than posting on the boards. Getting and keeping an active board is tough. It requires advertising and a lot of work on answering questions and often hiring people to do that and start topics. I contribute in my own way, running Destiny of Steam ...
- Wed Sep 13, 2006 2:47 pm
- Forum: DragonMech: Destiny of Steam and Steel
- Topic: Chapter 3: Neddirpik
- Replies: 101
- Views: 234707
Destiny of Steam and Steel Green The Clockwork puppet is fixed. It takes a lot of work and more than a few components - that just happen to be sitting around the workshop. Something is still missing. The memory core is like a spider web that is missing the spider. A key element is missing and must ...
- Wed Aug 30, 2006 11:07 am
- Forum: DragonMech: Destiny of Steam and Steel
- Topic: Chapter 3: Neddirpik
- Replies: 101
- Views: 234707
Destiny of Steam and Steel Something Wicked Magic An almost invisible blue shimmer appears around Namfoodle, moving and flowing with him as he does. For something weightless it shimmers into cold reality, as hard as steel, when his shoulder catches a doorframe. Blind as a bat, well not really, he d...