Search found 22 matches
- Thu Feb 13, 2014 3:31 pm
- Forum: Castle Whiterock
- Topic: Selling Castle Whiterock and Sinister Secret thereof
- Replies: 1
- Views: 24126
Selling Castle Whiterock and Sinister Secret thereof
EDIT: Re-listing today... Hi all, I am selling a good Castle Whiterock set and module 51.5 Sinister Secret of Whiterock on ebay. You can find it here: http://www.ebay.com/sch/barrataria/m.html?_nkw=&_armrs=1&_ipg=&_from= Sorry if this is not on-topic, but I saw treebore's post about 51.5...
- Tue Jul 22, 2008 7:58 am
- Forum: Castle Whiterock
- Topic: Castle Whiterock question - how standalone is it?
- Replies: 27
- Views: 42160
Re: Castle Whiterock question - how standalone is it?
Sorry to repeat if it was already said somewhere in this thread, but I just got this and it's fairly explicit with suggestions on how to use the individual pieces as separate dungeons. So, it's designed with the idea that you take levels 5 and 5A and use them in your world as one dungeon, and 6 and ...
- Mon Jul 21, 2008 7:37 pm
- Forum: Goodman Games General
- Topic: Open thanks to Joe and Co.
- Replies: 3
- Views: 12280
Open thanks to Joe and Co.
I wanted to send a big thank you to Joe for the ridiculously quick shipment of my order of Castle Whiterock (which if any reading this didn't notice, is on sale for a ridiculously discounted price in the store :) ) It was shipped via media mail; I ordered it on 7/15, and it arrived in California tod...
- Sat Nov 10, 2007 10:55 am
- Forum: DCC Modules - 3E
- Topic: DCC #35: Gazetteer of the Known Realms
- Replies: 155
- Views: 458327
scale/size question
Greetings all... I've been looking at reviews and samples and unable to determine... how big is this thing? I see somewhere that the Northlands are about 3000 miles across... how big is the whole map? As you can probably tell I'm trying to guess how hard it would be to cram into another world... jus...
- Thu Aug 09, 2007 4:50 pm
- Forum: Castle Whiterock
- Topic: Castle Whiterock
- Replies: 247
- Views: 354508
I'm no expert on the turn around time for products to go to the printer and come back but four months seems like a long time. I want it now!!! Here's my understanding of the situation, at least based on how the DCC World boxed set worked last year (which was the same - limited GenCon release, then ...
- Sat Feb 24, 2007 6:05 am
- Forum: Goodman Games General
- Topic: Program used by GG to make the clean, simple, old school map
- Replies: 8
- Views: 17292
- Wed Jan 17, 2007 3:53 pm
- Forum: d20/D&D Conversation
- Topic: monster help needed
- Replies: 6
- Views: 18245
- Tue Jan 02, 2007 3:58 pm
- Forum: DCC Modules - 3E
- Topic: Adventure Module Specialist Characters?
- Replies: 12
- Views: 17685
- Thu Dec 14, 2006 3:34 pm
- Forum: DCC Modules - 3E
- Topic: new guy with question
- Replies: 6
- Views: 12514
DCC 35 is great. There's a broad range of all kinds of stuff, and several probably won't fit with your campaign. But there's so many adventures, that doesn't matter at all. Definitely something for everyone. Most of them are fairly small too, so handy for a beginning session when you need to have ti...
- Fri Nov 17, 2006 9:04 pm
- Forum: DCC Modules - Alternate Systems (1E, C&C, etc.)
- Topic: C&C and DCC's - pros and cons
- Replies: 11
- Views: 23722
yes
One thing that is a drag is figuring out spellcasters. Many of the 3E spells (at least the ones module designers always use: cat's grace, stoneskin, etc.) are not in C&C, and the spells per day are all different. I'm not comfortable improvising those; take the time to figure out who should be ab...
- Sun Apr 16, 2006 4:44 am
- Forum: DCC Modules - 3E
- Topic: DCC #23: The Sunken Ziggurat
- Replies: 23
- Views: 71437
- Mon Mar 13, 2006 9:18 pm
- Forum: Goodman Games General
- Topic: Interview with Joseph at Dundracon
- Replies: 3
- Views: 9467
yeah
I actually got mad at that, because I momentarily got VERY excited when I thought Joseph was being serious. ![Smile :)](./images/smilies/icon_smile.gif)
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![Smile :)](./images/smilies/icon_smile.gif)
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- Thu Mar 09, 2006 4:35 pm
- Forum: Goodman Games General
- Topic: Interview with Joseph at Dundracon
- Replies: 3
- Views: 9467
Interview with Joseph at Dundracon
Joseph and Steve Chenault of Troll Lord were interviewed by someone at Dundracon:
http://www.ogrecave.com/audio/OgreCave_ddc30.mp3
It's about 2/3 of the way through the sound clip.
Note Joseph's explanation of the success of DCCs![Smile :)](./images/smilies/icon_smile.gif)
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http://www.ogrecave.com/audio/OgreCave_ddc30.mp3
It's about 2/3 of the way through the sound clip.
Note Joseph's explanation of the success of DCCs
![Smile :)](./images/smilies/icon_smile.gif)
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- Sun Aug 07, 2005 8:42 pm
- Forum: Goodman Games General
- Topic: DCC fanbase - what else do you play?
- Replies: 15
- Views: 29739
- Sun Jul 24, 2005 6:37 pm
- Forum: Suggestion Box
- Topic: DCC new printing format
- Replies: 4
- Views: 13801
- Sun Jul 17, 2005 4:28 am
- Forum: Suggestion Box
- Topic: DCC new printing format
- Replies: 4
- Views: 13801
DCC new printing format
Joseph, I just picked up Legacy of the Hero-Kings, and it's very cool. I did notice one thing however. They were on the new releases shelf with no shrink-wrap, and there happened to be two in the particular cubbyhole/shelf. So the guts of the module had slipped out of the covers a bit. I don't know ...
- Fri Jul 01, 2005 8:45 pm
- Forum: DCC Modules - 3E
- Topic: DCC Campaign World
- Replies: 35
- Views: 55530
not that I know of
I don't even think any of them specify possible settings. I think it's part of the point of the whole series that they can go anywhere. I've placed some in Greyhawk for my 1E campaign, some on Cerilia (Birthright) for my B/X D&D campaign, and I haven't figured out what to do with the Drow one ye...
- Sun Jan 23, 2005 6:49 am
- Forum: Goodman Games General
- Topic: Castles & Crusades
- Replies: 3
- Views: 11259
Castles & Crusades
I wanted to recommend these rules highly to everyone here, especially those that are fans of the Dungeon Crawl Classics. The rules are light but apply well to any situation that a DM could face. The new old classes are interestingly rendered and immediately evoke campaign ideas, at least to me. I ce...
- Sun Jan 23, 2005 6:45 am
- Forum: Goodman Games General
- Topic: Smuggler's Cove
- Replies: 2
- Views: 8961
Smuggler's Cove
Just wanted to post and thank Joseph and all for a great adventure. Smuggler's Cove was the first DCC that I've run, and it went incredibly well. It happened to fit nicely in a pirate campaign I was running, and the locathah/druid elements in the final stages were different and great. Also, I change...
- Sat Nov 06, 2004 5:14 am
- Forum: Suggestion Box
- Topic: Change your splash page
- Replies: 2
- Views: 11135
Change your splash page
Joseph, is that big Geek Wars splash page what you want to be the first thing everyone sees when they come to your website? I mean, I guess it is because it's set up that way. But you have so many "serious" and well-done gaming products that I wonder if some will get turned off when they f...
- Thu Oct 21, 2004 5:21 pm
- Forum: DCC Modules - 3E
- Topic: Excellent! DCC3
- Replies: 1
- Views: 6858
Excellent! DCC3
Today I got the Dragonfriend Pact, which I haven't read much yet, and the Mysterious Tower... AWESOME! It's one of the best modules I've read in a long, long, long time. It is exactly as DCCs are billed... clean, quick, and good. It can go almost anywhere in a campaign, and can become an important l...
- Sun Sep 12, 2004 2:20 am
- Forum: Goodman Games General
- Topic: Wow, and where is everybody?
- Replies: 7
- Views: 16466
Wow, and where is everybody?
I just got the Sunless Garden the other day, and it looks great. I have looked at GG stuff several times, but have been gun-shy after having bought loads o junk that looked like 1E but smelled like garbage when opened. I'm pretty shocked to see such a small forum for such cool products which seem to...