Search found 76 matches
- Tue Mar 03, 2009 3:33 pm
- Forum: DCC Modules - 3E
- Topic: Aereth location?
- Replies: 10
- Views: 26088
Re: Aereth location?
So pretty close by on that Punjar area peninsula? Also, if I could sneak one more question in.:) How much do you think travel costs should be in 4E Aereth. Say from Punjar to Kastulo, it's about 4 days and around 350miles by ship. I know it is a silly thing but I'm not sure how much to charge. I was...
- Tue Mar 03, 2009 9:35 am
- Forum: DCC Modules - 3E
- Topic: Aereth location?
- Replies: 10
- Views: 26088
Aereth location?
Can anyone tell me where: Castle Mortis: (Citadel, pop. 6,700) Seen from the sea, the spires of Castle Mortis rise from the rocky cliffs like dark spears. The citadel is home to a fleet of black-sailed ships, privateers that sack and pillage for the Overlord. Its forces are led by Lady Soraline, a c...
- Tue Jan 27, 2009 8:36 am
- Forum: DCC Modules - 4E
- Topic: Scions of Punjar
- Replies: 13
- Views: 24406
Re: Scions of Punjar
Do we need to adjust the Skill Check DCs in this module like we did in Sellswords?
- Thu Jan 22, 2009 9:33 am
- Forum: DCC Modules - 4E
- Topic: Sellswords of Punjar xp?
- Replies: 18
- Views: 32884
Re: Sellswords of Punjar xp?
Just a quick follow up... I added some homebrew to the game, including an additional cell room off of 1-8 for the Dog Brothers for when a few of my PCs got captured, plus I added more to the city around the lair which included some additional fights as well as the new Dog Brothers. With the expanded...
- Fri Jan 16, 2009 9:50 am
- Forum: DCC Modules - 4E
- Topic: A Request for Color Maps
- Replies: 17
- Views: 27933
Re: A Request for Color Maps
I would love to be able to buy battle mats for the Punjar adventures, or any DCCs for that matter. I could print them myself or buy them at the store, either way is good with me. Sort of like what WOTC has put in their modules, but even better would be all locations mapped not just a few. ![Smile :)](./images/smilies/icon_smile.gif)
![Smile :)](./images/smilies/icon_smile.gif)
- Fri Dec 05, 2008 5:37 am
- Forum: DCC Modules - 4E
- Topic: Sellswords of Punjar xp?
- Replies: 18
- Views: 32884
Re: Sellswords of Punjar xp?
Yes, I am. Sorry about that...
- Wed Dec 03, 2008 7:24 am
- Forum: DCC Modules - 4E
- Topic: Sellswords of Punjar xp?
- Replies: 18
- Views: 32884
Sellswords of Punjar xp?
It doesn't seem very realistic for them party to get 5000xp before going down to area 2-1. I know the module says add some more encounters but really if you do most of the encounters including a good amount of the traps you end up with around 3450xp. You still need 1550 to get all 5 to 2nd level. Th...
- Tue Nov 11, 2008 2:11 pm
- Forum: DCC Modules - 4E
- Topic: DC checks for modules
- Replies: 13
- Views: 22377
Re: DC checks for modules
Should I lower ALL DCs I find in all cases or only specific ones?Harley Stroh wrote:Bill,
Yes, you should. This first batch of adventures were done and into layout *long* before the errata made it to us. Go over them with a eye for for this, and you should be fine.
//H
Edit: Ninja'd by Adrian.
Thanks!
- Fri Nov 07, 2008 8:19 am
- Forum: DCC Modules - 4E
- Topic: DCC#53: Sellswords Of Punjar
- Replies: 54
- Views: 170656
Re: DCC#53: Sellswords Of Punjar
Questions: 1. Orcus is mentioned. How will Orcus fit in to the Aereth pantheon? Will there be cross over with the default setting as far as planes and deities? 2. It also mentions taking levels in other classes or changing classes. I don't see how this would work in 4E. 3. Where is Castle Mortis loc...
- Thu Oct 30, 2008 7:56 am
- Forum: DCC Modules - 3E
- Topic: DCC #35: Gazetteer of the Known Realms
- Replies: 155
- Views: 458381
Re: DCC #35: Gazetteer of the Known Realms
Is there any info put together yet about the Gherdian Forests south of Punjar? Thanks!
- Wed Oct 29, 2008 8:21 am
- Forum: DCC Modules - 4E
- Topic: Punjar: For all of us that missed Free RPG Day!
- Replies: 11
- Views: 21626
Re: Punjar: For all of us that missed Free RPG Day!
I am trying to base a campaign using the Punjar modules as well as the Free RPG Day Gazetteer, I would love to have a much more detailed version of the current gazetteer as well as more 4E related info for the area.
- Tue Oct 21, 2008 12:09 pm
- Forum: DCC Modules - 4E
- Topic: Punjar: For all of us that missed Free RPG Day!
- Replies: 11
- Views: 21626
Re: Punjar: For all of us that missed Free RPG Day!
Do you still get a free copy of the .pdf if you sent in the Sellswords registration card and if so when?
- Mon Oct 20, 2008 7:32 am
- Forum: DCC Modules - 4E
- Topic: 4E Aereth and Punjar
- Replies: 8
- Views: 21059
Re: 4E Aereth and Punjar
This is pretty cool and along the lines of what I think will have to be done to get a 4E Aereth going. Thanks for posting, this help for sure. I am still working out the best way I want to work Dragonborn and Tieflings in to Punjar among some other setting issues.
- Wed Oct 08, 2008 10:55 am
- Forum: DCC Modules - 4E
- Topic: 4E Aereth and Punjar
- Replies: 8
- Views: 21059
4E Aereth and Punjar
We just finished off our Saga of the Dragon Cult campaign, over 2 years in the running! Good times. I am moving to 4E and very seriously considering Aereth again and using the Punjar adventure path this time. I know that at some point we are getting an updated 4E Aereth but I dont know when, and I p...
- Wed Sep 24, 2008 6:35 am
- Forum: DCC Modules - 4E
- Topic: DCC#53: Sellswords Of Punjar
- Replies: 54
- Views: 170656
Re: DCC#53: Sellswords Of Punjar
Interesting perspective on the battle map. I guess myself and our group are totally the opposite. We'd happily pay a few, heck several, more dollars if every encounter in a module had a gorgeous full color battle map. We love using tiles, flipmats, printed battle maps, and tons of the minis. I just ...
- Tue Sep 23, 2008 11:15 am
- Forum: DCC Modules - 3E
- Topic: DCC #35: Gazetteer of the Known Realms
- Replies: 155
- Views: 458381
Re: DCC #35: Gazetteer of the Known Realms
And, when would that be coming?
I could really use it, I think, for my upcoming Punjar campaign...
![Smile :)](./images/smilies/icon_smile.gif)
- Tue Jul 15, 2008 9:27 am
- Forum: DCC Modules - 3E
- Topic: DCC#10 The Sunless Garden Mapping Has Begun
- Replies: 24
- Views: 72131
Re: DCC#10 The Sunless Garden Mapping Has Begun
Thanks!
bwatford wrote:At the request of Astrocat here are the ready to print PDF's at 11x17 Ledger Sized.
DCC10-Level2-PDF-LedgerSize.zip (21.8MB)
Have Fun!
- Mon Jul 14, 2008 6:54 am
- Forum: DCC Modules - 3E
- Topic: DCC#10 The Sunless Garden Mapping Has Begun
- Replies: 24
- Views: 72131
Re: DCC#10 The Sunless Garden Mapping Has Begun
Very nice and just in time! Thanks! ![Smile :)](./images/smilies/icon_smile.gif)
![Smile :)](./images/smilies/icon_smile.gif)
- Wed Jul 09, 2008 1:47 pm
- Forum: DCC Modules - 3E
- Topic: DCC#10 The Sunless Garden Mapping Has Begun
- Replies: 24
- Views: 72131
Re: DCC#10 The Sunless Garden Mapping Has Begun
Very cool. In our game the group is about to go down to level 2! Thanks for the mapping work! Now, I'll have a lot of printing and cutting to do but it will be worth it. ![Smile :)](./images/smilies/icon_smile.gif)
![Smile :)](./images/smilies/icon_smile.gif)
- Wed Jun 18, 2008 7:53 am
- Forum: Everything Else
- Topic: Skater's Lounge
- Replies: 30
- Views: 45161
Re: Skater's Lounge
We've been having some awesome weather here in Chicago, I'm so bummed on having a hurt elbow. I went down to the park on Sat. to just see the guys and hang out a bit. Next Sat I hope to be ok enough to at least carve around the pools a little. Just don't tell my wife or physical therapist! ![Wink ;)](./images/smilies/icon_wink.gif)
![Wink ;)](./images/smilies/icon_wink.gif)
- Wed Jun 18, 2008 7:52 am
- Forum: DCC Modules - 4E
- Topic: Aereth and 4E
- Replies: 155
- Views: 218995
Re: Aereth and 4E
Will the Free Game Day module show us how you got around the stat block issue? I am very curious about this because this seems to be the big hang up at the moment. Thanks!
- Wed Jun 18, 2008 6:45 am
- Forum: DCC Modules - 4E
- Topic: Aereth and 4E
- Replies: 155
- Views: 218995
Re: Aereth and 4E
My biggest concern of the GSL are no monster stat blocks. Ugh! This makes 3rd party modules really inconvenient. I guess you would have to have the MM next to you all the time and keep switching back and forth or copy these relevant monsters out. What a drag. ![Sad :(](./images/smilies/icon_sad.gif)
![Sad :(](./images/smilies/icon_sad.gif)
- Wed Jun 11, 2008 1:07 pm
- Forum: Everything Else
- Topic: Age of Conan
- Replies: 1
- Views: 6992
Re: Age of Conan
We are playing.
Korthar - Cimmerian Conqueror
Imophet - Stygian Necro
Cimmerian RP-PVP server
![Very Happy :D](./images/smilies/icon_biggrin.gif)
Korthar - Cimmerian Conqueror
Imophet - Stygian Necro
Cimmerian RP-PVP server
- Tue Jun 10, 2008 8:50 am
- Forum: DCC Modules - 4E
- Topic: Aereth and 4E
- Replies: 155
- Views: 218995
Re: Aereth and 4E
Wow, skateboarding talk here. :) I'm an "old school" skateboarder myself. Although, just a week ago, after over 25 years of riding and no broken anythings, I at last broke my first bone. Ouch! So I am out for a bit. If you know Chicago, I skate the bowl at Wilson all the time. And, will ag...
- Sun Apr 20, 2008 2:50 pm
- Forum: Dungeon Crawl Classics - General
- Topic: GenCon - Dungeon Crawl Wednesday!
- Replies: 91
- Views: 135091
Re: GenCon - Dungeon Crawl Wednesday!
Cool, thanks a lot, looking forward to it.fathead wrote:Wow. That was fast.
Yeah, show up and we'll try to fit in everyone that we can.
![Smile :)](./images/smilies/icon_smile.gif)