Search found 47 matches

by arlanni
Tue Feb 08, 2022 11:52 am
Forum: Original Adventures Reincarnated
Topic: OAR #6 Temple of Elemental Evil: Incorrect Strength (Athletics) checks
Replies: 4
Views: 8597

Re: OAR #6 Temple of Elemental Evil: Incorrect Strength (Athletics) checks

@Malovech: I commend you on your eagle eye. That is the way those skill and ability checks work as RAW. So, technically they should not be Athletics checks. BUT, if the player describes how they are attempting an action, the GM can certainly rule that the proficiency bonus can be added to the check ...
by arlanni
Fri Feb 05, 2021 8:05 am
Forum: Fifth Edition Fantasy - Adventure Modules
Topic: Any chance for a Castle Whiterock update to 5E?
Replies: 8
Views: 25135

Re: Any chance for a Castle Whiterock update to 5E?

Ask and you shall receive! DCC #13 Crypt of the Devil Lich is coming to 5E very soon! :twisted:
by arlanni
Mon Oct 19, 2020 3:24 pm
Forum: Fifth Edition Fantasy - Adventure Modules
Topic: Any chance for a Castle Whiterock update to 5E?
Replies: 8
Views: 25135

Re: Any chance for a Castle Whiterock update to 5E?

Out of curiosity, which of the old DCC modules (#0 through #52) would you be interested in seeing converted to 5E. I might know someone who could make that happen :D
by arlanni
Sat Jan 20, 2018 12:18 pm
Forum: Fifth Edition Fantasy - Adventure Modules
Topic: Question from an aspiring DM
Replies: 7
Views: 29304

Re: Question from an aspiring DM

Hi Guzzer, This is Chris, the author of The Fey Sisters' Fate . Thanks for buying the module, and for entering the exhilarating world of being a GM. The Goodman Games community has presented many solutions to scaling down the Goodman Games 5E modules. We do regret not having a "scaling the adve...
by arlanni
Fri Apr 01, 2016 12:19 pm
Forum: Fifth Edition Fantasy - Adventure Modules
Topic: Raiders of The Lost Oasis question.
Replies: 2
Views: 17060

Re: Raiders of The Lost Oasis question.

Hi Alex Thanks for your question! I'm the author of RotLO. If the PCs disarm the trap, it stands to reason that they will jam the pivoting floor in place. Then they can use controlled actions to either collapse the wall safely, or tilt the floor enough to access the oiled slide under the now jammed ...
by arlanni
Sun Jun 21, 2015 2:40 am
Forum: Fifth Edition Fantasy - Adventure Modules
Topic: Into the Dragon's Maw
Replies: 26
Views: 89015

Re: Into the Dragon's Maw

Sounds like they were effecient group. The important part: Did the players (and GM) have fun? That is what its all about.

Chris
by arlanni
Mon Jun 15, 2015 2:24 pm
Forum: Fifth Edition Fantasy - Adventure Modules
Topic: Into the Dragon's Maw
Replies: 26
Views: 89015

Re: Into the Dragon's Maw

Jace Wonderful report. The fact is even almost a year into 5e, folks are not experienced with high level 5e play. My payers had similar issues. Too many options and not familiar with all the nuances with the rules. And they held back with the big guns too. They were convinced the coatl was allied wi...
by arlanni
Fri Jun 12, 2015 2:15 am
Forum: Fifth Edition Fantasy - Adventure Modules
Topic: Into the Dragon's Maw
Replies: 26
Views: 89015

Re: Into the Dragon's Maw

Yes, homebrew all the way. I'm a big fan of armadillos, plus they fit the xulmec (aztec) theme of the adventure setting.

Chris
by arlanni
Thu Jun 11, 2015 10:04 am
Forum: Fifth Edition Fantasy - Adventure Modules
Topic: Into the Dragon's Maw
Replies: 26
Views: 89015

Re: Into the Dragon's Maw

They were indeed the Pregens used for the playtest (except for the arcane trickster: we only had 5 players). Magic items were selected by the author and tweaked by the players. I apologize for minor errors and not fully fleshing them out regarding backstory, portraits, etc. But they are free, and we...
by arlanni
Thu Jun 04, 2015 6:14 pm
Forum: Fifth Edition Fantasy - Adventure Modules
Topic: Into the Dragon's Maw
Replies: 26
Views: 89015

Re: Into the Dragon's Maw

Jason Glad to hear you enjoyed the first read through. I really enjoyed designing the module and during the playtest we really put it through the wringer. But then again my players all have 30+ years experience playing rpgs, so it was expected. I had to make several adjustments. The pre-gens will be...
by arlanni
Wed Jan 14, 2015 12:19 pm
Forum: Fifth Edition Fantasy - Adventure Modules
Topic: Question Regarding Fey Sisters' Fate
Replies: 0
Views: 12629

Question Regarding Fey Sisters' Fate

The following was a question sent to Goodman Games from a fan regarding The Fey Sisters' Fate. The fan who sent the question agreed to have me post it (along with my long-winded response) so that others could benefit from the clarification. In The Fey Sisters' Fate, maybe I'm a little thick, but I'm...
by arlanni
Wed Dec 10, 2014 10:05 am
Forum: Fifth Edition Fantasy - Adventure Modules
Topic: 5E modules set in Aereth?
Replies: 2
Views: 14453

Re: 5E modules set in Aereth?

My first 5E module did not have any ties to Aereth. But the second one most certainly does. Just look at the title. Not to mention the cool backstory that ties into a 3E DCC module near and dear to many.... That being said, one of the design goals was to make sure it could be dropped into another ca...
by arlanni
Sun Dec 15, 2013 1:33 pm
Forum: Castle Whiterock
Topic: How does one access Sublevel 6B????
Replies: 7
Views: 39507

Re: How does one access Sublevel 6B????

Adrian,

Thanks for chiming in on this.

arlanni
by arlanni
Thu Dec 05, 2013 9:17 am
Forum: Everything Else
Topic: Kickstarter Plug
Replies: 0
Views: 7016

Kickstarter Plug

Hi all,

I don't normally do this, but IMO its an excellent game:

http://www.kickstarter.com/projects/804 ... d-out-hero

Its a trick taking (like Hearts) card game with a dungeon crawl feel (different PCs, beat up the monsters).

Thank you!

arlanni
by arlanni
Wed Feb 29, 2012 7:43 am
Forum: d20/D&D Conversation
Topic: DM/1-player session: adventure advice
Replies: 17
Views: 66902

Re: DM/1-player session: adventure advice

Ogrepuppy, You could use DCC#0 Legends are made not born. It was designed for 6 apprentice level (0 level) PCs, but with further tweaking, you might be able to make it work for a wizard and his bodyguard. The old module N1, Treasure Hunt, also might work, but it has a very specific set up, and was d...
by arlanni
Mon Nov 21, 2011 8:49 am
Forum: Castle Whiterock
Topic: Lions in 9A-4
Replies: 4
Views: 23867

Re: Lions in 9A-4

Thanks Gnomeboy! If you make it GenCon in 2012, I owe you a frosty one! The Fort Save sounds balancing, and I agree that the rend SA should not inflict the extra Con damage (unless the PCS are breezing through this section of the adventure; then it calls for a houserule!). I hope your gang is enjoyi...
by arlanni
Sun Nov 20, 2011 7:45 am
Forum: Castle Whiterock
Topic: Lions in 9A-4
Replies: 4
Views: 23867

Re: Lions in 9A-4

Hi Mirv120, I designed the dessicated lions for that encounter. IIR, I used the template as described from the deluxe book of templates. Unfortunately, my copy is packed in a box somewhere, as I'm in the middle of a game room transition. Does anyone have access to the book or pdf that they can confi...
by arlanni
Mon Sep 12, 2011 5:43 pm
Forum: DCC Modules - 4E
Topic: Revenge of the Dracolich
Replies: 3
Views: 22915

Re: Revenge of the Dracolich

As the author, I'd enjoy an update on the staus of this release as well...

Chris
by arlanni
Mon May 02, 2011 4:06 pm
Forum: Castle Whiterock
Topic: Inn of The Slumbering Drake Battlemap Is Here
Replies: 12
Views: 43557

Re: Inn of The Slumbering Drake Battlemap Is Here

TXNetWolf

Finally got the PM yesterday. I've replied.

Sorry for the delay!

arlanni
by arlanni
Sat Apr 23, 2011 7:18 am
Forum: Castle Whiterock
Topic: Inn of The Slumbering Drake Battlemap Is Here
Replies: 12
Views: 43557

Re: Inn of The Slumbering Drake Battlemap Is Here

Wow. I'm impressed with the dice! As the author of the Inn of the Slumbering Drake section (and creator of the food chain dice game), I've got to have two sets of these dice! Any chance your wife could make two more sets, and I would be glad to purchase them? Name your price! Please PM me, if this i...
by arlanni
Fri Jan 21, 2011 9:39 am
Forum: Castle Whiterock
Topic: Posting Castle Whiterock Conversions to Pathfinder
Replies: 58
Views: 236160

Re: Posting Castle Whiterock Conversions to Pathfinder

Well, I did write the upper levels, and yes, IIR, those attributes were to be applied to all of the orcs to give them a slightly different feel. There is a good chance the "stats" editor (who didn't read the text on the orcs, I imagine) caught the change in the regular orcs and switched it...
by arlanni
Tue Aug 24, 2010 8:36 am
Forum: Castle Whiterock
Topic: Castle Whiterock Question (new question added about map)
Replies: 9
Views: 25725

Re: Castle Whiterock Question

Master Pommier is dead on (or, if you prefer, undead on). He is should be true neutral. I'll have to check my original file to see if the switch occured during one of the editing rounds (there were two; one for stats and one for grammar). I would not be surprised if it got switched to make the stat ...
by arlanni
Thu Aug 12, 2010 3:24 pm
Forum: DCC Modules - 4E
Topic: Paragon Punjar
Replies: 3
Views: 22772

Re: Paragon Punjar

Kerapatis (great name by the way), Glad to hear your group "loved" Forgotten Portal. Share some details when you get a chance. I'd enjoy reading how your group dealt with the challenges, especially the Nine Tests. It was not easy designing challenges in 4E that were not just combats. Thank...
by arlanni
Wed Jul 28, 2010 5:16 pm
Forum: Castle Whiterock
Topic: Posting Castle Whiterock Conversions to Pathfinder
Replies: 58
Views: 236160

Re: Posting Castle Whiterock Conversions to Pathfinder

OK, time for the other author to chime in. Same thoughts as Jeng., its up to Mr. Goodman if you can post it here. But I would be most interested as well. I've been running a few levels on and off using PF, and I would enjoy seeing compiled conversion notes as well.

Chris
by arlanni
Tue Jul 27, 2010 1:26 pm
Forum: Dungeon Crawl Classics - General
Topic: Unofficial Year 6.5 GenCon 2010 DCC Team Tournament
Replies: 7
Views: 22716

Re: Unofficial Year 6.5 GenCon 2010 DCC Team Tournament

Andy,

Nobody expressed an interest in my unofficial 3.5 tourney, so I don't plan to run any slots. Bummer, since the one rounder was written, and playtested (twice). One of the groups was the GG East gang of freelancers and he had a real blast.

As Adrian said, maybe next year...

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