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The Beacon at Enon Tor
July 22 @ 7:00 pm
About 15 years ago, Karthedon the Wizard arrived at the seaport of Borth. He claimed that Borth was located at an ideal site in which to carry out magical research and announced his intention to establish a laboratory in the town.
Karthedon would be allowed to carry out his research in a tower which the Guilds would build at Enon Tor, a hill just to the west of the town. In return, he would operate a navigation beacon at the tower and be available to the town should his help ever be needed.
One week ago, however, the whole of Enon Tor was surrounded by a strange shimmering light and that evening the beacon was not lit as per the agreement between Karthedon and the town. The foghorn in the tower, which had started to sound when the fog descended in the morning, continued to blow for the next two days and was then suddenly silent. It has not been heard since.
Trading activity has been light recently, but the Guildmasters are anxious to find out what has gone wrong before any ships run aground. As a result they have approached your group and offered you 100 gold pieces apiece to go to Enon Tor and find out why the beacon is no longer working.
Time: 7-9pm Eastern
Looking for 1-2 Players
System: Dungeon Crawl Classics
Experenced Players only
Total Levels: 4
Themes: weird, oldschool, playerskill vs character skill
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