Words Weird and Wonderful: Jack Vance’s Dying Earth
Jul16

Words Weird and Wonderful: Jack Vance’s Dying Earth

It’s ‘Talk like Jack Vance Week’ all this week at Goodman Games in honor of DCC Dying Earth! With our kickstarter in its final days, we’re kicking things into linguistic overdrive with a week-long celebration of the stylishly unique language of Jack Vance. Words Weird and Wonderful: Jack Vance’s Dying Earth by Bill Ward By no means secondary to his innovations in diction, Jack Vance’s exacting employment of...

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Words Weird and Wonderful: Clark Ashton Smith’s Hyperborea
Jun15

Words Weird and Wonderful: Clark Ashton Smith’s Hyperborea

Words Weird and Wonderful: Clark Ashton Smith’s Hyperborea by Bill Ward One of the defining characteristics of the work of Clark Ashton Smith is his rich vocabulary. From the antique to the allusive to the oddly conjugated, Smith’s polymathic mastery of the English language is a key aspect of his distinctive authorial voice. Smith’s thorough understanding of words also means that they are more than mere...

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Words Weird and Wonderful: Clark Ashton Smith’s Averoigne
Dec11

Words Weird and Wonderful: Clark Ashton Smith’s Averoigne

Words Weird and Wonderful: Clark Ashton Smith’s Averoigne by Bill Ward In a recent jaunt through Averoigne I was struck again by Clark Ashton Smith’s extraordinary vocabulary. He was clearly a collector of words and, reportedly, as a precocious young genius with an eidetic memory he read Webster’s 13th unabridged dictionary cover-to-cover – but more importantly he studied it. From the odd to the uncommon, from the...

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