New Third-Party PDF Releases In Our Online Store

It’s a magnificent seven selection of super PDF releases this week!

Publishers FSH Professional, Pacesetter Games, and The Keep Studios all have PDF releases for Dungeon Crawl Classics newly available on our online store! It’s seven fantastic books that are waiting for you right now!

Let’s take a look!


Soul for the Ocean Dark – PDF

Isolated in an ocean of eternal night, a lighthouse’s divine light protects people eking out a living against the ever-encroaching chaos. One day a thunderous howl echoes across the land.

A flicker… a shudder. Then…darkness.

Even torches threaten to burn out as the creatures of the black Void crawl out to consume all they can catch.

Can you relight the beacon of salvation before all you know and love is devoured by the crawling dark?

Soul for the Ocean Dark is a 0-level funnel adventure designed for Dungeon Crawl Classics and includes conversions for 5E SRD. It is the story of an impossible call to adventure with the highest of stakes: save a world interrupted, or face certain doom


Sword in the Jungle Deep – PDF

A battlefield of magical gloom…

Exiled into a merciless jungle teeming with monstrous wildlife, a band of hapless prisoners must uncover ancient secrets to survive.

South of the famed city of Caster’s Crossing lies a jungle rife with dreadful perils and savage predators, known by the locals as Erset La Tari. Adventurers crave the bountiful treasures and powerful artifacts of angeli.


The Screaming Temple – PDF

The Screaming Temple: The temple arose in the span of a single night!

Tall walls hide a mysterious temple steeped in obscurity. Rumors of incredible wealth, abhorrent evil, and dark magic swirl about its secretive walls. The authorities have shown no interest, yet rumors persist. No priests have been seen, no markings adorn its walls…in fact no person has come out or gone in. The only signs of life are the occasional nightmarish screams that shatter the night.

This QuickPlay™ DCC RPG adventure is designed for 4 to 7 characters of 2nd to 4th level.

The scenario requires the use of the Dungeon Crawl Classics RPG. QuickPlay™ adventures are designed for a single game session and come complete with everything you need to play including monster reference charts for ease of use for the Judge.


Killian’s Krawls: MX-03 – The Curse of Melifex the Mad – PDF

Killian’s Krawls: MX-03 The Curse of Melifex the Mad – An Adventure for 3rd Level Characters.

With the bang of a gavel, your life has completely changed. Selling the magical works of the wizard known as Melifex the Mad has made you wealthier than any of the rulers of the five realms. Unfortunately, the works turned out to be as much of a curse as a blessing because the new owner of the magical research may be behind a plot to embroil the realms in war, famine, and economic ruin. Upset with your potential contribution to nationwide chaos, a group of citizens known as “The Committee” has tasked you with finding out what the new owner of Melifex’s works is up to. Are you prepared to know the truth?    

The adventure contains 12 encounters, 6 new monsters, 3 new spells with descriptions,  2 new magic items, and GM tools to assist with managing the adventure. 


Killian’s Krawls: MX-02 – The Treasure of Melifex the Mad – PDF

Killian’s Krawls: MX-02 The Treasure of Melifex the Mad – An Adventure for 3rd Level Characters.     

Your party has braved the tricks, traps, and horrors in the laboratory of Melifex the Mad and returned with his prized magical research. Unfortunately, the crafty wizard has coded all his works with a cipher, making them worthless until the cipher is found. Finding the cipher poses your greatest challenge as possessing it could be the key to unlimited magical power and riches. Then again, it may just earn you a dagger to the ribs. You may have to find the cipher just to stay alive.

Contains GM tools to assist with managing the adventure. 


Killian’s Krawls: MX-01 The Laboratory of Melifex the Mad – PDF

Killian’s Krawls: MX-01 The Laboratory of Melifex the Mad – An Adventure for 2nd Level Characters

The city of Pinecliffe has tolerated the presence of Melifex the Mage for years, but his corruption and increasingly unusual experiments eventually had him driven out of town and to a secluded tower on the ridge overlooking the city. Now, no one has heard from Melifex “the Mad” for two months, and the city is becoming worried. Did Melifex die from his corruption or has he unleashed a sinister force that could destroy the land? Answers, adventure, and priceless magical treasure await the party brave enough to find out.

Contains new spells for the DCC gaming system as well as GM tools to assist with managing the adventure. 


Killian’s Krawls: DS-00 Refugees of the Desolation – A Zero-Level Funnel Adventure – PDF

Killian’s Krawls: DS-00 Refugees of the Desolation – A Zero-Level Funnel Adventure.

The Illucid Valley was once the most beautiful and fertile valley on the continent. Nestled within the protection of the Felhold Mountains, it was a haven from harsh weather and enemy attack. In a loud, thunderous flash, the valley was blown apart and laid to waste by an unknown source of extreme power.

Now, weeks later, the food and water supply in your town has dried up and your only option is to flee the valley. Unfortunately, you will have to face the harsh climate and nightmarish creatures of the desolation to reach your goal. Will you become a victim of the desolation?

Author: pandabrett

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