Eight New DCC Third-Party Supplements In the Online Store! Plus Funnels Restock and DCC Lankhmar Bundle!

All this PLUS a Funnels Restock!

From an all-in-one DCC Lankhmar Adventure Path and eight exciting new third party publisher products fully compatible with DCC RPG, to a fresh restock of some great 0-Level funnel adventures to kick off your next campaign, we’ve got a tremendous week in new releases!

Whether you’re looking for adventure modules or unique character classes, deluxe limited edition hardcovers or handmade old school zines, or unique, quirky supplements that bring the unexpected, the original, and the just-plain-fun to your DCC RPG sessions, this week’s releases are something you can sink your teeth into!

And there has never been a better time to take the plunge into the sword-and-sorcery inspired wild urban adventuring that is DCC Lankhmar with Michael Curtis’ DCC Lankhmar Level 1-3 Adventure Path. This bundle includes two content-packed Boxed Sets and a module containing two separate adventures — including your party’s first ‘Meet’ — which let’s you play out how your assembled rogues heroes get together on their first adventure. From there the DCC Lankhmar Adventure Path takes a group the rest of the way through Levels 1-3 – not only is it an easy way to jump start a new Lankhmar campaign, but it’s a savings of over 20% to boot!

Our three newly restocked funnels are also listed below, but be sure to check out our Online Store’s entire selection of 0-Level Funnels and pick the right one — or half dozen! — for your group’s upcoming gaming sessions. After all, you can always roll up another stack of gongfarmers!


Recently Restocked Funnels

SH 1: The Dweller in Dreams
AL 8: Fire in the Mountain
FT 0: Prince Charming, Reanimator

New in the Online Store

The DCC Lankhmar Level 1-3 Adventure Path

Save more than 20% when you buy this adventure path as a bundle! Includes two Boxed Sets!

Add some classic sword-and-sorcery flair to your Dungeon Crawl Classics gaming with DCC: Lankhmar — and experience the wild fun of the world of Fafhrd and the Gray Mouser! Roof-top chases, Thieves Guild machinations, see-through ghouls (no, really!), fell sorcery, and awakened elder gods — and as much skullduggery and swashbuckling as a gaming group can handle — DCC: Lankhmar is an officially licensed product that brings the classic fantasy setting of Fritz Leiber’s fantasy tales to your gaming table.

We’ve got a special bundle offer to jumpstart your DCC Lankhmar campaign with everything you need to see a group from its very first adventure through to Level 3. It all starts with the DCC Lankhmar Boxed Set, which adds a comprehensive amount of new rules, patrons, spells, gods, and encounters, as well as introducing the concept of the Meet, maps, a Judge’s screen — even a Level 1 adventure, DCC #0: No Small Crimes in Lankhmar!

From there we’ve got a group of adventures — including a second Boxed Set — specially chosen by Leiber aficionado and Lead Designer for DCC Lankhmar, Michael Curtis, that outline an Adventure Path which makes for an exciting and varied narrative campaign that will take your group from their first Meet at Level 1 (The Madhouse Meet), all the way to Level 3:

Level 1: DCC Lankhmar Boxed Set
Level 2: DCC Lankhmar #9: Grave Matters (also includes the Level 1 Adventure: The Madhouse Meet)
Level 3: DCC Lankhmar: The Greatest Thieves in Lankhmar Boxed Set

Every gamer loves a boxed set — and this bundle comes with not one, but two!

Whether your group is brand new to Dungeon Crawl Classics, or if you are looking for something different from your usual DCC gaming, taking the plunge into Lankhmar’s twisting streets has never been more straightforward! We hope to see you at the Silver Eel!

Churn, Stroke, Burn – Limited Edition

Churn, Stroke, Burn is a 240 page Hardcover adventure spanning from a town with lots of problems, to a point crawl across and under the sea, and into a depth crawl through the eye of a hurricane, that takes characters from levels 1-3 and beyond!

Prophecies state that a coven of sister witches will fight to the death against the onslaught of piracy to protect the town, dying and ultimately summoning an army of servitors to exact their dying wishes, while nightmares of a demon whale that sleeps beneath the waves threatens to drown them all.

The entire adventure pulses with the die chain tracking as the storm waxes and wanes. Every encounter table, rumor, and hook table is linked to this die. The adventure turns to chaos as you play it.

Inside you’ll also find new classes, equipment, characters, and languages!

Overworld: The Adventure Continues – Tabletop RPG Monster Manual Zine

Inspired by the sequel to our favorite video game, and our favorite gothic horror video game from the 8-bit era. This set, Overworld: The Adventure Continues, is completely compatible with the Dungeon Crawl Classics rules set.

30 pages

Nightworld Tabletop RPG Monster Manual for DCC RPG 

Inspired by the sequel to our favorite video game, and our favorite gothic horror video game from the 8-bit era. This set Nightworld is completely compatible with the Dungeon Crawl Classics rules set.

60 pages

Cacophonous Bandits

Terrorizing the North Road between Stennard and Hastrull, the Cacophonous Bandits roam the Mangled Hills, preying on merchants and other travelers. They aren’t soldiers. They are some of the rural folk from between settlements. Their name is derived from their method of intimidation – they bang on pots, pans, and any other loud instruments they have from their previous lives as bakers, cobblers, and ironmongers. They banded together because they have nothing left other than each other. They do not wish to kill their former neighbors, but they will survive by any means necessary.

This a pamphlet-sized, DCC RPG compatible encounter set in the region around Stennard. It can be played on its own as a simple bandit encounter, or it can be tied to rumors referenced in The Stennard Courier Vol. 1, Wide-eyed TerrorCleft in the Mangled Hills, and The Protectorate of Jenulane. It is suitable for levels 0-2.

The Stennard Character Creation Guide

The Stennard Character Creation Guide is a tool for getting your players up and running as quickly as possible with brand new 0-level characters. Designed for use with DCC RPG, this free document can be printed and handed out to your players, removing the need to pass around a book. This mini zine is perfect for both your home group and convention games.

– Full step by step rules for creating 0-level characters in your DCC games.

– Unique tables for Birth Auger, Occupation, Farmer Trade Goods, Mercenary Weapons, Dog Type (Occupation), Canine Size, Canine Traits, Additional Equipment, Character Name, and Canine Character Name.

– Special rules to reflect the harsh conditions of life in Stennard, such as potentially beginning in debt, or having not eaten in days.

– A 7-point introduction titled, Life in Stennard, to set the tone upfront for your players.

– A 9-point outro titled, Live Fully and Die Gloriously, to reinforce tone and help set expectations for your players as they go into adventuring in a low-fantasy, grimdark horror adaption of DCC RPG.

The Bruiser

The Bruiser is a player character class for DCC RPG.

– Full rules for playing Bruisers in your DCC games.

– Unique Bruiser Crit Table.

– Unique Bruiser Equipment Table (based on a copper standard).

– Sample new Mighty Deed called Stunning Blow.

This is the second in a collection of mini zines perfect for home and convention games. No need to pass books around the table. Do you need the rules for your class during the game? Here they are in a nice compact format.

Bruisers specialize in unarmed combat, preferring to use strength to overcome their foes. Bruisers are a Warrior variant that can use Mightburn to tap into their internal reserves, may perform Mighty Deeds, and have a unique Choke Out ability.

The Canine

The Canine is a player character class for DCC RPG. It first appeared in Rabid Dogs Zine, and has become a fan favorite at my convention games.

– Full, updated rules for playing Canines in your DCC games.

– Tables for determining your Canine’s Occupation, Size, and Equipment (based on a copper standard)

– A table of 100 possible dog names, covering masculine, feminine, and ungendered names.

This is the first in a collection of mini zines perfect for home and convention games. No need to pass books around the table. Do you need the rules for your class during the game? Here they are in a nice compact format.

Canines feature a mixture of several thief-like skills, with their own unique Pounce, and Tenacious Grab abilities. In the hands of a dog lover this class is highly entertaining at the table.

The Outlier

The Outlier is a player character class for DCC RPG. originally appearing in Rabid Dogs Zine. This expanded version includes:

– Full rules for playing Outliers in your DCC games.

– Unique Outlier Abilities like Detect/Follow Tracks, Light Footed, Set Snares, and Herbal Knowledge.

– Unique Outlier Equipment Table (based on a copper standard).

– Sample new Mighty Deed called Cleaving Blow.

This is the fourth in a collection of mini zines perfect for home and convention games. No need to pass books around the table. Do you need the rules for your class during the game? Here they are in a nice compact format.

Outliers are wilderness specialists, using survival skills and cunning to live another day. Outliers are a DCC-ified ranger that use a mix of Warrior, Thief, and their own unique abilities. If you are looking for a ranger class that fits the aesthetics of Dungeon Crawl Classics, look no further.

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