Welcome back to Dungeons of Yesteryear!
When you were a kid, did you have a binder full of D&D maps that you drew yourself? And ruled paper with dungeon keys, that in retrospect may not adhere to any sensible rules of dungeon ecology?
Yeah, you weren’t the only one. Us, too.
In Dungeons of Yesteryear, we open up our own notebooks and show you some of OUR old dungeons. We’re hoping they conjure up as many good memories for you as they do for us. Let’s compare notes on dungeon keys, encounter choice, and, of course, whether that demon lord just hangs out in area 2-2 waiting until adventurers wander by for a light snack.
Or, you might just be the type to sail the world seeking adventure of your own…
This time out, Marzio Muscedere—the man behind DCC #99: The Star Wound of Abaddon and many others—gives us some insight into the early days of his RPG experience.
Here’s Marzio’s take on being a reaver on the waves:
So I jumped into the way back machine and found some gems among the obscene amount of character sheets that have survived the years (all of which do not have a PC over the age of 19, except for an “old and balding 32-year-old cleric” – god we were young back then).
These are all from the mid-’80s to mid-’90s.
- I present to you our ship that sailed and reaved Oerth, and was the scourge of the Flanaess.
- A “trophy” list comprised of a single tooth taken from every monster my PC killed in his quest to build a suit of armor from the teeth of his slain adversaries.
- A drawing of the two greatest swordsmen in their moment of triumph.
- And a cut out of a different type of wizard that was glued to the back of my 9th level mage Euphrates’ character sheet.
Do YOU have a Dungeon of Yesteryear that you’d like to share? If so, we’d love to see it. Please send it to us at info@goodman-games.com. Perhaps your trip down memory lane will take you right into a Dungeon of Yesteryear.