Something is happening on The Warden. Something…terrifying.
Fans of Metamorphosis Alpha can rejoice, as the new Doom on the Warden adventure is now live on Kickstarter! Described by the adventure’s author (and Metamorphosis Alpha creator), James M. Ward as “Tomb of Horrors in space,” this adventure will change the game forever…
Here’s a description from the Kickstarter:
It was a little-known fact that the colonization starship Warden had many discrete safeguards and catastrophe protocols in place should complications arise during its long voyage. These safeguards proved insufficient to protect the Warden when it encountered the radiation cloud. When the ship’s computers analyzed the impending threat, the military A.I. enacted the Omicron Protocols, causing a portion of the ship’s dorsal hull to disengage. This portion, hidden within The Warden’s outer bulkhead, contains the classified military cantonment, code-named “Level 0.”
Uncontrollably drifting through uncharted space, mankind’s first colonization starship Warden has survived for over 300 years. While floating through the interstellar dark, strange civilizations have arisen – mutant, human, and wolfoid. Battles have been fought, wars have been waged, and finally, the end is near…if anyone survives. The moment has come to repair The Warden and return it on its course – or to disable it forever.
Doom on the Warden can be played as a stand-alone adventure or as part of your ongoing campaign. And it offers a wealth of material for any Metamorphosis Alpha fan.
- The Adventure: James M. Ward’s most devious adventure ever! Part hex crawl, part deadly delve. Forty-four years after the original release of Metamorphosis Alpha, the story of the second half of the voyage is finally being told.
- Campaign-Style Play: Drop this adventure into your ongoing campaign to turn everything on its head. Complacent denizens of the starship Warden will find themselves racing to uncover the deepest of the Warden’s secrets and to restore its course.
- Convention-Style Play: Three teams of pre-generated characters, each with their own individual reasons for undertaking this deadly quest, are ready to populate your table as the adventure was originally run.
- The Maps: A map of the mysterious “Level 0” and the military command dome found within.
We’ve got a ton of stretch goals that will make Doom on the Warden even better! So head on over to our Kickstarter and let’s see just how far we can take this journey of The Warden.