Today is the day! It’s FREE RPG DAY!
Make your way to the closest gaming store participation in Free RPG Day so that you can partake in the goodness that only comes once a year. To find the store nearest you, be sure to check out the retailer locator on the Free RPG Day website.
And once you get there be sure to look for these great releases from Goodman Games!
Here are our two releases:
Fifth Edition Fantasy #14: Beneath The Keep
Written By: Chris Doyle
A level 1 adventure for D&D 5E
During a brief stop-over at a wilderness stronghold, a simple trip to a local provisioner reveals foul play! The shop has been broken into, and the shopkeeper is missing. But the place has not been burglarized. The heroes are thrust into an investigation. Clues discovered by the heroes hint at larger corruption that festers among the borderlands surrounding the stronghold. What sinister forces lurk beneath the keep?
This all-new 5E adventure module includes new magic items, a new spell, and is ready to play right now!
Dungeon Crawl Classics Quick Start Rules
A new version of the Quick Start Rules, featuring a new adventure!
This year’s Quick Start Rules includes all the rules you need to play a DCC RPG game from level 0 through level 2, as well as an all-new adventure! “Man-Bait for the Soul Stealer” is a level 2 adventure by Terry Olson.
A shield maiden’s statue begs for liberation! Will the party brave the steaming pits of Odag, her elemancer master, and kill him to free her? His island lair is guarded by elemental monstrosities, but Odag’s treasure awaits one brave enough to claim it. Only the PCs can save the stone damsel!
In addition, this year’s Quick Start Rules includes different spells than last year. We’ve also taken a second pass at the streamlining so this QSR is more compact than last year’s. It’s still 100% the same game as “regular” DCC RPGat levels 0-2, only now the Quick Start Rules are even more exciting and streamlined.
Plus, we have all of this new product now available in stores!
Look for this new product today:
A Level 1 Adventure for DCC RPG
Strange attacks in the night plague the people of Eng. Slaughter and shadows keep the villagers inside after dark. Mighty adventurers are needed to seek out the source of these threats and stop them for good.
This quest will take the heroes to the very borders of Elfland and pit them against the cruelty of the Unseelie Court of Faerie. Will the heroes overcome the machinations of the Queen of Elfland or will they fall victim to the glamours and wiles of Elfland’s malicious nobility?
A level 1 adventure for 5E
Beneath the crumbling walls of a keep lies an unexplored warren of caverns stretching into unknown darkness. Within the depths, an ancient evil stirs and grows hungry. Forgotten horrors, once relegated to legend, are on the move – with only your band of heroes between them and their goal!
What begins as simple exploration rapidly becomes a struggle against denizens of the underworld, and the very environs of the underworld itself. Through crumbling caverns and against long-trapped foes, the party is confronted with a threat that places the future of the surface world in jeopardy. Your heroes must act quickly to secure the world, or face the consequences of their failure to halt the advance of the denizens of The Forgotten Hive.
A level 4 adventure for 5E
Deep beneath the Trayban Monastery, a group of monks has gone missing. Your party is sent into the treacherous tunnels to find them, but you weren’t expecting to do battle with crystalline creatures that hunger for gemstones and that have overrun a peaceful bazaar in search of food. Your fellow adventurers will need to avoid the traps, find the missing caravan, repel the unknown attackers, and seal up the largest geode cavern ever encountered to prevent further attacks.
Triumph & Technology Won by Mutants & Magic
You’re no zero.
You’re a wasteland wanderer: a mutant, a seeker, a robot-killer, a stoic shaman guarding forgotten ancient sciences. You seek triumph and technology, winning it with mutations and magic, soaked in the radiation and quantum fields of the mutated, the savage, the semi-sentient, and the artificially intelligent. There are treasures to be won in the taboo lands and ruins, and you shall have them.
Return to the glory days of science fiction gaming with the Mutant Crawl Classics Role Playing Game. Adventure like it’s 1978 again, with modern rules grounded in the origins of post-apocalyptic role playing. Fast play, a mysterious future, and 100% compatibility with the DCC RPG system await you — just activate your artifact…
A level 0 adventure for Mutant Crawl Classics RPG!
Younglings on their Rite of Passage are shocked to regain consciousness with no memory of how they came to be in a gigantic insect hive far to the north of their homelands, laboring as drone-slaves of the savage ant-men. In a land where an “insect revolution” has taken place, the PCs must contend with insectoid mega fauna and a maze-like underground installation before facing the ominous Overmind: a building-sized insect queen cybernetically linked to an ancient chaotic AI.
A level 1 adventure for Mutant Crawl Classics RPG!
A meteor strike in the taboo crater country opens up a huge chasm in which lies a largely intact city of the Ancient Ones. The resulting land rush to go claim the newly available cache of ancient artifacts draws interested parties from all over Terra A.D., and at the direction of your tribal elders, that includes you and your Seeker team.
Don’t have time to roll-up a character? Just want to have a ton of fun and create a character using a piece of paper, a coin, and about 30 seconds? Have we got the product for you!
The new Mutant Crawl Classics Scratch-Off Character Sheets are now in stores! Just like our DCC Scratch-Off Character Sheets, but created for use with our brand new post-apocalyptic role-playing game! (We announced them back
The Mutant Crawl Classics Scratch-Off Character Sheets come in packs of 10 sheets for $9.99.
Have a great Free RPG Day from your friends at Goodman Games!