Glory & Gold Won by Sorcery & Sword
You’re no hero.
You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them.
Return to the glory days of fantasy with the Dungeon Crawl Classics Role Playing Game. Adventure as 1974 intended you to, with modern rules grounded in the origins of sword & sorcery. Fast play, cryptic secrets, and a mysterious past await you: turn the page…
NOTE: This PDF is the 4th printing of DCC RPG, The content of the fourth printing is largely similar to prior printings. The interior is very similar to the third printing, with some corrections of typographical errors, minor errata, and updated ads in the back. There is a new low-level adventure by Harley Stroh entitled The Abbott of the Woods, which replaces the short adventure The Infernal Crucible of Sezrekan the Mad. And there are a few pieces of new interior art where we missed white space on the previous three printings.
Rules Set: DCC RPG, an OGL system that cross-breeds Appendix N with a streamlined version of 3E.
Support: Goodman Games supports the DCC RPG with an extensive line of adventure modules and select other materials.
Designer and writer: Joseph Goodman
Additional writing: Michael Curtis, Harley Stroh, Dieter Zimmerman
Cover art: Doug Kovacs
Interior art: Jeff Dee, Jeff Easley, Jason Edwards, Tom Galambos, Friedrich Haas, Jim Holloway, Doug Kovacs, Diesel Laforce, William McAusland, Brad McDevitt, Jesse Mohn, Peter Mullen, Russ Nicholson, Erol Otus, Stefan Poag, Jim Roslof, Chad Sergesketter, Chuck Whelon, Mike Wilson
Special thanks to the playtesters at DunDraCon, CondorCon, GenghisCon, GaryCon, North Texas RPG Con, Mount LeConte, GameFest, SaurusCon, Anaheim Mini-Con, Tacticon, Fal-Con, Dicehouse Games, Comic World, and elsewhere!