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ScoutCon 2018 Rocks the Plains!

Posted by on 5:59 pm in Con and Store Game Recaps, Latest News | 0 comments

ScoutCon 2018 Rocks the Plains!

What do you get when you mix tabletop gaming, camping, and Boy Scouts? ScoutCon, of course! ScoutCon is a convention that is only open to the BSA Venturing Crews and Boy Scouts of America members, and our very own “Taco” Jon Hershberger is a volunteer and event committee member who attends every year and helps foster the creative mind and add some fun at the show by engaging attendees with sessions of Dungeon Crawl Classics! Two-hundred Scouts and Venturing Crew members, along with their leaders and a host volunteers, turned out for a weekend of tabletop gaming and Scouting fellowship over the first weekend in November. ScoutCon 2018, Quivira Council’s second year gaming convention, was held at the Council’s Camp Kanza, near Abbyville, Kansas. ScoutCon 2018 featured a Magic the Gathering tournament, classic boardgame tournaments, Dominion and Settlers of Catan tournaments, three Dungeon Crawl Classics RPG sessions, and a fully-loaded games library for open gaming. Judge Jon “tacojohn” Hershberger led the 3 DCC events on Friday and Saturday, drawing more than 30 players for sessions of Doom of the Savage Kings and Sailors on the Starless Sea. Friday’s running of Doom of the Savage Kings was a demo event, geared toward Scouts that were new to role-playing games generally and those gamer-Scouts new to DCC. Jon drew 12 players for Doom. Much chaos ensued and many shenanigans were undertaken as the diverse party of 1st level characters met Morgan Haverson, the Jarl of Hirot, and his phalanx of armored guardsmen on the road. After much discussion and successfully bluffing the Jarl as to their intentions, the party ambushed one of the guardsmen and freed Morgan Haverson from the standing stones on the outskirts of Hirot. The party plotted and schemed to lay an ambush for the Hound of Hirot, but the Hound was the wiser, instead leading the party into the forest and to the very edge of the Sunken Fens. Stymied by the Fens and the loss of the Hound’s trail, the party called a halt its march and summoned several familiars to assist their search. Unbeknownst to the rest of the party, the party’s lone Halfling slipped away, into the Fens, to follow the brackish waterway to set a trap for the unwitting Hound. However, the Fens were an unwelcome host for the hapless Halfling as the oozing earth belched forth a cloud of noxious, stinking gas that enveloped the Halfling. Realizing his cause was in jeopardy, the Halfling tried to avoid the noxious cloud and return to his companions forthwith. But his Stamina, a measly 5, would be his Achilles Heel as he failed two successive saving throws and slumped into the muck, the Fens reclaiming the Halfling as tribute for the party’s bold intrusion. Were it not for the observant eye and quick action of one of the Halfling’s companions, the Halfling might have been lost to the Fens for good. As it was, he was rescued and taken to Hirot to be revived by Father Beacom. Progress was slow for the Friday event as there were a lot of details to be followed up on by the party. Time ran out as the party was gathering information from and seeking alliances with the residents of Hirot. Saturday’s two DCC events were used together to...

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First Public Thakulon Results Are In!

Posted by on 12:44 pm in Latest News | 0 comments

First Public Thakulon Results Are In!

We’ve been talking up the Black Heart of Thakulon the Undying tournament lately. It’s the same tournament we ran at the 2017 Gen Con DCC Team Tournament, and it’s now available to everyone in the 2018 Gen Con Program Guide. It’s a three-round tournament that requires a lot of preparation by the judge and only the best players will survive! An online form has been put in place to allow anyone to post their scores and compare them to each other. You can even compare your scores to the official results from the Gen Con tournament itself, as we posted the full results online some time ago.  And more recently, we talked about a special bonus for the first 10 members of the Road Crew who ran the tournament and posted their results. Well, the first two results are in. Here are profiles of two teams with their scores. Cthulhu’s Patrons Members: Julian Greaves, Jamison Greaves, Violet Greaves, and Rebecca Greaves Scores by Round Round 1: 435 Round 2: -1350 Round 3: 0 Coolest Story The team had gotten the glass key with the poison inside. They decided to try it at the gate in 1.7, everyone was surprised by the prospect of a TPK at this point. Luck was burned for all party members and they BARELY got the rolls. Amazing. Estero Gongfarmers Members: Troy Tucker, Mark Brooks, Riley Hagen, Jim DelVasto, and Jed Harrington Scores by Round Round 1: -71 Round 2: 1000 Round 3: -875 Coolest Story The “Collector” had rolled a 1 for initiative and was at the bottom of the round. The party’s wizard won initiative with a 20and cast magic missile. Despite being immune, the collector launched a spell duel, hopped up to match the top of the order, won the duel handily, and dropped the wizard. Running the tournament is fun for everyone, despite the work involved from the Judge’s point of view. To help that out, we’ve provided multiple resources to help make everything go smooth as possible.  Road crew, remember that the three round tournament counts as three games! So not only do you get to run a great tournament-style event, but you also get a big bump up the swag ladder for doing it!  Get those results in to us! We’re looking forward to seeing scores from everyone else!...

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The Giant Horsefly In The Borderlands

Posted by on 11:59 am in Latest News | 0 comments

The Giant Horsefly In The Borderlands

After three printings, you’d think we’d get it right! Eagle-eyed fan Bill Cahill recently informed us that our magnificent volume Into the Borderlands references the Giant Horsefly on page 276 but does not include stats for said monster. Sigh. Even the best of us make mistakes sometimes! Mr. Cahill, you earned a No-Scroll, and we hereby present the 5E stats for the Giant Horsefly!  If you don’t already own Into the Borderlands, we recommend you snatch up the latest printing immediately, since it will be the last printing published without the Giant Horsefly stats! It’s highly collectible—or so we’ve been told. When it comes time for a fourth printing, we will update the text to include these stats. You can still pre-order the second volume in the Original Adventures Reincarnated series, The Isle of Dread. Isle of Dread is on track for a December release. Have we mentioned that? Because it is. And there are no giant horseflies in this one. Get your pre-order in...

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Goodman Times: Jess McDevitt

Posted by on 1:00 pm in Latest News | 0 comments

Goodman Times: Jess McDevitt

Jessica McDevitt is the newest addition to the Goodman Games staff. She handles some of our customer service duties, and many of you may have already interacted with her! Jess is often on the other end of our company correspondence, whether it’s email, Kickstarter messages, or other channels. Jess recently sat down with us to tell us a little about her background, how she got involved in gaming, how she got onto the Goodman Games crew, and how she met that famous artist husband of hers. Let’s get to know her a little better! Jess, will you tell the people who you are, where you are from, and where in the world you currently reside?  Hi everyone! A little bit about myself, let’s see…. I am 36 years old and was born on September 11. Yup it was hard after 2001; I finally started celebrating my birthday on the 11th about 7 years ago now. It just never felt right to be so joyful on a day that was so tragic. Along with being the new Goodman Games Customer Service Representative, I also own a small home-based business called Aunt Jessie’s Handmade Treasures. The name came about when I found out I was going to be a great aunt and could not come up with a cute name for the business. On top of these two jobs I am also a full time care giver for my invalid mother. Brad and I have lived with her for 9 years now, and yes that is a full-time job, but I started out in college to become a nurse. Life got in the way and I had to abandon my life-long goal. One of my all-time heroes has been Clara Barton, the civil war nurse, who started the American Red Cross. I also have the love of anything historical, especially the Civil War. One of my favorite places to visit is Gettysburg, PA. I think I have been there either 13 or 14 times. In fact, Brad and I honeymooned there! I was born and raised in a little town in Ohio called Tontogany. It is named after Chief Tontagany whose tribe resided here. Where our house sits is where our local county fair was held, so there again is something historical that is connected to me. We are not even a one-light town! We have a local bar that has many awards for their ribs, the local fire station, and post office. Just recently all of the schools in our district were moved onto one campus which we can see from our bedroom window! It is nice to be able to hear the band in the fall practicing for the football games and the like. How did you get into the gaming scene?  When Brad and I first started dating he told me about a role-playing game that he had written called Nightlife and asked me if I would like to have him run a short campaign with me. And, of course I said yes, because at that time most of my friends had been playing Vampire, and I had always sat with them as they played, but they were too far into their campaign to bring in anyone else. One of the first gifts Brad gave me was a signed...

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Roadworthy: Judge Chris Lauricella!

Posted by on 12:21 pm in Latest News, Roadworthy Judges | 0 comments

Roadworthy: Judge Chris Lauricella!

Welcome to Roadworthy! This is a chance to show off a Road Crew Judge and allow them to share their experience and wisdom. We provide these profiles to help provide insight into their personality and style, and maybe give up-and-coming Judges some advice on improving their game. The Road Crew theme for 2018 is Strange New Worlds! Head out and find unique places to run games for willing participants. Do something that makes us take notice! Who knows, maybe we’ll put you up on our website. Jump on into the Road Crew program for your chance! Into the heartland of America we travel to find our latest addition to the Roadworthy Crew. From the wilds of western Ohio, today’s Judge brings us an artistic view on gaming. A big welcome to Judge Chris Lauricella! Roadworthy: Judge Chris Lauricella What’s your name, where do you live (and game), and how would you describe yourself? My Name is Chris Lauricella and I live in Dayton, Ohio. So I am asked to describe myself, and I am finding this difficult – not unlike picking your own nickname. That said, friends of mine like to introduce me as a modern renaissance man, I suppose due to my varied background. My undergraduate degree is in fine arts with a focus in painting contrast that with the years spent as a mechanic in the US Coast Guard. After discharge I eventually found myself in Medical School. Between all this I was an avid fencer, a modestly competent fly-fisherman, and even did a little stand up comedy. Add to all this the wreckage of a dozen other hobbies which seem to fill my house at any given time and I will take the moniker of renaissance man over pack rat any day.  How did you first discover DCC? That is an adventure unto itself; I first heard about DCC from Jim Wampler’s tenure on the podcast “Save or Die” and based on his enthusiasm alone I bought the book, flipped through it and said ‘Hmmm, sure are a lot of tables’ and proceeded to play Hackmaster 5e for about two years. At that point my son and I found ourselves at GenCon with a fist full of generic tickets and some time to kill. By absolute happenstance (Or perhaps it was The Three Fates) we turned a corner and Goodman Games was running something called a character funnel tournament with none other than Harley Stroh at the helm. So we jumped in. And we died. We died horribly and we died repeatedly. And it was simply the best gaming experience I had had in years. I knew instantly I had found a group that played the game not only like I used to play it as a kid but with an energy and exuberance that I hadn’t seen in years. (I also knew instantly that I had a copy of the rules sitting largely unopened at home – The Three Fates have a funny sense of humor that way.)  As of “right now,” how many Road Crew games have you run in 2017? Or 2018? I think I ran fifteen to twenty Road Crew games in 2017. 2018 has been more ambitious, I have run twenty Con games thus far with two to four more slated for AcadeCon in Dayton. I also started running games at my local Comic/game shop in Dayton, Bell Book and Comic....

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New In The Online Store: The D-Total and Zocchihedron D100!

Posted by on 12:46 pm in Latest News, New Releases | 0 comments

New In The Online Store: The D-Total and Zocchihedron D100!

Let’s roll some dice. Or maybe just roll A die. Just one. That’s all you need.  That and a math degree. Now available in our online store we have the world-famous Zocchihedron D100’s and the D-Total! The Zocchihedron is a patented die with one-hundred sides and doubles as a golf ball if needed. It’s one of the classic “weird” dice, from an era where being weird was big news in the die world. For many, the Zocchihedron has a sentimental value and makes them seek out the most level table possible so that they can roll it and see the results in less than five minutes.  Lou Zocchi is an icon in the RPG industry, and the creator of many of the weird dice that are a staple of the Dungeon Crawl Classics/Mutant Crawl Classics role-playing experience. Our respect for him runs deep, and we even interviewed him in our 2016 Gen Con Program Guide. He’s a true innovator in a field that has some of the most creative people alive.  As an example: The D-Total! What is the D-Total, you ask? It’s the dice that only one company in the industry would have the courage to bring to market. The D-Total is an oversized, hollow, 24-sided die that can simulate ANY polyhedron result from 2-sided up to 100-sided. The die is printed with an incredibly complex array of symbols, shapes, and numbers. If you utilize the included two-page instruction sheet and apply significant amounts of patience, you can use this die to replace your entire collection of dice. Reviewing the samples and two pages of instructions inspired the Goodman Games creative staff to utter such phrases as these: “Yeah, I’m getting mad just looking at that.”“It’s like math homework.”“Every time I look at it I get a headache.”“I know I should do it but it feels painful.” “I want to somehow use it in an adventure but it’s like making a dentist appointment.” Believe it or not, we DO endorse this die for use at your gaming table! It really is a one-of-a-kind product. For the gamer willing to decipher its secret key and understand how to use it, it can replace your entire arsenal of dice with a single polyhedron. For the dedicated dice enthusiast (and here at Goodman Games we count ourselves among that group), it’s a must-have. And kudos to Colonel Lou Zocchi for bringing it to market. Nobody else would have the guts! We do have one house rule that we recommend you use when someone deploys a D-Total at the table. From one of our in-house designers (whose identify will remain concealed), we offer this house rule: “Anyone in possession of a D-Total can roll it once during a game session. Regardless of the roll’s result, the action succeeds because nobody has the time to try and decipher the damned thing. The action succeeds at level of success as determined by the judge, which he or she can determine by rolling a more sensible die.” And yeah, we’re selling these for only $22. The two-page instruction sheet is included free of charge! If you are more of a “precision” kind of guy, we do also have several sets of the Gamescience dice in stock as well. These dice are perfectly balanced and meant to roll...

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Adventures in Fiction: Zenith the Albino

Posted by on 12:53 pm in Adventures in Fiction, Latest News | 0 comments

Adventures in Fiction: Zenith the Albino

Appendix N Archaeology: Zenith the Albino by Terry Olson “To this day I advise people who want to write fantastic fiction for a living to stop reading generic fantasy and to go back to the roots of the genre as deeply as possible, the way anyone might who takes his craft seriously. One avoids becoming a Tolkien clone precisely by returning to the same roots that inspired The Lord of the Rings.”           – Michael Moorcock, introduction to The Stealer of Souls (Del  Ray, 2008) Many of us come to Gygax’s Appendix N to explore the works that inspired both the D&D of our youth and our favorite fantasy RPGs of today. We read these literary progenitors for both insight and inspiration, and we begin to recognize their themes, plot-twists, villains, and heroes being adapted and personalized by today’s authors. But the writers whom Gary Gygax read were not writing in a vacuum. Surely they were adapting and personalizing the themes, plot-twists, villains, and heroes that they were reading. Who inspired them? Answering this question by reading further back in D&D’s ancestral chain, by going “back to the roots of the genre as deeply as possible” (as Moorcock puts it), is what we call “Appendix N Archaeology.” In this article, I’ll focus on the notorious Monsieur Mountebank Zenith, a primary source of inspiration for Michael Moorcock’s mythic character, Elric of Melniboné. If you haven’t heard of Zenith, it’s because your opportunities were limited. Despite the fact that he was popular pulp hero-villain in about 80 issues spanning the time between world wars, by 2001 the only Zenith-dedicated novel had only three copies of its 1936 printing known to exist. But Michael Moorcock changed all that. But let’s wait a few paragraphs for that story. We start with Elric and his connections to our hobby, and transition to Zenith from there. First, let’s set the scene: Laughing at his own failure and at his own futility … the albino turned and disappeared into the maze of mean streets which opened out before him. Such a one was the cynical, laughing Elric, a man of bitter brooding and gusty humor, proud prince of ruins, lord of a lost and humbled people. If you think this a quotation from an Elric story, then you’re only half right. Read on… Michael Moorcock’s albino anti-hero Elric and his soul-sucking blade Stormbringer have influenced fantasy role-playing games since the seventies and continue to affect design decisions in today’s games. In 1979, Gary Gygax cited the first two published Elric collections, The Stealer of Souls and Stormbringer, in the AD&D DMG’s Appendix N as inspirational. However, we see signs of influence before this, starting in 1974’s OD&D by Gygax and Arneson. In book 1, Men and Magic, there is an alignment system of Law, Neutrality, and Chaos, which follows both Moorcock’s factions of Law, Chaos, and “the Balance,” as well Poul Anderson’s  Law vs. Chaos from Three Hearts and Three Lions. In book 2, Monsters and Treasure, magical swords have alignments, intelligence, and egoism which they exert on their wielders, just as Elric and Stormbringer attempt to dominate one another in Moorcock’s fiction. By 1978, the AD&D DMG had expanded these concepts and even included a “sword of life-stealing” which functions similarly...

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Last Call To Have A DCC Halloween!

Posted by on 12:01 pm in Latest News | 0 comments

Last Call To Have A DCC Halloween!

Don’t look behind you, but…Halloween is in just two days. The date is coming from inside the week! If you are planning to have a wicked Wednesday and get your crew together for some Dungeon Crawl Classics fun you don’t have a lot of time left. The good news is that you can pick up any of our Halloween-themed modules as print + PDF releases, which means that the print product will be on the way, but you get the PDF immediately!  And we’ve got four great hair-raising adventures for you to use! The Corpse That Love Built Click here for the Print + PDF version Click here for the PDF-only version Shadow Under Devil’s Reef Click here for the Print + PDF version Click here for the PDF-only version The Sinister Sutures of the Sempstress Click here for the Print + PDF version Click here for the PDF-only version They Served Brandolyn Red Click here for the Print + PDF version Click here for the PDF-only version It’s a ghastly gathering of four ways to chill and thrill your players!  And if that’s not enough, we also have NINE Age of Cthulhu adventures that will bring a Lovecraftian nightmare to your gaming table. Or to some hidden shadows in your house. Wherever works best. Just don’t look too closely on Wednesday. We wish all of you a…happy…Halloween. May ALL your dreams come true…....

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First 10 Road Crew Thakulon Runners Get a Special Prize!

Posted by on 1:05 pm in Gen Con 2018 Headquarters, Latest News | 0 comments

First 10 Road Crew Thakulon Runners Get a Special Prize!

  Road Crew! Hail and well met! Today, we have a post aimed at you.   Have you had a chance to read The Black Heart of Thakulon The Undying yet? That’s the adventure we ran as the Dungeon Crawl Classics 2017 Gen Con Team Tournament. A few days back, we ran a post about running it as a tournament and posting your scores to our online site. This is especially true for you, as a Road Crew member, since it is very beneficial. Why? Because running The Black Heart of Thakulon The Undying counts as THREE games for Road Crew purposes. There are three rounds to the tournament, and each round counts as a full game. Oh, and one more thing: The first 10 Road Crew gamers to run the tournament and post their scores are going to get a special prize! What prize, you ask? Well, that would be telling, and for right now we’re keeping it a secret. The first step is to get a copy of The Black Heart of Thakulon The Undying. Once you’ve read the adventure and are ready to play, here are some resources for you to use: • The Black Heart of Thakulon The Undying player pack! Every player about to enter the tournament should download this, select their pregen, familiarize themselves with the tournament format, and understand their spells. • The tournament judges pack! WARNING: JUDGE’S EYES ONLY! For the first time ever, we are posting this essential resource publicly. Judges already have most of this information available to them in DCC: The Black Heart of Thakulon The Undying, and this pack provides some handy guidelines. • Judges, make sure you photocopy the scoring materials starting on page 38 of The Black Heart of Thakulon The Undying so you can correctly record your scores! Or you can download the original scoring sheets that we used at Gen Con 2017. These are down-and-dirty, not quite as pretty as the published versions, but they’ll make it feel like a tournament. • Judges, you’ll also want to download the Thakulon Scoring Sheet Excel file. At Gen Con, Judges enter the team scores into this spreadsheet and use it to evaluate the winners. The spreadsheet may make your life easier, too. • Finally, once your game is complete, post your scores at our online tracker. So go get a group together. Have some fun. And then report it back to us! Ten spots fill up pretty quickly, after all…....

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DCC RPG License Plate Spotted in Kentucky!

Posted by on 11:35 am in DCC Lifestyle, Latest News | 0 comments

DCC RPG License Plate Spotted in Kentucky!

We have fans. Lots of fans. The best fans in the world. And there are thsoe fans who go to the next level. Hard core fans. We previously showed you Smendzbee and his tattoo, and Judge Ogrebeef and his rented gong, and now we bring you Rick Hull of Kentucky, who has an “official” DCC RPG license plate! Here’s what Rick had to say about the plate: I have had people recognize, or at least ask about, the license plate. At my last job I wound up passing along a copy of The DCC Quick Start Rules to a young new hire who asked about it. And I recently met a seller from Facebook Marketplace at a parking lot who knew of not only DCC but Joseph Goodman, too – not personally, but spoke highly of him. My girlfriend, Christy, drives the Blazer from time to time, and she says the interns at her work (she does GIS for the state) are the most likely to recognize/ask about the plate. The funniest moment, I guess, was once repeatedly getting honked at on a busy drive home on I75 and wondering what the heck this guy’s problem was. He finally passed, but as he did he smiled and waved (instead of flipping me the bird). I saw that he had a SAVE symbol logo bumper sticker (from the Chill RPG) so it was a fellow gamer just saying “hi.” The adventures of a man, a game, and a license plate. It’s the stuff of legend. This gives us some ideas for the 2019 Road Crew…maybe there will be some license plate frames involved…....

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