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Save 50% In Dieter’s DragonMech Sale!

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Save 50% In Dieter’s DragonMech Sale!

Dieter “Musk Goblin” Zimmerman is a huge DragonMech fan, and all he wants for his birthday is: more people to play DragonMech! For this weekend, we are honoring his wish with a 50% sale on our DragonMech PDFs at DriveThruRPG.com. So dear fans, you have two important things to do! • First, wish Dieter a happy birthday! • And second, buy some DragonMech products at half price and tell Dieter you’ll game with him! DragonMech rulebook For those not familiar with DragonMech, here’s the low-down: After an age of destruction, the Second Age of Walkers is now at hand. Explore the ruins of the surface world in sturdy iron mechs powered by steam, magic, or the labor of a thousand slaves! Think of it as steam-powered mech combat with a medieval twist! So head on over to DriveThru RPG and get your hands on the DragonMech material! It’s on sale, and Dieter is waiting on some new folks to help him stomp on the...

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Into the Borderlands and The Isle of Dread Sold Out! Headed Back for Reprint!

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Into the Borderlands and The Isle of Dread Sold Out! Headed Back for Reprint!

How many ways can we be humbled? The support and love that has been shown our Original Adventures Reincarnated line has left us in total awe of the fans who have once more taken these books to a new printing. This will be the fourth printing on Into the Borderlands, and the second printing of The Isle of Dread—just six months after the initial offering! For all the retailers reading this, thank you for stocking and re-stocking these volumes week after week. As we stated, they are already back at the printing press, and we are working to get them back into the distribution chain as quickly as possible. You can back-order the books now, and those orders will be filled as soon as they ship from the printer. And this is a good time for retailers to pre-order OAR #3: Expedition to the Barrier Peaks! Reprinting one of the most beloved adventures from the original days of D&D, Expedition to the Barrier Peaks is sure to be another smash success. Don’t miss out on the first printing when it ships in just a few short months! If you are a fan looking for either Into the Borderlands or The Isle of Dread, do note that there are likely copies floating around at your FLGS right now! And there are still some copies in our online store (though not many!), so you do have options to locate them before the new printings arrive. Everyone here at Goodman Games cannot express our gratitude enough to everyone out there who has supported this project. We always knew there was a deep love for the older adventures, but the depth of that affection is awe inspiring. Look for the new printings of Into the Borderlands and The Isle of Dread to arrive...

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Adventures in Fiction: Manly Wade Wellman

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Adventures in Fiction: Manly Wade Wellman

Adventures in Fiction: Manly Wade Wellman By Michael Curtis At Goodman Games we recognize the importance of Appendix N in the history of D&D and DCC. May 21 marks the anniversary of the birth of Manly Wade Wellman, a unique contributor to Appendix N. Here is some more information on this important writer. Manly Wade Wellman arrived in this world on May 21st, 1903, born literally an ocean away from the place he’d be forever associated with in his later life. Young Manly’s playground was the land of Portuguese West Africa (now Angola), where his father was stationed as a medical officer. It was undoubtedly here, in a land far removed from the staid world of 20th century America, that the seeds of Manly’s imagination found their first fertile ground. Wellman would grow to become an accomplished writer, penning stories in the genres of science fiction, fantasy, occult detective stories, prehistoric adventure, and horror during a career lasting almost 75 years. While all of Wellman’s oeuvre is worth reading, it is his Silver John stories that most impacted the world of fantasy role-playing. Wellman is one of the names on Gygax’s Appendix N roster of influential authors. Although no specific title is listed alongside his name, it’s been suggested that the character of Silver John influenced the bard class in D&D—a wandering troubadour who uses song, magic, and knowledge to defeat supernatural menaces. Stripped of the pseudo-medieval trappings of D&D, the bard and Silver John become almost indistinguishable from one another. The Silver John stories influenced the world of Dungeon Crawl Classics in a much different manner, however. Rather than inspire a single character class, Wellman’s tales of the witch-haunted hills and hollows of the Appalachians served as the germ for DCC #83: The Chained Coffin. That adventure is set in the fantastic region of the Shudder Mountains, a realm inhabited by goodly-hearted yet superstitious folk who share their mountain home with witches, devils, and secrets harkening back to a time before time. Gamers looking for adventures set somewhere other than the standard sword & sorcery inspired settings of fantasy role-playing will find a familiar yet eerily different world in the Shudder Mountains. The Shudders are a place where Manly Wade Wellman would have felt right at home and we here at Goodman Games raise a glass of good ol’ blockade whiskey on this anniversary of his birth. For more information and plenty of Appalachian-style adventures for your Dungeon Crawl Classics campaign, you can check out the upcoming Chained Coffin hardcover, shipping soon! Be sure to visit our Appendix N reprint section and the Adventures in Fiction page for more information on classic pulp...

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Last Chance for Cthulhu Alphabet Kickstarter!

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Last Chance for Cthulhu Alphabet Kickstarter!

We’ve just about completed the ritual, but it’s not too late for you to be a part of it! The Cthulhu Alphabet Kickstarter ends TODAY! You have only a few short hours left to be a part of the latest book in the alphabet series—joining The Dungeon Alphabet and The Monster Alphabet—as a system-neutral guide to help add to any campaign. What you are adding this time is nothing less than the macabre and chilling world created by H.P. Lovecraft. The Cthulhu Alphabet is a collection of random tables to inspire your role playing game, structured around an abecedarian theme. If you are a player navigating an uncaring universe, a haunted setting, or horror-filled dungeon, you will find new ideas for your character and adventures. And if you are a game master creating scenarios set in the Cthulhu Mythos – or in any fantastic world – you will find every page bursting with ideas. Your brain will spark on every page, whether you roll randomly for inspiration or read the tables in order. If you want to be a part of the Kickstarter for this book, you have to act today! Tomorrow is too late, and there are no slacker-backer options. Head on over to the Cthulhu Alphabet Kickstarter NOW! And let’s not forget that there are OTHER DCC Kickstarters going on right now…. The long-anticipated Dark Trails Kickstarter has started! Stiff Whiskers Press twisted take on the Western genre for the Dungeon Crawl Classics role-playing system is off to a great start, and looks to grow only stronger. As a player, you’ll find a wealth of material in the Dark Trails book that allows you to assume the role of one of 11 unique classes, with descriptive names like: the Calavera, the Bedlamite, and the Sin-Eater. As a Judge, you’ll find over 400 pages of material giving you a wealth of resources for designing and running fantastic adventures set against the haunted landscapes of an unforgiving weird West. Dark Trails contains a modified version of the DCC ruleset within its pages to make it the first 3rd party published work to include the necessary rules for play. You don’t need anything other than the Dark Trails RPG to play the game aside from some dice, paper, and pencils. Head on over and check out Dark Trails today! PLUS, there is also The Crypt in Cadaver Canyon from Purple Sorcerer Games that is going strong at the half-way point to its completion. The Crypt in Cadaver Canyon challenges 4-6 2nd level adventurers to save a hidden desert city (along with its cursed inhabitants) from the wrath of a devious and chaotic god. Its 48 digest-sized pages are packed with dangerous environments, exotic threats, and a world-shaking finale with thousands of lives on the line! So drop by The Crypt in Cadaver Canyon Kickstarter to show some love! That’s THREE Kickstarters that you can check out! Two of them have time left to consider, but The Cthulhu Alphabet ends TODAY! Those whispers at the back of your mind are growing stronger, and you only have hours left to deal with them. Ph’nglui mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn. Go to the Cthulhu Alphabet Kickstarter...

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Adventures in Fiction: Gardner Fox

Posted by on 11:55 am in Adventures in Fiction, Latest News | 0 comments

Adventures in Fiction: Gardner Fox

Adventures in Fiction: Gardner Fox By Jeff Goad Today is the birthday of Gardner F. Fox. Most people know him as the legendary and prolific writer for DC Comics who created the Justice Society of America as well as many of the most iconic DC Comics characters including Doctor Fate, the Flash, Hawkman, and Sandman. He also wrote many of the earliest Batman stories and was the first to introduce the Batarang. His contribution to the world of comics is well documented and uncontested. But when people see his name on the list of Appendix N authors, there’s often no recognition of his name as a writer of fantasy. He has passed into relative obscurity for contemporary fans of the genre. It is not surprising considering that he is best known as the author of the Kothar books (discounted by many as a cheap knockoff of Conan) and the Kyric books (a likewise discounted knockoff of Elric). Paperbacks like Kothar Barbarian Swordsman often littered the shelves of 70s and 80s bookstores beside similar fare like Brak the Barbarian and Thongor of Lemuria. So why does the Appendix N specifically suggest that we read: Fox, Gardner: “Kothar” series; “Kyrik” series; et al? Stick with me kid, and I’ll show you why. First off, what is a lich? Ask any fantasy enthusiast and they will tell you it is a powerful undead wizard. Well that wasn’t true before D&D. The word “lich” was just an obsolete word for “corpse”. But in Kothar Barbarian Swordsman, Kothar meets an undead wizard named Afgorkon (who casts healing spells… just sayin’….) and he is described as a lich. After reading this story, Gary Gygax added the lich to the 1975 Greyhawk supplement and it has been a focal point of the game ever since. Afgorkon is also a great example of a patron in Dungeon Crawl Classics. He is a powerful entity who exists out of time and he offers help in exchange for services, but his requests are never as simple as they seem…. Reading the Kothar books beside more literary inclusions in Appendix N like The Lord of the Rings, The Blue Star, or King of Elfland’s Daughter definitely show that Kothar Barbarian Swordsman is no piece of great literature. Sometimes we want Citizen Kane and sometimes we want The Evil Dead. Kothar is like the latter because it’s fun, thrilling, fast-paced, frothing with creativity, and when you laugh you know the author is laughing with you. Like the comic book heroes Fox wrote about, he also had multiple identities. In 1965 and 1967, he published two novels about Commander Craig (a kind of James Bond in space) under the pseudonym of Bart Somers. In 1969 and 1970, he used the name of Rod Gray to publish the four erotic novels that form the Lady from L.U.S.T. series, with not-so-subtle titles like The Poisoned Pussy and The Copulation Explosion. He also published other titles under the names of Simon Majors, Kevin Matthews, and others. His willingness to adopt different identities can have pretty hilarious results. For instance, look at the academic introduction to Kothar Barbarian Swordsman, written by Donald MacIvers, Ph.D. He talks about the great importance of the work and relies heavily on quotes from “a German philosopher no longer widely read” named Albert...

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It’s a Three-Con Week! Visit us in LA, Atlanta, and Wisconsin!

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It’s a Three-Con Week! Visit us in LA, Atlanta, and Wisconsin!

We’re starting to hit the heart of Con Season, and you can tell just by looking at Goodman Games’ schedule for the next seven days. We’ll be in Madison, WI, Los Angeles, CA, and Atlanta, GA for three amazing shows! Retailers can come by and see us at the ACD Games Day 2019 show in Madison, WI. Brett Brooks will be on hand from May 22 – 24 to greet retailers and show off Goodman wares for the show. It’s a great way for retailers to see what is currently out and available from us, and our way to show off all the fun that we can offer. NOTE: This show is only open to retailers, so no fan attendance. Don’t worry, we’ll be back in Madison for GameholeCon in the fall. In Los Angles, Jon Wilson will on hand for Gamex by Strategicon! Running from Friday, May 24 to Monday, May 27, Jon will be manning the booth at Gamex—located at the Hilton Los Angeles Airport—with a full selection of Goodman product on hand for fans. This is our first trip to LA, so we hope to see scores of fans showing up and grabbing those con exclusives, like the DCC Lich Cover. We can’t wait to meet everyone! And down in Atlanta, we’ll have a full setup at Momocon! This is our third year at one of the southeast’s premiere conventions, and once more we’ll have a booth—manned (or should that be womaned?) by Allyson Brooks—with Judge Brendan on hand to run DCC events! The event runs from May 23 through May 26 at the Georgia World Congress Center. As you can see, this is a busy week for Goodman Games, but it’s the kind of busy that we love! We’ll be all over the U.S., meeting with fans and retailers, and getting to share the product we love. So if you are able, find us at any of those locations! We can’t wait to see you! WHAT: ACD GAMES DAYWHEN: May 22 – 24WHERE: Madison, WI WHAT: GAMEX by StrategiconWHEN: May 24 – 27WHERE: Hilton Los Angeles Airport – Los Angeles, CA WHAT: MOMOCONWHEN: May 23 – 26WHERE: Georgia World Congress Center – Atlanta,...

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Remembering Bob Bledsaw Sr.

Posted by on 11:55 am in Latest News | 0 comments

Remembering Bob Bledsaw Sr.

Remembering Bob Bledsaw, Sr. Robert Eugene Bledsaw, or “Bob” to those who knew him, was born on May 18, 1942. In 1976 he and Bill Owen founded Judges Guild. Bob passed away on April 19, 2008. Judges Guild was the first company to publish a D&D adventure module, and was hugely influential on the evolution of fantasy role playing games. Goodman Games has collected some of Bob’s work in our Judges Guild Deluxe Collector’s Edition. For the anniversary of the birth of Bob Bledsaw Sr., we offer this homage, first written several years ago by his good friend and colleague Bill Owen, the co-founder of Judges Guild. My buddy Bob Bledsaw and I, both being avid wargamers, became fast friends in the fall of 1974. Dungeons & Dragons was the first game we played together and this launched a flurry of weekly adventures that he hosted at his house for about 18 months. Bob was an “older guy” of age 31; the rest of us were in our late teens. Along with D&D being a brand new game concept, we were in awe of his prodigious pace of campaign material production. I later learned that perhaps he had some insomnia that gave him more time than the average guy. That he had the time was especially remarkable as he had a wife and three young boys. The only other explanation was that he had been laid off as a designer at the local General Electric plant that made record players. It’s one thing to have the time to produce such a wide-ranging fantasy game campaign. What held us in thrall was his creativity and story-telling ability. Where did that come from? Over time I noted the dozens if not hundreds of comics and hardback books that one found in his house. This rich background of Swords & Sorcery styles is part of it. And Tolkien’s Middle Earth was the natural common reference for all of Bob’s players—we had devoured the Lord of the Rings trilogy so we had a base to launch from. And we even launched into the outer atmosphere finding ourselves on another planet! We paid little attention to the TSR approach, which struck me as dark, and domineering. Bob’s vision was expansive and frequently surprising. So many times, I remember the sheer adrenalin and excitement of reacting to some turn of events that had snuck up on us. Realism was often the goal of historical wargames and with fantasy, what is real? Objectively, fear and maltemper ought to be “realistic” in a scenario of powerful monsters. Instead Bob lit the fuse on high spirits, hilarious word play (yes, puns, alliterations and irony were all parts) and opportunities for helpful non-played characters to come into our retinue. These NPCs allowed Bob another avenue to play in the game along side us and not only via his plaintive cry, “My poor monsters!” If you missed a game, he’d bring you up to date in a matter-of-fact, bland speaking style that was leavened by the crazy subject matter such as how he relayed about Markham’s wife being kidnapped by orcs and other news. Yes, several of us teenagers’ characters “married” NPCs and I’m sure that Bob, the married man, probably had his own private thoughts about our grandiose romances and...

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Adventures in Fiction: Fred Saberhagen

Posted by on 11:55 am in Adventures in Fiction, Latest News | 0 comments

Adventures in Fiction: Fred Saberhagen

Adventures in Fiction: Fred Saberhagen By Jim Wampler At Goodman Games we recognize the importance of Appendix N in the history of D&D and DCC. May 18 was the anniversary of the birth of Fred Saberhagen, a key contributor to Appendix N. Goodman Games has partnered with Saberhagen’s estate to produce DCC: Empire of the East, releasing in late 2019. Here is some more information on this important writer. Science fiction and fantasy author Fred Saberhagen was born in Chicago, Illinois on May 18, 1930. Beginning his professional writing career at age 30 with a short story published in a 1961 issue of Galaxy Magazine, Saberhagen went on to become best known for his works featuring the characters Dracula and Sherlock Holmes. Fantasy role playing enthusiasts of a certain age are probably much more familiar with Saberhagen’s second-most popular work, The Swords Trilogy, which began being published in 1983, just as the Dungeons & Dragons craze was hitting its peak. Saberhagen followed that up with a subsequent sequel series, The Book of Lost Swords, which totaled eight additional books in all. And yet it was naturally a much earlier Saberhagen work that E. Gary Gygax cited in his famed Appendix N listing on page 232 of the Dungeon Master’s Guide. That honor was reserved for Changeling Earth (1973) — itself the third novel in a trilogy collectively referred to as the Empire of the East series. What makes the Empire of the East series so very interesting is its deft blending of post-apocalyptic science fiction elements with magic, demons, and god-like Artificial Intelligences. In fact, Saberhagen linked his two great science fantasy works, making The Swords Trilogy books a sequel to the Empire of the East, albeit it set 50,000 years after the first series. Reading these books, one can easily see the influence on Dungeons & Dragons, with its early penchant for mixing-and-matching elements from both traditional fantasy and science fiction literature. It’s also easy to see that by intentionally hewing the Dungeon Crawl Classics system back to the original inspirational sources of Gygax’s Appendix N literature, many of these genre-mashing DNA threads have ended up hale and hearty in DCC RPG as well. And of course, one cannot long contemplate mutated creatures, lost ancient technology, semi-sentient animals, and god-like AIs without taking the next logical step — an entire game system devoted to that precise genre, such as the Mutant Crawl Classics RPG. Sound enticing? To celebrate Fred Saberhagen’s and perhaps explore these concepts via fantastic role playing with paper, dice, and pencil, be sure and check out DCC #79: Frozen in Time, DCC #84: Peril on the Purple Planet, DCC #87: Against the Atomic Overlord, and of course the Mutant Crawl Classics RPG line. And as we mentioned, we recently announced a partnership with the estate of Mr. Saberhagen to produce DCC: Empire of the East! Look for it in late 2019, with more details to come. In the meantime, check out the amazing cover art by Ian Miller below. Be sure to visit our Appendix N reprint section and the Adventures in Fiction page for more information on classic pulp...

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Third Annual Road Crew Poster Design Contest!

Posted by on 11:56 am in Latest News | 0 comments

Third Annual Road Crew Poster Design Contest!

It’s our third annual Road Crew Poster Design contest! This isn’t just a way to show off your skills, it’s also your chance to win ORIGINAL ART from Brad McDevitt while also promoting your favorite game! Did you know you can get free swag for running games in our Road Crew? It’s a great way to reward your players for showing up. All our Road Crew judges know that a well designed poster hanging in their local store can be a huge draw for their local game. Last year, we asked the Road Crew to show us the posters they designed for their local events. The results blew us away! Once again, we will select our three favorite Road Crew poster designs, and each winner will receive a piece of original art by Bradley K. McDevitt! Brad’s art has adorned Goodman Games products for more than a decade, and any longtime fan of DCC will recognize his material. But to win, your poster needs to be AWESOME! Make sure it clearly describes the day, time, and location of your game. And make sure it’s graphically or artistically amazing! And we want NEW posters. Ones that were designed for events this year! Or design one NOW for an upcoming event. Once your poster is ready, send it to us at info@goodman-games.com and we’ll start the judging! The Official Rules: All posters must be submitted by June 30, 2019.The poster must have been used to advertise a Road Crew game in 2019.The game run can be Dungeon Crawl Classics, Mutant Crawl Classics, Xcrawl, Original Adventures Reincarnated, or Fifth Edition Fantasy.You can submit more than one poster design. Below, we’ve got the winners from last year—all FOUR of them. Yes, we couldn’t narrow it down to three, so we went with four. These are some great posters. Can you do better than last year? We can’t wait to find out! [Show...

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Online Store Rolls Out Some DCC Dice!

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Online Store Rolls Out Some DCC Dice!

You’ve clamored for them, and we’ve heard the calls. DCC Dice are now available! We have three sets of dice that you can grab in our online stores right now: Farrah’s Fantastic Fragments, Marvels of the Mustachioed Magician, and Shanna’s Weird Dice. If you’ve previously picked up her set, the new printing on the Shanna set has all new art on the outside, and new material on the inside! Which reminds us: don’t throw away your packaging! The back of the the art insert in each tube contains unique Dungeon Crawl Classics info available nowhere else to add to your game! Our dice never last long! They are available right now, so do not delay! Head on over to our online store to check out each of the sets you see below! Farrah’s Fantastic Fragments Marvels of the Mustachioed Magician Shanna’s Weird...

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