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Space Wizard’s Guide to DCC Reprints

Posted by on 11:41 am in Latest News | 0 comments

Space Wizard’s Guide to DCC Reprints

Space Wizard’s Guide to DCC Reprints During his stopover on our planet, Space Wizard helped us answer an important question: What’s in the DCC reprints? Many DCC modules have been through multiple printings. We often have customers ask what’s different. For every new printing, we do a fresh proofreading. This often catches minor typographical errors. In addition, we give the authors a chance to review their work. They occasionally choose to revise or even re-work sections of the adventure to make it more clear. On top of that, we usually review the artwork. If there is art we’ve changed our mind on, we swap it out for a new image, and occasionally adjust placement. And finally, we often expand an adventure with related supplemental content in an appendix, or even an entirely new “backup adventure” in the back. It’s impossible to articulate all the changes in each new printing (in part because we didn’t keep perfect records ourselves), but Space Wizard scanned each reprint with his sorcerous technology to discover which ones are different. Here are the major changes for reprint editions of recently reprinted adventures. Adventures not noted here may have been reprinted but without any substantive changes. DCC #66.5: Doom of the Savage Kings: Additional interior art (minor) DCC #67: Sailors on the Starless Sea: New mini-level, The Summoning Pits DCC #68: People of the Pit: New mini-level, Assassins of the Pit DCC #69: The Emerald Enchanter: New mini-adventure, The Emerald Enchanter Strikes Back DCC #71: The 13th Skull: New magic item appendix, Seven Strange Skulls DCC #75: The Sea Queen Escapes: New mini-setting, the Sunken Kingdom of Ru DCC #76: Colossus, Arise: Expanded conclusion DCC #78: Fate’s Fell Hand: Expanded rules for the deck in play; centerfold insert with full-color deck cards and new magical decks DCC #79: Frozen in Time: New mini-setting, The Forlorn North. DCC #82: Bride of the Black Manse: Various text adjustments to improve clarity of the “tolling clock” mechanic; additional interior art (minor); new mini-adventure, the Floating Oasis of the Ascended...

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Forgotten Treasure: DCC #26: The Scaly God

Posted by on 11:09 am in Forgotten Treasure, Latest News | 0 comments

Forgotten Treasure: DCC #26: The Scaly God

Forgotten Treasure: The Scaly God Rick Maffei isn’t someone who is probably known to a lot of current DCC RPG fans, but he was the author of many excellent Goodman Games products in the days of 3E and 4E. He wrote for the Dungeon Crawl Classics line, the Age of Cthulhu line, and had an article in the original version of How to Write Adventure Modules That Don’t Suck! So even if you haven’t heard of him, know that he’s the real deal. Since Rick has new products coming out soon for Goodman Games (surprise!), this installment of Forgotten Treasure takes at look at the first module of his we published: DCC #26: The Scaly God. The Scaly God brings adventurers to investigate a damaged keep. They find the keep inhabited by a tribe of troglodytes, but these creatures could not possibly have caused the massive destruction around the castle. Further exploration leads the party into previously unknown underground caverns where they face numerous strange subterranean threats and eventually into combat with the “god” of the trogs: a blue dragon named Rathulagon. Rick’s writing is compelling even when just reminiscing about his adventure, so let’s just let him tell it in his own words: “In many ways, The Scaly God was a love letter to the Gygax-penned modules of old, the ones I loved reading and re-reading. Gygax’s modules always had these little weird spots, tiny little mysteries and oddities tucked away for the players to discover amid the larger dungeon. One of my all-time favorites was Hall of the Fire Giant King, as well as the infamous Tomb of Horrors and Lost Caverns of Tsojcanth. They were majestic dungeons, other-worldly places in which the adventurers were utter intruders. I wanted very much to capture that feeling in Scaly God. I’ve always loved troglodytes and the TSR module D1 Descent Into the Depths of the Earth was the second adventure module (after the Tomb of Horrors) that I ever read—when I was about 12-years-old—so including trogs and a cave system in my first book was a given. In the second half of the adventure, I definitely channelled a lot of Tsojcanth. Likewise, I made a point of carefully studying the maps for Hall of the Fire Giant King, particularly the lower cave level, and I tried to create a series of caves that, while different in layout, strongly evoked that jagged, maze-like feel and not the simpler, circular-style cave maps that TSR employed a lot in the mid-1980s. I revised the cave maps many times. Jeremy Simmons, bless his heart, followed my final maps very faithfully and reproduced all my little jigs and jags and twists in the finished product. Regarding the graphics, I loved the art that Doug Kovacs, Brad McDevitt, and the other talented artists did for the book. The heavy inking of Stefan Poag’s work brought to mind David Trampier’s (aka DAT) monster illustrations, which I always thought were some of the best TSR art—looking at those drawings was almost like looking at woodcut art rather than pen and ink works. The little weird temple room on the lowest level was my little Easter Egg, a strong nod to the unsettling temple with the greasy walls that Gygax tucked away in Steading of the Hill Giant Chief. That...

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DunDraCon 2017 Recap

Posted by on 10:55 am in Con and Store Game Recaps, Latest News | 0 comments

DunDraCon 2017 Recap

DunDraCon 2017 Recap DunDraCon 2017 was a fantastic success. The constant California rain couldn’t keep DCC fans from making the scene and playing Hole in the Sky, The One Who Watches From Below, Punjar 3000, and other adventures with Doug Kovacs, Brendan LaSalle, and Jobe Bittman. Even the Dark Master himself made the...

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Hey, Where’s My D5?

Posted by on 8:20 am in Latest News | 0 comments

Hey, Where’s My D5?

Hey, Where’s My D5? Some customers have recently reported that they found dice missing or duplicated in the DCC dice sets. This post is to let you know that we’re aware of the problem, and we’re fixing it! First, if you discover any issues of this nature with your dice sets, please notify us. We will gladly send you any missing dice. You may wonder, how did this happen? Working back with our distributors, we’ve identified a specific incident that caused the dice sets to get a bit scrambled. The warehouse crew at one of our distributors dropped a carton, which shattered some dice tubes and scattered the contents of others. They stuffed all the dice back in the tubes without notifying us. Unfortunately, they didn’t stuff the right dice back into the tubes – and even more unfortunately, they then shipped those dice out to customers and stores! We’re working with this distribution partner to prevent this from ever happening again, and we’ve searched our inventory for affected tubes to have them re-packed correctly. We think we caught them all. But there may still be a couple bad tubes out there. If you do get a set that’s missing a die, email us and we will get it replaced! NOTE: This problem ONLY affects the Goodman dice sets, not the Gamescience dice...

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DCC RPG at Dundracon This Weekend!

Posted by on 7:59 am in Latest News | 0 comments

DCC RPG at Dundracon This Weekend!

Diary of a Beast Mode In case you haven’t noticed it, DCC Demo Judge and Xcrawl Creator Brendan LaSalle has gone into full Beast Mode, and is running games and cutting a wide swath all across the country — always popping up where you least expect him! This weekend, that means that Brendan will be will be appearing and running DCC RPG games in the greater San Fransisco area at Dundracon and Black Diamond Games! Dundracon, February 17-20 For Dundracon, Brendan will be there running on-the-books con games, with fellow Beast-men Doug Kovacs and Jobe Bittman both in attendance and running off-the-books Secret Games. Find them to join in — if you dare! For more info, check out http://www.dundracon.com. Black Diamond Games, February 21 And then, because Beast Mode does not acknowledge the puny con-burn suffered by lesser mortals, Brendan LaSalle will be running a DCC RPG session at Black Diamond Games on Monday, February 20 at 5:00 PM! For more info on that event, check out...

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We’re Back, Baby!

Posted by on 11:59 am in Latest News | 0 comments

We’re Back, Baby!

No spellcaster’s bookshelf is complete without one DCC RPG 4th printing is now in stores! The new 4th printing edition includes many mighty upgrades over prior printings: sewn-in ribbon bookmarks, two fold-out reference panels in the very back, plus a lot of great new art and minor errata. But that’s not all, dungeon denizens! The 4th printing of DCC RPG now comes with FIVE cover art options sure to make the sturdiest of bookcases bow! You can get your DCC rulebook with the original cover art, a fantastic Peter Mullen cover, a slipcased Peter Mullen edition, the silver foil faux leather edition, and a limited-edition real leather cover that includes a tipped-in author signature page. And if you’re brand new to DCC RPG, or just missed out on earlier classic adventures, we’re shipping a whole slew of classic DCC RPG adventures (and a brand new one) to game stores — because you, the discerning dungeon delver demanded it! DCC RPG Judges’ Screen The DCC Judge’s Screen is now in stores! Three panels with all the reference tables you need, plus an amazing Doug Kovacs panorama image. Originally released only on Free RPG Day 2015, it is now available to the general public. If you don’t already have one, that means you! Brand New! DCC #89: Chaos Rising is finally in stores! In both color cover edition and sketch cover edition. This compilation collects seven DCC adventures previously published in hard-to-find other editions. Each short adventure is suitable for a single session. Collectively they provide adventures for characters up to 5th level! The compendious collection includes these adventures: Elzemon and the Blood-Drinking Box The Imperishable Sorceress Glipkerio’s Gambit The Tower Out of Time The Jeweler That Dealt in Stardust The Undulating Corruption The Infernal Crucible of Sezrekan the Mad New Printings of Classic Adventures Seven adventure modules are now back with new printings: DCC #66.5: Doom of the Savage Kings DCC #68: The People of the Pit DCC #69: The Emerald Enchanter DCC #71: The 13th Skull DCC #75: The Sea Queen Escapes DCC #76: Colossus, Arise! DCC #78: Fate’s Fell Hand DCC #79: Frozen in Time Limited Edition Sketch Covers DCC #69: The Emerald Enchanter, sketch cover DCC #71: The 13th Skull, sketch cover DCC #75: The Sea Queen Escapes, sketch cover DCC #76: Colossus, Arise!, sketch cover DCC #78: Fate’s Fell Hand, sketch cover DCC #79: Frozen in Time, sketch cover Foil Cover Frozen In Time And finally, we’ve done a new gold foil cover for Frozen in Time. This terrific low-level module is a great adventure, and everyone should play it – in the cover of their choice! All these great products and more await you at a Goodman Games Retailer or in our online store....

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I Want You – To Judge At Gen Con!

Posted by on 3:49 pm in Latest News | 0 comments

I Want You – To Judge At Gen Con!

I Want You – To Judge At Gen Con! We’re looking for Gen Con judges! Join the crew and become part of the DCC scene at Gen Con. Gen Con is the big daddy of RPG cons, held August 17-20 in Indianapolis, IN. This year is the historic 50th anniversary, and we want to make the Goodman Games presence felt even more than ever before! If you’ll run four games for us at the con, we’ll get you a judge’s badge and let you crash with us. First-round event submission ends soon, so if you are interested in running games, email us for more info! We would love to have...

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Wintercon and GOB Retail Recap

Posted by on 10:15 am in Con and Store Game Recaps, Latest News | 0 comments

Wintercon and GOB Retail Recap

Wintercon 2017 Recap Goodman Games kicked off the 2017 convention season right at Wintercon 2017 at Oakland University in Rochester, Michigan. It was a full day of dice, mayhem, and all kinds of fun. Thank you, Metro Detroit Gamers for putting on a fantastic show! Guild of Blades Retail Recap Goodman Games made the scene at Guild of Blades Retail, the biggest game store in Michigan! A good time was had by all in their fantastic gaming space. A group of brave peasants dared to assault the Hole in the Sky. Casualties ran high, but the survivors earned the greatest reward of all. Big thanks to GOB Retail for letting us come and...

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More Appendix N Pulp Reprints

Posted by on 11:02 am in Latest News | 0 comments

More Appendix N Pulp Reprints

More Appendix N Pulp Reprints New pulp magazine reprints are in our online store now! These replica editions are exact reproductions of classic pulp magazines, many 70+ years old, featuring the original publications of famous works by Robert E. Howard, Leigh Brackett, Gardner Fox, Margaret St. Claire, Stanley Weinbaum, Manly Wade Wellman, and more. These authors added to the fictional canon that eventually inspired D&D (and therefore DCC RPG), and now you can read them in their original published form! What’s more, these replicas are more affordable than our previous Weird Tales and Strange Tales offerings since they involve a different license! Only $15 each! Get yours today and have the coolest bookshelf in your...

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WinterCon This Weekend

Posted by on 2:20 pm in Latest News | 0 comments

WinterCon This Weekend

WinterCon This Weekend This weekend, game with Brendan LaSalle at WinterCon and GOB Retail in Michigan! WinterCon features gaming from 8:00 am to 10:30 pm Saturday on Oakland University campus. Admission is $15. The Guild of Blades Retail is Michigan’s largest gaming and comic store, and Brendan’s game there will start at 1:00 pm on Sunday! Please come out and meet the man even if you don’t have time to...

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