Latest News

New Gen Con Tournament Slots Added!

Posted by on 11:46 am in Gen Con 2018 Headquarters, Latest News | 0 comments

New Gen Con Tournament Slots Added!

You wanted the best, you got the best! The hottest game at Gen Con…Dungeon Crawl Classics! You read that right! Our Gen Con events sold out nearly instantaneously, but with some fancy footwork and last minute prestidigitation—plus some generous judges—we have added four additional slots for this year’s DCC Team Tournament. That means there is room for 24 more players. If you missed your chance to sign up earlier, ACT FAST and sign up now! Our events usually sell out in record time and these won’t be an exception! The two events are 4-hour tournament slots for our Riders on the Phlogiston event, which is the title of this year’s team tournament. If you do sign up, make sure you download and read the player pack that was recently posted! The newly available time slots are: • Thursday, 9:00 AM, event RPG18128091 • Friday, 9:00 AM, event RPG18128109 You can find these events on the Gen Con events page. Sign up now! Want to learn more about the tournament experience? You can find info on last year’s tournament here! SIGN UP FOR THE FINAL SLOTS NOW!...

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Gen Con 2108 Team Tournament Player Packs Now Available!

Posted by on 12:38 pm in Gen Con 2018 Headquarters, Latest News | 0 comments

Gen Con 2108 Team Tournament Player Packs Now Available!

Do you remember the Gong of Doom? We certainly do. That’s why things are starting to have a familiar…sound to them around here. The Gen Con 2018 Dungeon Crawl Classics Team Tournament will soon begin! Now, it is up to you to prepare. If you are playing in the 2018 Team Tournament you need to download and read the Player Packet. This is very important! If you have not read the packet, the odds of your demise is much, much greater! This is a competitive tournament, and as such your challengers will have done their best to succeed. Can you do no less? No! So, you need to download and read the Player Packet! If you haven’t picked it up, we REALLY think you should download and read the Player Packet if you’re a part of the 2018 Team Tournament. Seriously. This is important. The Gen Con 2018 Dungeon Crawl Classics Team Tournament begins Thursday, August 2nd at 8:45 AM in ICC Rooms 127-128. Be prepared. We’ve got a gong. Have you got the courage to face it? DOWNLOAD THE PLAYER PACKET HERE!...

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Announcing DCC Lankhmar #8: The Land of the Eight Cities

Posted by on 12:38 pm in Latest News | 0 comments

Announcing DCC Lankhmar #8: The Land of the Eight Cities

Goodman Games is thrilled to officially announce the latest news for the Dungeon Crawl Classics Lankhmar. Allow us to present to you: Dungeon Crawl Classics Lankhmar #8: The Land of The Eight Cities, written by Michael Curtis with cover art by William McAusland. North of Lankhmar lies the Land of the Eight Cities, a young realm lying in the shadows of the Great Forest and rich in natural resources. This barely-tamed wilderness is rife with opportunities for adventure and riches, but also contains hitherto-unknown dangers. Nevertheless, for adventurers who’ve worn out their welcome in Lankhmar, the Forest Land is a welcoming place to escape their enemies in the City of the Black Toga. This work is based upon an unpublished manuscript written by Fritz Leiber, one never before seen outside of his personal papers and discovered during a research trip to the University of Houston library. For the first time in decades, new information, creatures, and even gods—all created by Leiber—are presented for use in your DCC Lankhmar campaign! You’ll find details on the people, places, customs, and history of the Land of the Eight Cities, as well as plenty of inspiration for adventures to place there. It’s the perfect resource for when the Thieves’ Guild is breathing down your players’ necks and they need a place to lay low! Also included in this book is a report on the University of Houston research trip and select photos of the personal papers and possessions of Fritz Leiber, Harry Otto Fischer, and others housed in the university’s Special Collections department. These images and background information will interest fans of Leiber’s creative genius regardless of whether they are gamers, readers, or both. This sourcebook and adventure is directly inspired by Michael Curtis’ visit to the Fritz Leiber Papers Collection at the University of Houston, a trip that was funded by our Kickstarter for the upcoming release. The main themes and details found in this work are based on Leiber’s own writings, some of which are difficult to find in print. The central premises and history of the Land of the Eight Cities are inspired by an unpublished draft produced by Leiber during the early evolution of the characters of Fafhrd and the Gray Mouser. Michael Curtis discovered this draft while undergoing research at the University of Houston, perusing the Fritz Leiber Papers Collection housed at the University library. The unfinished draft is an early attempt to write a Fafhrd and Gray Mouser novel. It ends after 80 pages, but contains many of the ideas that Leiber would ultimately develop into The Swords of Lankhmar. However, there are a number of elements that never saw use in other Fafhrd and the Gray Mouser tales and have remained overlooked for decades. Once Michael finished reading this rough draft, the idea of writing a Land of the Eight Cities supplement sprang instantly to mind, utilizing material never before seen in the role-playing hobby. Goodman Games is very excited to publish this supplement. As far as we’re aware, no other licensed Lankhmar game publisher has ever utilized material from The Fritz Leiber Papers Collection for their publications. Our goal is to publish the best Lankhmar RPG supplement ever. Leiber fans can look forward not just to this work of Lankhmar scholarship, but also to the most accurate Lankhmar maps ever published, and...

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Florida Supercon Recap

Posted by on 2:08 pm in Con and Store Game Recaps, Latest News | 0 comments

Florida Supercon Recap

It was a hot time in South Florida—both literally and figuratively. The warm sands of Ft. Lauderdale welcomed us, but not as much as the fans who came out to see us at Florida Supercon. The staff and organizers made us feel amazingly welcome and ran a wonderful con—even the loud guy on the microphone. A special thanks goes out to the fine folks from Loot Comics and Games for running Dungeon Crawl Classics games at the show. (Including a con-ending game featuring 20 players at once!) Now let’s take a look at some pics from the con! [Show...

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Last Chance for Trapsylvania!

Posted by on 8:50 am in Latest News | 0 comments

Last Chance for Trapsylvania!

The trolls are waiting. Both Grimtooth and his sister Grimtina are calmly, patiently waiting for you to show your devotion and pledge to the Kickstarter campaign to fund the new Grimtooth’s Trapsylvania Sourcebook. But their patience is running out—and so is your time. The Trapsylvania Kickstarter ends this Tuesday. Which means that you only have hours left to get in on this campaign and get your copy of the Grimtooth’s Trapsylvania Sourcebook. It will be available in print (softcover or hardcover) and electronic (PDF) format. It is fully illustrated, with color cover and B/W interior art. And this is also your ONLY chance to get ahold of the long-lost eighth Grimtooth book, Grimtooth’s Lair. Grimtooth’s Lair is only going to be available as a print product, and it will not be available after the campaign ends. So if you are wanting the reprint on this previously-thought-lost book, this is your chance! So don’t delay! Pledge your support now and get this brand-new Grimtooth’s Trapsylvania Sourcebook, along with your chance to get the nigh-forgotten Grimtooth’s Lair while you can! Head on over to Kickstarter today!...

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Reprint-O-Rama

Posted by on 9:00 am in Latest News, Now in Stores | 0 comments

Reprint-O-Rama

It’s Reprint-O-Rama, where our reprints are INSANE! Okay, maybe that sounds a bit like a furniture store that has been going out of business for seventeen years, but we really have been getting a lot of books back on the shelves lately. So, if you’ve been missing any of the titles you see listed below, now is the chance to get them. All of these titles are now in stock, and ready to ship, so look for them at your FLGS and in our Online Store! Fifth Edition Fantasy #1: Glitterdoom Centuries ago, the glitterdoom came to the dwarves of Steelhand Clan! This divine curse transformed the dwarves into hellish forms with an insatiable greed for gold. Now, a chance encounter breaks open long-sealed gates to unleash the glitterdoom again. Can your adventurers delve into the forgotten halls to confront the subterranean menace? Fifth Edition Fantasy #2: Fey Sister’s Fate The cries of battle echo in the rustic wilderness, as a pair of fey sisters defend the ancient Briarwood against invaders. When the town of Bur Hollow sends militia men to support their fey allies, they disappear without a trace. The adventurers must enter the Briarwood and save them! How To Write Adventure Modules That Don’t Suck Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry’s best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don’t suck, written by authors with decades of experience and prominent published credits. By the time you’re done reading this book, you’ll be on the path to designing great adventure modules on your own. Grimtooth’s Ultimate Traps Collection Produced in cooperation with Flying Buffalo, Grimtooth’s Ultimate Traps Collection contains exact reprints of all five Grimtooth’s Traps books. The 460-page tome details more than 500 traps in a systems-neutral format, suitable for any fantasy RPG. They are presented in their original, classic form. No updates, no rules revisions, no changes, and nothing to disrupt the entertaining formula that has led the Grimtooth’s line to sell more than 250,000 copies since 1981. DCC Judge’s Screen The re-designed Judge’s Screen features new artwork and new tables on the front side for players to use. A beautiful way for the Judge to keep everything in order—and in secret. Original Adventures Reincarnated #1: Into the Borderlands The smash hit of 2018 is back in a new printing! Collecting the original printings of both B1: In Search of the Unknown and B2: The Keep On The Borderlands, Into the Borderlands also has a Fifth Edition conversion written just for this book by Chris Doyle and Tim Wadzinski. Every printing has sold out in record time, so do not delay to get in line for this one. (And look for news on the second volume soon!) Dungeon Alphabet, 4th Printing The Dungeon Alphabet compiles inspirational tables on classic dungeon design elements to assist the game master in creating subterranean challenges. The 4th printing is expanded with 16 pages of additional content for a total of 80 pages. DCC #72: Beyond the Black Gate, 2nd printing The first “high-level” adventure from Goodman Games was this classic by Harley Stroh. The new printing has a dynamic new...

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Podcast Roundup!

Posted by on 9:22 am in Latest News | 0 comments

Podcast Roundup!

Listen up. We got some things to tell you, and we want to make sure that you hear us loud and clear. Do you get what we’re saying? That’s right: podcasts! If you are a fan of Dungeon Crawl Classics or Mutant Crawl Classics, you got some amazing options waiting for you out there. There is an entire community of podcasts that support both MCC and DCC, and they are absolutely free. All you MCC fans, be sure to listen to Glowburn! Glowburn Podcast DCC fans, check out Spellburn! Spellburn Podcast And don’t forget Sanctum Secorum, the Appendix N podcast! Sanctum Secorum Podcast! Three great options! Each of them giving insight and entertainment about Goodman and our Games. Go listen to some great talk about your favorites! Because, we are your favorites, right?...

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Roadworthy: Judge Ogrebeef

Posted by on 11:08 am in Latest News, Roadworthy Judges | 0 comments

Roadworthy: Judge Ogrebeef

  Welcome to Roadworthy! This is a chance to show off a Road Crew Judge and allow them to share their experience and wisdom. We provide these profiles to help provide insight into their personality and style, and maybe give up-and-coming Judges some advice on improving their game. The Road Crew theme for 2018 is Strange New Worlds! Head out and find unique places to run games for willing participants. Do something that makes us take notice! Who knows, maybe we’ll put you up on our website. Jump on into the Road Crew program for your chance! Are you a true Judge? Do you have the meat to count yourself among the best? This man does. We present…Judge Ogrebeef! That’s right, we said Ogrebeef! Roadworthy: Judge Matt “Ogrebeef” Seagle What’s your name, where do you live (and game), and how would you describe yourself? I’m Matt! Howdy! I live in Vancouver BC in Canada and I run DCC at Big Pete’s Collectables in North Vancouver BC. I would describe myself as a silly, creative dude who loves stories. How did you first discover DCC? On my 36th birthday I wanted to get some new games for myself and I saw that big beautiful rule book on the shelf at my local game store and picked it up at random. Fell in love after my first read. As of “right now,” how many Road Crew games have you run in 2017? Or 2018? I run a drop in every two weeks at Big Pete’s and a convention here and there. For 2018 It’s been 13 games probably. What’s your favorite Road Crew game experience so far? Having a player “get it” after getting over 20 level-0 peasants killed in dungeons. The moment he finally said “Wait a second, I will let someone else open this door.” Also, running a table of 15 players after the D&D DM was sick and I just merged his table to mine. Tell us where you run your Road Crew games. Big Pete’s Collectables on Lonsdale and 3rd in beautiful North Vancouver BC. Every second Saturday from 12-4! What advice would you give to other Road Crew judges? Be as open as possible with your table rules right away. For my drop in, I lay out the social rules as soon as they sit down so they understand the culture of the table. Everyone on the same page always means a better experience for new players. Also, be as inclusive as you can. I run for mostly young people and a lot of them have social disabilities and this gives them a place to practice their skills in a safe...

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Visit Us at Florida Supercon!

Posted by on 11:31 am in Latest News | 0 comments

Visit Us at Florida Supercon!

Attention South Florida! The gang from Goodman Games is heading your way. This weekend we will be in attendance at Florida Supercon, from July 12 – 15 in Ft. Lauderdale. We’ll have a full booth setup, complete with all the Goodman goodies such as Dungeon Crawl Classics, Mutant Crawl Classics, Fifth Edition Fantasy, and more—including some con specials that you can only get at a show. Four full days of fun in a convention that can only be called…SUPER! What: Florida Supercon Where: Broward County Convention Center, Ft. Lauderdale, FL When: July 12 –...

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Now in our Online Store: Twisted Menagerie Manual + Big Restock

Posted by on 11:51 am in Latest News, New Releases | 0 comments

Now in our Online Store: Twisted Menagerie Manual + Big Restock

  New and restock, mixed together to form a delightful swirl of entertainment delight. No, we aren’t starting up a cooking show, we’re talking about what just popped up in our online store! It’s an amazing new mix of third party products for Dungeon Crawl Classics! Check out the newest and what’s back in stock. The Twisted Menagerie Manual New from the fine folks at Shield of Faith Studios is The Twisted Menagerie Manual for Dungeon Crawl Classics. This 273-page hardcover details some of the gonzo monsters that traverse the wild and weird world of Umerica, and make for a perfect addition to any DCC campaign. Within these pages dwell a cornucopia of crafty creatures to cram your campaign with consternation and paralyze your party with panic. Each one listed with adventure hooks to help drop them into your game. Besides over 100 brutal beasts, this book also contains a bevy of barbarous Bosses based on a few of the creatures within. Each one listed with a backstory, common followers, motivations, and more. Written by: Reid San Filippo & Bob Brinkman Cover Art by: Nate Marcel The following items are back in stock in our online store! The Crawling Under a Broken Moon Compilation Contained within this mighty tome is all 18 issues of the Crawling Under a Broken Moon zine. What you will find inside: Over 70 new post-apocalyptic monsters to plague your players. Two full adventures and several adventure locations set in Umerica. 15 new PC classes – Aetherian Hero, Battle Chanter, Clownight, Cro-Mentalist, Cyborg, Feral Urchin, Gray, Hologram, Hybird, Mutant, Petrol Head, Robo-Priest, Sky-Sneak, Sorceraptor, & Technologist. And tons of random tables to create your own adventures, find strange artifacts, and generally make life weirder for your campaign. Over 500 pages of Umerican post-apocalyptic goodness unaltered from their original publication! This product is compatible with the Dungeon Crawl Classics Role Playing Game. Available in both hardcover and softcover formats. Hardcover Edition Softcover Edition D100 “Zocchihedron” Die by Gamescience Never roll two dice for percentile rolls again! The d100 Zocchihedron is named after creator and well-known dice designer Lou Zocchi. Battle-tested, just one of these d100 dice will last for years of table gaming use. Available in one of four colors, and if you still want to buy two, we won’t tell anyone. The Killer of Giants An Umerican adventure for level-3 characters. Delve into an ancient military base, home to the fabled “Killer of Giants”  The protections surrounding an ancient military base, home to the fabled “Killer of Giants,” are down! The denizens of Umerica have flocked to the base to grab what they can and establish dominance over this post-apocalyptic treasure trove. Why let everyone else have all the fun? Your party of daring adventurers will discover: Dozens of detailed encounters to test (and kill) the most hardy adventurer. Several new creature types, including (but definitely not limited to) the sly Vulpes, scaled Salmen, dreaded Soil Seers, deadly Tri-eye-dra, vicious Skyranha, and the horrifying Shockroach! Tech, tech, and more tech, from Cheesy Whizzer fake cheese spray™ to the Killer of Giants, and just about everything in-between . . . or at least a representative sample. Killer of Giants is usable in your existing campaign or as the jumping-off point for any number of long-term campaigns. It’s an incubator of ideas for longer story arcs (some assembly...

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