Magic Spells
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Magic Spells
Is there a plan to put out a complete listing of spells?
- GnomeBoy
- Tyrant Master (Administrator)
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Re: Magic Spells
...in what sense?
I mean, they're all there in the book...
I mean, they're all there in the book...
...
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
bygrinstow.com - The Home of Inner Ham
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
bygrinstow.com - The Home of Inner Ham
Re: Magic Spells
All 716?
- Raven_Crowking
- Cold-Hearted Immortal
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Re: Magic Spells
There are new spells in several products, both official and third party. Many of these are, of course, patron spells...but not all.
Liber Arcanum immediately springs to mind. There is a Scrying spell in The Revelation of Mulmo. The Gong Farmer's Almanac has also introduced new spells, as has Crawl!, Crawljammer, and the Sanctum Secorum Companion.
Liber Arcanum immediately springs to mind. There is a Scrying spell in The Revelation of Mulmo. The Gong Farmer's Almanac has also introduced new spells, as has Crawl!, Crawljammer, and the Sanctum Secorum Companion.
SoBH pbp:
Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
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- Mighty-Thewed Reaver
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Re: Magic Spells
You can get the index of all things released by the inestimable Taco Jon. That thing has an index of all the new spells IIRC...
Re: Magic Spells
Cool thanks
- Ravenheart87
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Re: Magic Spells
That was just the writer having some fun and trying to evoke the spirit of the genre - namely, Vance's Dying Earth stories.Ozerulz wrote:All 716?
Vorpal Mace: a humble rpg blog with some DCC-related stuff.
- GnomeBoy
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Re: Magic Spells
Exactly.Ravenheart87 wrote:That was just the writer having some fun and trying to evoke the spirit of the genre - namely, Vance's Dying Earth stories.Ozerulz wrote:All 716?
That is there to evoke the idea that no one will ever know all the spells (as opposed to a game where it's all codified).
Remember, too, that NPC spellslingers don't always follow the PC's rules, meaning they can have effects that the players can only wish they had...
...
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
bygrinstow.com - The Home of Inner Ham
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
bygrinstow.com - The Home of Inner Ham