Favorite Campaign setting...
Moderators: DJ LaBoss, finarvyn, Harley Stroh
-
- Gongfarmer
- Posts: 1
- Joined: Sat Sep 01, 2007 6:39 pm
- Contact:
-
- Wild-Eyed Zealot
- Posts: 72
- Joined: Tue Apr 17, 2007 2:41 pm
- Location: Omaha, NE, USA
- Contact:
One campaign setting I've not seen mentioned here is Fantasy Flight Game's Dragonstar: http://www.fantasyflightgames.com/dragonstar.html
When our 3.0 characters reached epic level, we jumped over to the Dragonstar universe and I enjoyed it very very much! It's the perfect blend of sci-fi and fantasy - for instance: Starship engines powered by arcane teleportation spells.
Unfortunately, most of my players adamantly refuse to even consider any sort of sci-fi campaign. Curse them!
Otherwise, I'd have to go with the World of Aereth as my current fave.![Wink :wink:](./images/smilies/icon_wink.gif)
When our 3.0 characters reached epic level, we jumped over to the Dragonstar universe and I enjoyed it very very much! It's the perfect blend of sci-fi and fantasy - for instance: Starship engines powered by arcane teleportation spells.
![Cool 8)](./images/smilies/icon_cool.gif)
Unfortunately, most of my players adamantly refuse to even consider any sort of sci-fi campaign. Curse them!
![Evil or Very Mad :evil:](./images/smilies/icon_evil.gif)
Otherwise, I'd have to go with the World of Aereth as my current fave.
![Wink :wink:](./images/smilies/icon_wink.gif)
It's a hard call. My favorite campaign settings to run are always my own. On those rare occasions when I get to play instead of DM, I really have enjoyed Planescape and, of course, the Realms. We played in Azeroth (Warcraft) before WoW ever came out, and I enjoyed that one, too.
We actually tried Synnibar once. Believe it or not, I enjoyed the concept behind the setting. It was unique. If the game design hadn't been so horrible, and much of the flavor text so... pick your favorite derogatory term... I think it might have done better.
We actually tried Synnibar once. Believe it or not, I enjoyed the concept behind the setting. It was unique. If the game design hadn't been so horrible, and much of the flavor text so... pick your favorite derogatory term... I think it might have done better.