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100 years have passed since the tribes of man revolted and slew the Sorcerer Kings and the seven kingdoms have begun to rebuild, carving new lives and hopes out of the ashes of the old. Slowly, the Sorcerer Kings ancient empire is vanishing from men’s minds like pain fades as a wound heals. However, even as life continues an ancient and forgotten evil stirs awaiting its moment to strike against mankind.
Journey to a war torn land where the struggle for survival continues as new empires arise to impose their will upon the masses, where vicious warlords fight to control territories carved out of fallen kingdoms. Imposing magicians emerge claiming the legacy of the Sorcerer Kings. High priests of long forgotten gods and goddesses amass wealth in the name of divine right while warrior-priests, devoted to a banished god, patrol the lands bringing justice to people abandoned by their rulers.
In the south, savage Orchrin, magically created ape-like soldiers from the last war, plot against humanity. To the east, The Emirate of Khurzastan wages war against the Empire of Ithmyrr hoping to drive the First Men from the realms. From the north the Barbarians of Untemyrr journey south seeking adventure and relics of the previous age.
Tales of the Fallen Empire is a classic swords and sorcery setting compatible with the Dungeon Crawl Classics Role Playing Game. Within these pages is a detailed post-apocalyptic fantasy setting which guides you through an ancient realm that is fighting for its survival against implacable foes.
Within this campaign setting you will find:
6 new classes: Barbarian, Witch, Lizard-Man, Wanderer, Man-Ape, & Pirate
Revised Wizard Class (The Sorcerer)
New Spells
New Creatures
Survival & Scrounging Rules
A detailed setting inspired by the works of Fritz Lieber, Robert Howard, Lynn Carter, H. P. Lovecraft, Michael Moorcock, and Roger Corman.
Tighten the straps on your sandals, gird your loins, grab your sword, and head forth into a land of trouble and turmoil. Adventure awaits those foolhardy to enter the wastelands or for those who fear not the unknown.