Treasure Vaults of Zadabad - Stormlord Publishing

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Eric H
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Treasure Vaults of Zadabad - Stormlord Publishing

Post by Eric H » Wed Dec 17, 2014 9:20 am

The Vaults are finally open!

http://stormlordpublishing.com/product/ ... bad-combo/

Treasure Vaults of Zadabad is a 44 page Island hexcrawl for 1st and 2nd level DCC RPG characters. It can be used as a sequel to the best-selling (for us anyway!) The Well of Souls 0-level funnel, as a stand alone adventure, or easily inserted into your existing DCC RPG campaign.

Features:
  • Simple rules for exploring the island
    Random treasure table with common and rare items
    Appendix of new monsters (30+!)
    Appendix of unique magic items (11!)
    3 detailed tombs to randomly discover and plunder
    19 fixed encounters, including the ruins of Zadabad and its fabled vaults
    7 maps
    5 original pieces of art by illustrator Todd McGowan
    Over 25,000 words and 44 pages long
    Printed on premium 28lb text and kraft cover stock (8.5″ x 11″)

Eric H
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Re: Treasure Vaults of Zadabad - Stormlord Publishing

Post by Eric H » Sun Jan 25, 2015 4:50 am

Surviving Kalmatta - A Players Guide to the Treasure Vaults of Zadabad is now available for free from http://stormlordpublishing.com/!

The guide contains:

A player’s map of the island of Kalmatta.
A player’s map of the village of Sindanore.
A random table of adventure hooks to explain why your characters are on the island.
The history of Sindanore, the former plague colony.
Notable people of Sindanore.
Common knowledge and rumors about the mysterious island.
A few pages of graph/note paper.

Enjoy!

dseppling
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Re: Treasure Vaults of Zadabad - Stormlord Publishing

Post by dseppling » Sun Jan 25, 2015 10:53 am

This adventure is great. I am anticipating a lot of fun when the players get around to moving this direction. It can fit in with an island story line and still leave plenty of room for the Isle of Dread too. Can't wait to "release the hounds" on this one.

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Skars
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Re: Treasure Vaults of Zadabad - Stormlord Publishing

Post by Skars » Mon Sep 14, 2015 11:26 am

I am very pleased with this product. I ordered the physical copy and the artwork is great. I am looking forward to inserting it into my games. Well Done!

Johnny_F_Normal
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Re: Treasure Vaults of Zadabad - Stormlord Publishing

Post by Johnny_F_Normal » Wed Oct 21, 2015 8:29 pm

Wow!
Just got mine today along with Black Powder, Black Magic 1 &2.
The production quality and care are excellent.
A quick read through Zadabad has me excited to run it.

Stormlord Publishing is well worth checking out.

remotenemesis
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Re: Treasure Vaults of Zadabad - Stormlord Publishing

Post by remotenemesis » Fri Oct 23, 2015 9:47 pm

I've been running Treasure Vaults of Zadabad since the summer and it's been a blast. It's a great sandbox and has inspired me to build a narrative campaign on top off the module.

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Max_The_Judge
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Re: Treasure Vaults of Zadabad - Stormlord Publishing

Post by Max_The_Judge » Sun Nov 15, 2015 1:11 am

I really need to incorporate Treasure Vaults into my sandbox campaign. The island nature of it makes things pretty easy to run exclusively as a hex crawl. I just need to figure out where on my campaign world map to add a new island...

Froggie5
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Re: Treasure Vaults of Zadabad - Stormlord Publishing

Post by Froggie5 » Sun Mar 06, 2016 5:08 am

I just received my copy and will start running it this week, but I have one question for those who have used it. The treasure amounts listed in the adventure seem all out of scale with other DCC adventures and the comments on the game world economy in the rule book. Have others reduced the treasures? If so, by what factor? I was thinking of giving out 10-20% of what is listed.

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beshawn
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Re: Treasure Vaults of Zadabad - Stormlord Publishing

Post by beshawn » Thu Dec 15, 2016 9:45 pm

Is this one going to be re-printed?

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