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 Post subject: rude
PostPosted: Sun Jan 15, 2017 7:32 pm 
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Far-Sighted Wanderer

Joined: Sat Jun 04, 2016 11:59 am
Posts: 34
FLGS: Quantum Games
cmon guys, you said 2016.


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 Post subject: Re: rude
PostPosted: Tue Jan 17, 2017 12:11 pm 
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Hard-Bitten Adventurer

Joined: Thu Jun 11, 2009 8:39 pm
Posts: 131
And then we said 2017. You can have it fast or you can have it good. I'm personally shooting for good.

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Scrivener of strange tales, part-time madman, and odd word aficionado.


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 Post subject: Re: rude
PostPosted: Tue Jan 17, 2017 4:29 pm 
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Cold-Hearted Immortal
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Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3200
Location: Left Coast, USA
FLGS: Bizarro World
TheDiceMustRoll wrote:
cmon guys, you said 2016.

I'm trying to decide is this is tongue-in-cheek, or not.

Not enough info to go on...

_________________
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC Monsters

PbP Purple Planeteers!

Havarth • Cleric/Zikcub • Animal trainr • L
S11 A11 S9 P15 I9 L7
AC10, HP12, R0 F1 W2
Glaive+0 1-10
Club+0 1-4
X' chain, sack
Bless, Dtct Ev, Prot fm Evil, Word oCmmnd

Lucius • Cleric/Verlore • Slave • N
S13 A11 S8 P15 I11 L11
AC10+, HP6, R0 F0 W2
Sword+1 _
Club+1 2-5
Hide armor, flint/steel, green stone, oil 1
Crit table +1
Dark, Holy Sanct, Resist Cold/Heat, Word o Cmmnd

Toby • Squire
S13 A10 S14 P15 I16 L9
AC10+, hp3, R0 F1 W1
Lg swrd+1 2-9
Scale armor, sack, helm, L’ rope, torch • Com, Chaos, Hobgob

Kelven • Smuggler
S14 A8 S11 P12 I7 L10
AC9+, hp2(4), In-1, R-1 F0 W0
Sword+1 _
Staff+1 or Sling -1 2-5
Scale armr, waterprf sack, L’ rope, torch, 39cp

Runes:https://i.imgur.com/xGUofHk.jpg
RIP
Stinky Pete, Ostler — Spine snapped by tackling Kith


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 Post subject: Re: rude
PostPosted: Thu Jan 19, 2017 4:07 pm 
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Mighty-Thewed Reaver
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Joined: Tue Nov 27, 2012 5:23 am
Posts: 361
i think we can expect kickstarter any day now. i am also impatient because i want to, at least, incorporate dccL rule-adjustments into my next campaign but there is no sense in hurrying working peeps. it's craftman's task and not some rude, dredge-work.


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 Post subject: Re: rude
PostPosted: Sat Jan 21, 2017 5:43 pm 
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Far-Sighted Wanderer

Joined: Tue Feb 24, 2009 8:57 am
Posts: 30
michaelcurtis wrote:
And then we said 2017. You can have it fast or you can have it good. I'm personally shooting for good.


Do it right. However long it takes.


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 Post subject: Re: rude
PostPosted: Mon Jan 23, 2017 2:13 pm 
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Cold-Hearted Immortal
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Joined: Fri Jun 26, 2009 3:42 am
Posts: 2443
Location: Chicago suburbs
FLGS: Fair Game
michaelcurtis wrote:
And then we said 2017. You can have it fast or you can have it good. I'm personally shooting for good.

Nah. I'm voting for fast. :wink:

_________________
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
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DCC RPG playtester 2011, C&C playtester 2003,T&T since 2003,
ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson


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 Post subject: Re: rude
PostPosted: Mon Jan 30, 2017 11:53 am 
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Mighty-Thewed Reaver
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Joined: Tue Nov 27, 2012 5:23 am
Posts: 361
but i would love kickstarter without strech goals. no frills, no pills just straight dope and in my hands as soon as possible.


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 Post subject: Re: rude
PostPosted: Mon Jan 30, 2017 7:55 pm 
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Deft-Handed Cutpurse

Joined: Thu Apr 09, 2009 5:14 pm
Posts: 238
Location: Teleports at will.
A Kickstarter with stretch goals like the below works best for me.

Funded
Stretch Goal 1- A lot of you are supporting us so we will peel off another person to work on this full time in the hopes of getting it done faster.

Stretch Goal 2- WOW! There are a lot of you little buggers! Ok we will not pull two more people onto this project to work full time to get it done even faster.

Stretch Goal 3- Well this amount lets us move everyone involved over to hammer out this thing pronto. It will not be long.

Stretch Goal 4- Holy hell, fine we will hire three temps as well. At this level we don't let the junior staff go home till after everything is mailed.

Stretch Goal 5- ok just stop, we placed this so far just so you wouldn't hit it. Fine, all senior staff will stay till the last box is out the door. We will leave one intern free so we can get Mountain Dew and Hot Pockets.

Stretch Goal 6- At this point we cant get the game to you any faster, frankly we are surprised you have not gotten it yet. We probably need the money to cover the *Depends* we forced everyone to wear to cut down on the bathroom breaks. Still, Each backer will recieve a forty-five minute long MP3 of Joe screaming (WORK FASTER) in (what we think is) R'lyehian.



*If you know what R'lyehian is, then you just won EVERYTHING.


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 Post subject: Re: rude
PostPosted: Tue Jan 31, 2017 7:55 pm 
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Cold-Hearted Immortal
User avatar

Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3200
Location: Left Coast, USA
FLGS: Bizarro World
Hot Pock-etttss

_________________
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC Monsters

PbP Purple Planeteers!

Havarth • Cleric/Zikcub • Animal trainr • L
S11 A11 S9 P15 I9 L7
AC10, HP12, R0 F1 W2
Glaive+0 1-10
Club+0 1-4
X' chain, sack
Bless, Dtct Ev, Prot fm Evil, Word oCmmnd

Lucius • Cleric/Verlore • Slave • N
S13 A11 S8 P15 I11 L11
AC10+, HP6, R0 F0 W2
Sword+1 _
Club+1 2-5
Hide armor, flint/steel, green stone, oil 1
Crit table +1
Dark, Holy Sanct, Resist Cold/Heat, Word o Cmmnd

Toby • Squire
S13 A10 S14 P15 I16 L9
AC10+, hp3, R0 F1 W1
Lg swrd+1 2-9
Scale armor, sack, helm, L’ rope, torch • Com, Chaos, Hobgob

Kelven • Smuggler
S14 A8 S11 P12 I7 L10
AC9+, hp2(4), In-1, R-1 F0 W0
Sword+1 _
Staff+1 or Sling -1 2-5
Scale armr, waterprf sack, L’ rope, torch, 39cp

Runes:https://i.imgur.com/xGUofHk.jpg
RIP
Stinky Pete, Ostler — Spine snapped by tackling Kith


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