Classic D&D Module: B1 and B2. Anyone seen it?

Discuss our deluxe versions of classic adventure modules and more, presented in their original edition/format, with updates for 5e or DCC RPG!

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darjr
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Re: Classic D&D Module: B1 and B2. Anyone seen it?

Post by darjr »

There is an update! and the final cover and an interview with Chris.

http://goodman-games.com/blog/2018/01/1 ... rderlands/
PyroArrow
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Re: Classic D&D Module: B1 and B2. Anyone seen it?

Post by PyroArrow »

Just saw they finally have an update here!

http://goodman-games.com/blog/2018/01/1 ... rderlands/

For some reason i'm still not to crazy on the cover.

It looks too old as if done on a simple word processor.

I guess I was craving something of a very fancy update on the cover even.

So it looks more like today's WotC or DCC adventure module covers where the artwork is more prominent!
redcloud111
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Re: Classic D&D Module: B1 and B2. Anyone seen it?

Post by redcloud111 »

Awesome update. Thanks! Glad to know it is on track.
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Blood Axe
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Re: Classic D&D Module: B1 and B2. Anyone seen it?

Post by Blood Axe »

Still no release date though?
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losloris
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Re: Classic D&D Module: B1 and B2. Anyone seen it?

Post by losloris »

To me, this begs the question; what would you do differently, particularly if you "craving something of a very fancy update". I later years I started to really expand on each group, including properly populating the church. The biggest difference I recall implementing was space. B2 has so many things in it that I felt to do them justice I made it more of a canyon as opposed to a dale.

I no longer have the notes or either module (B1) as they were donated to a local school's d&d club and are now in use by three groups of 9-12 year olds.

Losloris
darjr
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Re: Classic D&D Module: B1 and B2. Anyone seen it?

Post by darjr »

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