DCC 3.5 and 4E conversions to 5e
Posted: Sun Nov 02, 2014 5:15 am
I ran my son & his friends through the starter set (3 guys and 2 gals ages 13-17). They had a great time and really like 5E.
The kids came rolling out of the game room with The Gazetteer of the Known Realms & a stack of my modules. They want me to convert some over for them to play in 5E. My son has watched me judge the 3.5 stuff and sat in on my DCC RPG game with my wife's and my friends. He respects the material and he ran some of the 4E stuff for his buddies before they declared 4E "like WOW only busted."
Any suggestions? In a perfect world I would reboot the campaign and start them in Castle Whiterock. However, they are committed to their current characters, who are all 6th. I am thinking about re-tooling The Scaly God or The Secret of Smuggler's Cove. I am also considering The Vampire's Vengeance
Any thoughts?
The kids came rolling out of the game room with The Gazetteer of the Known Realms & a stack of my modules. They want me to convert some over for them to play in 5E. My son has watched me judge the 3.5 stuff and sat in on my DCC RPG game with my wife's and my friends. He respects the material and he ran some of the 4E stuff for his buddies before they declared 4E "like WOW only busted."
Any suggestions? In a perfect world I would reboot the campaign and start them in Castle Whiterock. However, they are committed to their current characters, who are all 6th. I am thinking about re-tooling The Scaly God or The Secret of Smuggler's Cove. I am also considering The Vampire's Vengeance
Any thoughts?