DCC 87.5 Grimtooth's Museum of Death (SUSPENDED)

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Rick
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Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Post by Rick » Sat May 07, 2016 10:05 am

Short but not sweet - anyone who did not achieve a result of 20 or higher is crushed by falling massive rock.

Image

The rock's descent shears away a significant section of the cliff face, leaving behind a jagged (though climbable) mess.

To move things along a bit, anyone who wishes to climb up can now do so. The white glow is revealed to be a from a boomerang (or glowmerang, if you will) that sheds about the same light as a torch. It rests upon the stone floor some 10' from the edge. A way out continues on behind it.

All survivors gain 2xp.

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Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Post by GnomeBoy » Sat May 07, 2016 6:51 pm

"Alas, Vashni, Rufo and Harold -- I... I..." stammers Yan, "I didn't actually know them all that well" he concludes, with a flattened delivery.

Yan tries slight-of-handing Rufo's sling into his belt pouch.

Yadin suggest Rochambo between the survivors for the glowmerang.

Yadin: Paper
Yan: Paper
(rolling 1d3 where 1=rock, 2=paper, 3=scissors)



And yes, let's go through that way up above.
...
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Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

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Fenris Ulfhamr
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Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Post by Fenris Ulfhamr » Sun May 08, 2016 7:39 am

Wow- BRUTAL! Guess I bet wrong on that DC, heh heh...

Here's what's on their corpses:
Short sword, Sack(large), Linen(1 yard), flint&steel, flask of oil, torchx4, Mirror(10 gp), Dagger, Parchment&quill pen, 50'rope, chalkx2, candlex3, small sack,Pitchfork, Rations(2 days),Shovel, Sling, Chest, Hex doll, 65cp

Black Kylessa (c) LV 2 Wizard (orphan)
Str7/8 (-1) Agi17(+2) Sta9(0) Per6(-1) Int15(+1) Luc15(+1) AC13 (padded armor, fumble d8) HP7 Sling+2 (1d4-1) or dagger+/-1 (1d4-1) Spd30 Init+2 R+3 F0 W0 Ragdoll (Mara), Pony, 48cp 602gp Common, Chaos, Halfling, Dwarven
Animal Summoning 64 Wealful/Woeful magic (erupts from the earth),Charm Person 83 Blue Star (black beam), Runic Alphabet, Mortal 43 no change, Spider Climb 53 no change (six extra eyes),Magic Missle 94 Fine Control (meteors),Chill Touch 50 no change (skeletal hands)

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Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Post by quozl » Sun May 08, 2016 7:48 am

Yikes!

For Rock Scissors Paper, I rolled a 2= another Paper!
Chuck Korsin: Woodcutter. Str 14 (+1), Agi 10 (0), Sta 17 (+2), Per 15 (+1), Int 9 (0), Luc 9 (0), AC: 10; HP: 3; Weapon: Handaxe +1 (1d6+1),
Speed: 30; Init: 0; Ref: 0; Fort: 2; Will: 1, Holy water (1 vial) (25 gp), Bundle of wood, 37 cp, Crowbar, Sack (large)

Barnum Bailey: Animal trainer. RIP Weapon: Club (1d4), Waterskin (5 sp), 30 cp

Gene Yusmore: Cooper. RIP Torch (1 cp), Barrel, 33 cp

Tellessa Storie: Elven barrister. RIP Weapon: Quill (as dart) (1d4), Book, 33 cp

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Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Post by GnomeBoy » Sun May 08, 2016 8:05 am

Fenris Ulfhamr wrote:Wow- BRUTAL! Guess I bet wrong on that DC, heh heh...

Here's what's on their corpses:
Short sword, Sack(large), Linen(1 yard), flint&steel, flask of oil, torchx4, Mirror(10 gp), Dagger, Parchment&quill pen, 50'rope, chalkx2, candlex3, small sack,Pitchfork, Rations(2 days),Shovel, Sling, Chest, Hex doll, 65cp
Isn't it? :twisted: Fenris, we hardly knew ye... :wink:

I'm guessing we should wait for Rick's adjudication about what's crushed beyond retrieval...


quozl wrote:Yikes!

For Rock Scissors Paper, I rolled a 2= another Paper!
LOL

Okay, second round:
Yan: Paper
Yadin: Paper

LOL
...
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be 100+ DCC Monsters

bygrinstow.com - The Home of Inner Ham

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Rick
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Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Post by Rick » Mon May 16, 2016 10:01 am

(Note - my work schedule has changed from long slow-paced 3rd shifts back to long busy busy busy 1st shifts, so that's why my posting is less frequent)

Yeah, sorry to be a mean ol' Judge, but the stuff carried by those under the rock is lost/destroyed/both.

So, who gets the glowmerang? And does anyone want to re-up on zeroes?

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quozl
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Re: DCC 87.5 Grimtooth's Museum of Death (run as a funnel)

Post by quozl » Mon May 16, 2016 10:07 am

Chuck will break the tie and grab it.
Chuck Korsin: Woodcutter. Str 14 (+1), Agi 10 (0), Sta 17 (+2), Per 15 (+1), Int 9 (0), Luc 9 (0), AC: 10; HP: 3; Weapon: Handaxe +1 (1d6+1),
Speed: 30; Init: 0; Ref: 0; Fort: 2; Will: 1, Holy water (1 vial) (25 gp), Bundle of wood, 37 cp, Crowbar, Sack (large)

Barnum Bailey: Animal trainer. RIP Weapon: Club (1d4), Waterskin (5 sp), 30 cp

Gene Yusmore: Cooper. RIP Torch (1 cp), Barrel, 33 cp

Tellessa Storie: Elven barrister. RIP Weapon: Quill (as dart) (1d4), Book, 33 cp

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