I'm looking for DCC players in the Northern Virginia area. I am planning to playtest a couple of modules in the next month or two and would love to meet up with fellow DCC enthusiasts!
Scott
DCC in Northern Virginia / Washington D.C.
Moderators: DJ LaBoss, finarvyn, michaelcurtis, Harley Stroh
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- Ill-Fated Peasant
- Posts: 4
- Joined: Wed Aug 15, 2018 8:46 pm
- FLGS: Compleat Strategist, Victory Comics, Comics and Gaming, Big Planet Comics
Re: DCC in Northern Virginia / Washington D.C.
Next Session:
Secrets of the World Harvesters Funnel
Thursday 8/30 6:00pm
Comics & Gaming, Fairfax, VA
Come explore the world of Osarb, awakening from a long ice age, and discover long buried secrets in this cross-genre DCC adventure coming to Kickstarter later this year.
Secrets of the World Harvesters Funnel
Thursday 8/30 6:00pm
Comics & Gaming, Fairfax, VA
Come explore the world of Osarb, awakening from a long ice age, and discover long buried secrets in this cross-genre DCC adventure coming to Kickstarter later this year.
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- Gongfarmer
- Posts: 2
- Joined: Thu Dec 19, 2019 5:12 pm
Re: DCC in Northern Virginia / Washington D.C.
I live in DC. Does Comics and Gaming have regular sessions?
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- Ill-Fated Peasant
- Posts: 4
- Joined: Wed Aug 15, 2018 8:46 pm
- FLGS: Compleat Strategist, Victory Comics, Comics and Gaming, Big Planet Comics
Re: DCC in Northern Virginia / Washington D.C.
They have regular games. None are DCC that I know of, but that could have changed since I was last there. Believe they are called Games & Comics Pair O' Dice now. There is a local con, Scrum Con coming up in the area in February. https://sites.google.com/view/scrum-con/home I'll be running DCC/Dark Trails there. Lots of other fun games too.
- Judge_Yossarian
- Wild-Eyed Zealot
- Posts: 65
- Joined: Thu Jan 02, 2020 3:16 pm
- FLGS: Labyrinth Game Shop
- Location: Washington, DCC
Re: DCC in Northern Virginia / Washington D.C.
Hello- recently started playing and I'm also in DC. Do y'all know if anyone plays regularly at Labyrinth? If not, they have open game nights and RPG nights and would probably host a session. They don't stock DCC stuff regularly, but I did order my rulebook through them, and they carry some off-brand funky dice. They might carry more of the stuff if someone decided to road crew out of there.
There's another place near there- a bar called Trusty's- that hosts an open game night from Labyrinth once a month. I've thought about trying to host a public game there as well and I think they'd be into it, they're kind of divey and it fits their vibe.
There's another place near there- a bar called Trusty's- that hosts an open game night from Labyrinth once a month. I've thought about trying to host a public game there as well and I think they'd be into it, they're kind of divey and it fits their vibe.
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Chalmers frowned. "Harold, what would be a legal purpose for which to conjure a parrot?"
The Corpse that Love Built PbP:
Obadiah the Sharp: Chaotic Warrior (2nd level), Tax collector
Str: 15 (+1), Agi: 11 (0), Sta: 15 (+1), Per: 6 (-1), Int: 7 (-1), Luck: 7 (-1)
HP: 15/24; Speed: 25; Init: 2; AC: 15; Ref: 1; Fort: 2; Will: -1; Deed Die: d4
Main Weapon: Spear melee deed+1 (dmg 1d8+1+deed)
Secondary Weapon: Javelin melee deed+1 (dmg 1d6+1+deed) (x2)
Armor: Scale Mail (+4) Check penalty (-4) Fumble die (d12) Speed (-5)); Shield (+1) Check penalty (-1)
Equipment: Backpack, Rope - 50', Chain 10', iron spikes (3), small hammer, lantern, 3 flasks oil
Funds: 476 gp, 80 cp; Languages: Common
Chalmers frowned. "Harold, what would be a legal purpose for which to conjure a parrot?"
The Corpse that Love Built PbP:
Obadiah the Sharp: Chaotic Warrior (2nd level), Tax collector
Str: 15 (+1), Agi: 11 (0), Sta: 15 (+1), Per: 6 (-1), Int: 7 (-1), Luck: 7 (-1)
HP: 15/24; Speed: 25; Init: 2; AC: 15; Ref: 1; Fort: 2; Will: -1; Deed Die: d4
Main Weapon: Spear melee deed+1 (dmg 1d8+1+deed)
Secondary Weapon: Javelin melee deed+1 (dmg 1d6+1+deed) (x2)
Armor: Scale Mail (+4) Check penalty (-4) Fumble die (d12) Speed (-5)); Shield (+1) Check penalty (-1)
Equipment: Backpack, Rope - 50', Chain 10', iron spikes (3), small hammer, lantern, 3 flasks oil
Funds: 476 gp, 80 cp; Languages: Common
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- Gongfarmer
- Posts: 1
- Joined: Sun Mar 01, 2020 6:19 pm
- FLGS: Labyrinth
Re: DCC in Northern Virginia / Washington D.C.
Hey I’d love it if someone would get a DCC RPG game going at Labyrinth or Trusty’s. Let me know if this happens!
- Judge_Yossarian
- Wild-Eyed Zealot
- Posts: 65
- Joined: Thu Jan 02, 2020 3:16 pm
- FLGS: Labyrinth Game Shop
- Location: Washington, DCC
Re: DCC in Northern Virginia / Washington D.C.
Hey- I'm actually running a DCC RPG 4-hour one shot and a 30 min demo session at labyrinth on 3/21 for their Spring RPG Celebration (https://www.labyrinthgameshop.com/event ... l-overview). The info on how to sign up for spots should be out soon on their site.
If it goes well I'm going to try to convince them to run another event on DCC day, but if they agree I'll need someone to help out with it because I'll be on my honeymoon when that happens
If it goes well I'm going to try to convince them to run another event on DCC day, but if they agree I'll need someone to help out with it because I'll be on my honeymoon when that happens
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Chalmers frowned. "Harold, what would be a legal purpose for which to conjure a parrot?"
The Corpse that Love Built PbP:
Obadiah the Sharp: Chaotic Warrior (2nd level), Tax collector
Str: 15 (+1), Agi: 11 (0), Sta: 15 (+1), Per: 6 (-1), Int: 7 (-1), Luck: 7 (-1)
HP: 15/24; Speed: 25; Init: 2; AC: 15; Ref: 1; Fort: 2; Will: -1; Deed Die: d4
Main Weapon: Spear melee deed+1 (dmg 1d8+1+deed)
Secondary Weapon: Javelin melee deed+1 (dmg 1d6+1+deed) (x2)
Armor: Scale Mail (+4) Check penalty (-4) Fumble die (d12) Speed (-5)); Shield (+1) Check penalty (-1)
Equipment: Backpack, Rope - 50', Chain 10', iron spikes (3), small hammer, lantern, 3 flasks oil
Funds: 476 gp, 80 cp; Languages: Common
Chalmers frowned. "Harold, what would be a legal purpose for which to conjure a parrot?"
The Corpse that Love Built PbP:
Obadiah the Sharp: Chaotic Warrior (2nd level), Tax collector
Str: 15 (+1), Agi: 11 (0), Sta: 15 (+1), Per: 6 (-1), Int: 7 (-1), Luck: 7 (-1)
HP: 15/24; Speed: 25; Init: 2; AC: 15; Ref: 1; Fort: 2; Will: -1; Deed Die: d4
Main Weapon: Spear melee deed+1 (dmg 1d8+1+deed)
Secondary Weapon: Javelin melee deed+1 (dmg 1d6+1+deed) (x2)
Armor: Scale Mail (+4) Check penalty (-4) Fumble die (d12) Speed (-5)); Shield (+1) Check penalty (-1)
Equipment: Backpack, Rope - 50', Chain 10', iron spikes (3), small hammer, lantern, 3 flasks oil
Funds: 476 gp, 80 cp; Languages: Common
- Judge_Yossarian
- Wild-Eyed Zealot
- Posts: 65
- Joined: Thu Jan 02, 2020 3:16 pm
- FLGS: Labyrinth Game Shop
- Location: Washington, DCC
Re: DCC in Northern Virginia / Washington D.C.
Update: registration link is live! Anyone is welcome to join.
https://www.labyrinthgameshop.com/event ... l-classics
https://www.labyrinthgameshop.com/event ... l-classics
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Chalmers frowned. "Harold, what would be a legal purpose for which to conjure a parrot?"
The Corpse that Love Built PbP:
Obadiah the Sharp: Chaotic Warrior (2nd level), Tax collector
Str: 15 (+1), Agi: 11 (0), Sta: 15 (+1), Per: 6 (-1), Int: 7 (-1), Luck: 7 (-1)
HP: 15/24; Speed: 25; Init: 2; AC: 15; Ref: 1; Fort: 2; Will: -1; Deed Die: d4
Main Weapon: Spear melee deed+1 (dmg 1d8+1+deed)
Secondary Weapon: Javelin melee deed+1 (dmg 1d6+1+deed) (x2)
Armor: Scale Mail (+4) Check penalty (-4) Fumble die (d12) Speed (-5)); Shield (+1) Check penalty (-1)
Equipment: Backpack, Rope - 50', Chain 10', iron spikes (3), small hammer, lantern, 3 flasks oil
Funds: 476 gp, 80 cp; Languages: Common
Chalmers frowned. "Harold, what would be a legal purpose for which to conjure a parrot?"
The Corpse that Love Built PbP:
Obadiah the Sharp: Chaotic Warrior (2nd level), Tax collector
Str: 15 (+1), Agi: 11 (0), Sta: 15 (+1), Per: 6 (-1), Int: 7 (-1), Luck: 7 (-1)
HP: 15/24; Speed: 25; Init: 2; AC: 15; Ref: 1; Fort: 2; Will: -1; Deed Die: d4
Main Weapon: Spear melee deed+1 (dmg 1d8+1+deed)
Secondary Weapon: Javelin melee deed+1 (dmg 1d6+1+deed) (x2)
Armor: Scale Mail (+4) Check penalty (-4) Fumble die (d12) Speed (-5)); Shield (+1) Check penalty (-1)
Equipment: Backpack, Rope - 50', Chain 10', iron spikes (3), small hammer, lantern, 3 flasks oil
Funds: 476 gp, 80 cp; Languages: Common