Here are a couple adaptations I'm considering for my Aereth, submitted for your approval/amusement/suggestions:
1. Fate. I'm thinking to offset the high mortality rate in DCC a wee bit,granting a one-time +5 "Fate bonus" to LUCK to each player. This can be divided amongst characters or piled on one, applicable to the Lucky Roll only if applied at level 0. This represents the fate/destiny of the character, and the bonus s the amount of divine attention on him/her as a result. Of course, there must be a bit of a backstory for "fated" characters, as my storylines will be written more for them as the Powers That Be follow the would-be heroes....Hopefully this will help keep a favorite character alive a little longer!
2. The gods. Until I have a better handle on gods and patrons (and either more books or time to stat my own), I'm thinking of having the Powers That Be a bit distant and unapproachable- at least by the uninitiated peasants. Those printed in the book and those I write up will be the more well-known, persistent, and/or meddlesome beings. Where have gthe other gods gone?
3. Scythe I need more weapons! the scythe is a common medieval tool-turned-weapon, and looks cool! I statted t as a polearm (1d10 dmg) and gave it a +1d on both Crit and Fumble tables to represent the nastiness and clumsiness of the weapon...seem fair, or overpowered?
...more to come, so please share your thoughts f anythng stands out!