Warriors and dwarves, and alignment
Posted: Tue Apr 26, 2016 12:09 am
All other classes gain some interesting stuff out of their cosmic allegiances: clerics, wizards, elves... even thieves vary their skills and job descriptions depending on their alignment. Halflings are kind of an exception in that they seem to not care for alignment much in the first place, so eh (halfling discussion is over there in another thread).
But what of warriors and dwarves? A paladin or a chaos knight, a paragon or a rebel, their alignment defines their characters greatly, yet mechanically speaking it does not seem to make much of a difference. Should I not be the only one who would find some variety interesting, shall we suggest some solutions in this thread?
For warriors, I'm looking at the old D&D for thoughts, as DCC in general does, and the solution presents itself just fine: like in the days of old, they could split their class depending on their alignment, once they become high enough level - probably 6, where they enter the legend. Lawful warriors may become paladins, capable of smiting the forces of evil and minor healing and clerical powers. Neutrals could become barbarians, uncivilized wild warriors with some thieving skills and great rage in their hearts. Chaotics would rise as the champions of their dark gods, gathering other chaos warriors and cultists and even demons into a vast unstoppable host.
I dunno about the dwarves, though. Any ideas?
But what of warriors and dwarves? A paladin or a chaos knight, a paragon or a rebel, their alignment defines their characters greatly, yet mechanically speaking it does not seem to make much of a difference. Should I not be the only one who would find some variety interesting, shall we suggest some solutions in this thread?
For warriors, I'm looking at the old D&D for thoughts, as DCC in general does, and the solution presents itself just fine: like in the days of old, they could split their class depending on their alignment, once they become high enough level - probably 6, where they enter the legend. Lawful warriors may become paladins, capable of smiting the forces of evil and minor healing and clerical powers. Neutrals could become barbarians, uncivilized wild warriors with some thieving skills and great rage in their hearts. Chaotics would rise as the champions of their dark gods, gathering other chaos warriors and cultists and even demons into a vast unstoppable host.
I dunno about the dwarves, though. Any ideas?