Goodman Games

Fan Forums
It is currently Sun Jul 21, 2019 12:06 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 6 posts ] 
Author Message
PostPosted: Sat Jan 19, 2019 11:23 am 
Offline
Ill-Fated Peasant
User avatar

Joined: Sat Jan 19, 2019 11:17 am
Posts: 9
Location: Breizh Izel
FLGS: Rann sevenadurel ti Leclerc Kemper
Good evening to you,

First, sorry for my english level because I am Breton and I don't speak your language quite well...

I did my first playtest DCC today and I want to know if it's possible to burn luck to increase the armor class.

Thanks to answer to me if you can !

BaophraT

_________________
An hini a ra goap, ouzh e revr e stag.


Top
 Profile  
Reply with quote  
PostPosted: Sat Jan 19, 2019 4:27 pm 
Offline
Deft-Handed Cutpurse

Joined: Thu Mar 25, 2010 4:42 pm
Posts: 191
Location: Crystal Lake, IL
The first answer, which is first and true, is that it's your game so do as you see fit.

Having said that, by the rules luck cannot be burned for something like increasing armor class.

_________________
My Other Sword Is Vorpal.


Top
 Profile  
Reply with quote  
PostPosted: Sat Jan 19, 2019 10:45 pm 
Offline
Ill-Fated Peasant
User avatar

Joined: Sat Jan 19, 2019 11:17 am
Posts: 9
Location: Breizh Izel
FLGS: Rann sevenadurel ti Leclerc Kemper
Thanks ! It's clear now. So the Player Character may die from infection...

_________________
An hini a ra goap, ouzh e revr e stag.


Top
 Profile  
Reply with quote  
PostPosted: Mon Jan 21, 2019 9:15 pm 
Offline
Ill-Fated Peasant

Joined: Sat Mar 17, 2018 12:52 am
Posts: 3
FLGS: the magic vault
Burning luck affects the PCs own dice rolls only for attacks, damage, saves etc and can't be used to influence others dice rolls, so technically no... but rules are made to be broken (if the DM allows it!).


Top
 Profile  
Reply with quote  
PostPosted: Tue Jan 22, 2019 3:09 am 
Offline
Chaos-Summoning Sorcerer
User avatar

Joined: Wed Jan 05, 2011 3:34 pm
Posts: 879
Location: Győr, Hungary
baophrat wrote:
Thanks ! It's clear now. So the Player Character may die from infection...


He can, but what does it have to do with armor class?

_________________
Vorpal Mace: a humble rpg blog with some DCC-related stuff.


Top
 Profile  
Reply with quote  
PostPosted: Sat Feb 02, 2019 8:12 am 
Offline
Ill-Fated Peasant
User avatar

Joined: Sat Jan 19, 2019 11:17 am
Posts: 9
Location: Breizh Izel
FLGS: Rann sevenadurel ti Leclerc Kemper
Ravenheart87 wrote:
baophrat wrote:
Thanks ! It's clear now. So the Player Character may die from infection...


He can, but what does it have to do with armor class?


I'd just want to say that I had not applied the rules because I authorized a PC to burn his luck in order to increase his AC. So I'll explain to him he survived in the heat of the moment but he finally died from infection a few days later.

_________________
An hini a ra goap, ouzh e revr e stag.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 5 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group