Hit Dice

For DCC RPG rules discussion. Includes rules questions and ideas, new rules suggestions, homebrews and hacks, conversions to other systems, and everything else rules-related.

Moderators: DJ LaBoss, finarvyn, michaelcurtis, Harley Stroh

Post Reply
TimDiskataneous
Ill-Fated Peasant
Posts: 3
Joined: Mon Aug 28, 2017 3:50 pm
FLGS: Epic Loot

Hit Dice

Post by TimDiskataneous »

Thank you GnomeBoy and Jim! How do I use Hit Dice. Is this how you randomly generate a monster's hit points?
Jim Skach
Mighty-Thewed Reaver
Posts: 296
Joined: Thu Mar 25, 2010 4:42 pm
Location: Crystal Lake, IL

Re: Hit Dice

Post by Jim Skach »

Yes.

It's also...

...a rough measure of how tough a creature is to kill
...a general measure of the monster's "level"
...used to determine the Crit table the monster uses when it scores a crit (See Table 9-10, p. 385, 4th Printing)

And remember:
Modern role playing games include complex rules for encounter levels, challenge ratings, and other systems for balancing encounters. These rules do not capture the glory of classic fantasy! The DCC RPG has no such rules beyond the generalities of hit dice and dungeon levels. Let the characters learn when to charge, when to retreat, and when to bide their time until they are powerful enough to win. If they don’t learn, let them suffer the consequences.
Post Reply

Return to “Rules discussion”