Page 1 of 1

Simplifing number of tables house rule

Posted: Sat May 27, 2017 5:52 pm
by Archivist
Just curious to see if anyone had seen any house rules that:
replaced per-spell magic tables with a general effects table
replaced multiple critical hit tables with a single effects table

Re: Simplifing number of tables house rule

Posted: Sun May 28, 2017 6:02 am
by Raven_Crowking
Definitely not a direction I would go.

Re: Simplifing number of tables house rule

Posted: Sun May 28, 2017 8:46 am
by GnomeBoy
Not sure what the motivation is for eliminating those things (which I think are great features of the game)...

But if you want to simplify the spell tables, just define a result that a Wizard of a given level activates when his spellcheck is successful.

I.e., 1st Level Wizards generating a 12 or more activate the bracket that includes the 18, while 2nd Level Wizards activate the 22 result, etc.


If you don't mind me asking, what has you wanting to eliminate these bits of the game?

Re: Simplifing number of tables house rule

Posted: Sun May 28, 2017 9:00 am
by Archivist
It's just a personal preference thing. My players are in love with the game. I'm "meh" about it, and the random tables drive me to distraction, but I like the other stuff about it. Seems like it would be a decent compromise ;-)

Re: Simplifing number of tables house rule

Posted: Mon May 29, 2017 5:34 am
by Jim Skach
Way back in the mists of the pasts, there were some play-tests for DCC done at GaryCon. This was before dinosaurs...

Anyway, I was lucky enough to be roped into a game. I fell in love. One of the objects of my affection introduced in the second session (man, I really was lucky) was the spell tables. I was immediately smitten because it scratched an itch I had been trying to get at since 1979. But The Dark Lord and Master would not allow us to take the documents away...and I really wanted to because I had just started, a few months before, to write my own S&W variation and was looking for something just like this.

Since I have a memory similar to my lack of creativity, upon returning home to my rules/game I had to punt and just make things up. So I took the AD&D spells as a base, and then added a generic table (since I didn't have the time or creativity to come up with what became DCC Spell Tables). It went something like this...

Re: Simplifing number of tables house rule

Posted: Sun Jul 09, 2017 7:46 am
by Archivist
That's exactly what i was looking for!