Assisting with skill checks (minor spoilers for Sailors)
Posted: Tue Aug 18, 2015 6:21 am
So the rules sort of imply that assisting others with skill checks is possible, at least in some cases (obviously it would have to be a check where assisting made sense), and this makes logical sense (and is common in similar games) however there are no guidelines on how, mechanically, to do so.
For example, early in the Sailors.. adventure there are two places which call for some fairly difficult strength checks; one is in Felan's tomb where you have to make a DC 20 check to get the door open and then two back to back DC 23 checks to free the body/armor from the ice.
However, at the portcullis trap you can either make a DC 23 check or have four characters who's STR adds up to 40 just lift it. It seems like if you can combine characters to lift the portcullis you would be able to do so to move the rock, or even free the corpse.
So, since there don't appear to be any specific rules for this, how do you guys handle assisting characters with skill checks mechanically?
Thanks
For example, early in the Sailors.. adventure there are two places which call for some fairly difficult strength checks; one is in Felan's tomb where you have to make a DC 20 check to get the door open and then two back to back DC 23 checks to free the body/armor from the ice.
However, at the portcullis trap you can either make a DC 23 check or have four characters who's STR adds up to 40 just lift it. It seems like if you can combine characters to lift the portcullis you would be able to do so to move the rock, or even free the corpse.
So, since there don't appear to be any specific rules for this, how do you guys handle assisting characters with skill checks mechanically?
Thanks