-1 STR & -1 AGI effect on melee & ranged combat
Posted: Sat Jun 16, 2012 2:14 am
What effect does a -1 STR & -1 AGI have on melee & ranged combat? Does a -1 modifier affect both the to hit and damage rolls for melee & ranged combat?
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Does this mean that a character with a Strength mod of -1 does less damage with this weapon? This is how I ruled it in a recent game. Additionally, I ruled that the -1 mod affected all ranges, not just close; it seemed strange that the weapon would do more damage at medium range (by not applying the -1 modifier).Mintaro wrote:It should be noted that strength does effect range damage. As noted in the weapon category strength effects some ranged attacks but only at "close range" meaning the first two range brackets. This makes sense since a stronger person will surely throw a hand axe deeper into the target than a weak person.
I rule that Strength modifiers affect damage in the first range increment of thrown weapons whether positive or negative - but I leave other ranges alone.phg wrote:Does this mean that a character with a Strength mod of -1 does less damage with this weapon? This is how I ruled it in a recent game. Additionally, I ruled that the -1 mod affected all ranges, not just close; it seemed strange that the weapon would do more damage at medium range (by not applying the -1 modifier).Mintaro wrote:It should be noted that strength does effect range damage. As noted in the weapon category strength effects some ranged attacks but only at "close range" meaning the first two range brackets. This makes sense since a stronger person will surely throw a hand axe deeper into the target than a weak person.
I think this is also how I'm going to rule when I run the game. A strength penalty applies at all ranges, but a bonus only at close range.phg wrote:Does this mean that a character with a Strength mod of -1 does less damage with this weapon? This is how I ruled it in a recent game. Additionally, I ruled that the -1 mod affected all ranges, not just close; it seemed strange that the weapon would do more damage at medium range (by not applying the -1 modifier).