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PostPosted: Sat Jul 15, 2017 2:46 am 
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Far-Sighted Wanderer
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Hi everyone,

I'm new to DCC and super stoked to have the free rpg quick start rules of this year, and as I'm planning on running the funnel scenario soon I came across an issue at page 19 on the table 4-1 : Attack Roll Modifiers right here :
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File comment: Attack Roll Modifiers
table-4-1.jpg
table-4-1.jpg [ 41.82 KiB | Viewed 349 times ]


I've browsed the forum search engine for this particular table but couldn't find anything, sorry if it's a redundant post, but can anyone please explain me what -1d or +1d would mean ? Is this a typo ?

Thanks a lot guys, can't wait to get into it.

Karim.


Last edited by xKRIMxGLUEx on Tue Jul 18, 2017 2:27 pm, edited 1 time in total.

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PostPosted: Sat Jul 15, 2017 3:07 am 
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DCC runs things on a sliding dice scale.

d3 -> d4 -> d5 -> d6 -> d7 -> d8 -> d10 -> d12 -> d14 -> d16 -> d20

The +/- dice type means you move along that scale. For example, suppose a weapon typically does a d8 damage. In that case a +1d would shift up from d8 to d10 while a -1d would shift down from d8 to d7.

Does that help?

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ADRP Since 1993, OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
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PostPosted: Sat Jul 15, 2017 3:19 am 
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Far-Sighted Wanderer
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Thanks a lot Finarvyn, now that makes total sense ! ;)

Cheers !


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PostPosted: Sat Jul 15, 2017 5:38 pm 
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just to make it clear though, this particular table is modifying the attack die and not the damage die.


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PostPosted: Sun Jul 16, 2017 6:04 am 
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Thanks a lot Marcus, that makes quite a difference in this context.

I suppose that in most cases the starting die would be the D20 ? Except for second attack, two-weapon fighting, etc. if I'm correct, right ?


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PostPosted: Sun Jul 16, 2017 6:20 am 
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xKRIMxGLUEx wrote:
Thanks a lot Marcus, that makes quite a difference in this context.

I suppose that in most cases the starting die would be the D20 ? Except for second attack, two-weapon fighting, etc. if I'm correct, right ?


Most times, yes. In DCC stat blocks, the action die is specified.


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PostPosted: Sun Jul 16, 2017 7:05 am 
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Thanks Thogard!


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