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PostPosted: Tue Jun 24, 2014 7:06 am 
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Cold-Blooded Diabolist

Joined: Mon Jan 06, 2003 4:19 pm
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When can we expect Crawl #10?

And DAMN #2!

I need my Crawl and DAMN!

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The Mystic Bull: Check out our two FREE prehistoric adventures: The Steading of the Nergalites AND The Tribe of Ogg and the Gift of Suss
In the Prison of the Squid Sorcerer (PDF) and softcover: 12 Short Adventures for DCC!
The God-Seed Awakens: 3rd Level Adventure for DCC. New patron, new spells, lots of new monsters and the living weapons of the Empire of Thal!
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PostPosted: Wed Jun 25, 2014 1:31 pm 
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Seconded, I love the format!

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PostPosted: Wed Jun 25, 2014 3:06 pm 
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Excuse the pun but the publication rate has slowed down to a crawl. 2014 has been very slow compared to the previous rate.


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PostPosted: Mon Jun 30, 2014 2:00 pm 
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Crimsontree wrote:
Excuse the pun but the publication rate has slowed down to a crawl. 2014 has been very slow compared to the previous rate.

DAMN! That's to bad.

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THE PROTOCOLS, ADVANCED PROTOCOL #10


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PostPosted: Tue Aug 12, 2014 12:58 pm 
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Joined: Wed Apr 10, 2013 10:51 am
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Dak is a busy guy. Crawl #10 has been released.

One thing the people can do to speed up production is to buy the issues, subscribe, and more importantly, submit content.


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PostPosted: Sun Aug 17, 2014 9:43 pm 
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Sorry, it's true. I've been busy, as I have been editing the DCC RPG modules for a while and GG keeps cranking them out. It was especially heavy this year because of Chained Coffin and Purple Planet, and all the other adventures that came out this year. But I'm not sick of making zines, and probably won't be anytime soon.

Submissions! Also don't be discouraged if I don't get back to you after you make one, because I collect them all and hope to have enough that fits a theme, and go from there. And if you have a project that you need help with, please don't hesitate to ask for assistance, tips, trick, etc. I don't mind helping others get their stuff published, whether it's a zine or a full on book.

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Reverend Dakota Jesus Ultimak, S.S.M.o.t.S.M.S., D.M.

(Dungeon) Master In Chief of Crawl! fanzine. - http://www.crawlfanzine.com/

"[...] there is no doubt that Dungeons and Dragons and its imitators are right out of the pit of hell." - William Schnoebelen, Straight talk on Dungeons & Dragons


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PostPosted: Mon Aug 18, 2014 5:52 am 
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Cold-Blooded Diabolist

Joined: Mon Feb 09, 2009 9:14 am
Posts: 471
Location: Cube Farm of Alien Geometry
reverenddak wrote:
Sorry, it's true. I've been busy, as I have been editing the DCC RPG modules for a while and GG keeps cranking them out. It was especially heavy this year because of Chained Coffin and Purple Planet, and all the other adventures that came out this year. But I'm not sick of making zines, and probably won't be anytime soon.

Submissions! Also don't be discouraged if I don't get back to you after you make one, because I collect them all and hope to have enough that fits a theme, and go from there. And if you have a project that you need help with, please don't hesitate to ask for assistance, tips, trick, etc. I don't mind helping others get their stuff published, whether it's a zine or a full on book.


Should we be discouraged at a lack on a response to email?


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PostPosted: Sun Mar 29, 2015 8:03 pm 
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Wild-Eyed Zealot

Joined: Thu Jan 06, 2011 3:10 pm
Posts: 66
Is there any idea as to when or if #11 will be available?


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PostPosted: Thu Apr 02, 2015 3:21 pm 
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cthulhudarren wrote:
reverenddak wrote:
Sorry, it's true. I've been busy, as I have been editing the DCC RPG modules for a while and GG keeps cranking them out. It was especially heavy this year because of Chained Coffin and Purple Planet, and all the other adventures that came out this year. But I'm not sick of making zines, and probably won't be anytime soon.

Submissions! Also don't be discouraged if I don't get back to you after you make one, because I collect them all and hope to have enough that fits a theme, and go from there. And if you have a project that you need help with, please don't hesitate to ask for assistance, tips, trick, etc. I don't mind helping others get their stuff published, whether it's a zine or a full on book.


Should we be discouraged at a lack on a response to email?


No, and don't hesitate to follow up either. Things get lost, and I get swamped, and I'm getting old and forgetful.

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Reverend Dakota Jesus Ultimak, S.S.M.o.t.S.M.S., D.M.

(Dungeon) Master In Chief of Crawl! fanzine. - http://www.crawlfanzine.com/

"[...] there is no doubt that Dungeons and Dragons and its imitators are right out of the pit of hell." - William Schnoebelen, Straight talk on Dungeons & Dragons


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PostPosted: Thu Apr 02, 2015 3:25 pm 
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jeff wrote:
Is there any idea as to when or if #11 will be available?


It's on deck. About 75-90% written. It will come out, and that's a promise. And the follow-up issue should come out soon after it. Life has me swamped, and it's been hectic, but I'm sure no one is interested in hearing the excuses. I am doing my best, and today was spent catching up on a lot of things DCC related.

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Reverend Dakota Jesus Ultimak, S.S.M.o.t.S.M.S., D.M.

(Dungeon) Master In Chief of Crawl! fanzine. - http://www.crawlfanzine.com/

"[...] there is no doubt that Dungeons and Dragons and its imitators are right out of the pit of hell." - William Schnoebelen, Straight talk on Dungeons & Dragons


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PostPosted: Fri Apr 03, 2015 5:36 am 
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Cold-Hearted Immortal
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FLGS: Fair Game
reverenddak wrote:
I'm sure no one is interested in hearing the excuses. I am doing my best...
I can't speak for everyone here, but I think that it's admirable that you've been able to put out as many issues as you have. And on a somewhat regular schedule. I'm not sure if folks think about how hard it is to put out a newsletter or fanzine, and it gets harder with each additional issue because a lot of your initial ideas get used up.

Thumbs up to what you've done so far! 8)

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"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
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PostPosted: Fri Apr 03, 2015 10:56 am 
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Second that! I will wait patiently...the quality is worth the wait!


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PostPosted: Sat Apr 04, 2015 1:37 pm 
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Wild-Eyed Zealot

Joined: Thu Jan 06, 2011 3:10 pm
Posts: 66
reverenddak wrote:
jeff wrote:
Is there any idea as to when or if #11 will be available?


It's on deck. About 75-90% written. It will come out, and that's a promise. And the follow-up issue should come out soon after it. Life has me swamped, and it's been hectic, but I'm sure no one is interested in hearing the excuses. I am doing my best, and today was spent catching up on a lot of things DCC related.


I was just curious. Personally, I'd rather you took your time and did it right. :D


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PostPosted: Sun Apr 05, 2015 1:18 am 
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Joined: Tue Nov 27, 2012 5:23 am
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i just have to say that crawl! was very useful to me at the initial stage of my involvment with dcc and that it has provided a nice support for the already impressive core book and modules. it encouraged us to experiment and to use stuff from other 3pp.


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PostPosted: Sun Apr 05, 2015 7:45 pm 
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Joined: Fri Mar 16, 2012 9:41 am
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Crawl is fantastic, and I look forward to each issue.

Garett Oliver, who was the brains behind DAMN, is currently hauling cargo to make ends meet, and doesn't have a lot of free time. I'll ping him and see if he has any plans for a #2 any time soon.

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PostPosted: Sun Apr 05, 2015 9:55 pm 
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Deft-Handed Cutpurse

Joined: Thu Apr 09, 2009 5:14 pm
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Crawl! is Amazing and remains one of the ways to tell there is no true justice in the world, otherwise the profits from it would fund the creators small island and it's live action Dungeon Crawl Classics Isle of Doom player funnel.

At last your players will travel to the isle of Doom player Funnel! Now with fresh pine box's coffin while supplies last!


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