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Tomb of curses is live

Posted: Wed Apr 17, 2013 3:23 pm
by Outsiders68
It is with great pleasure to announce the tomb of curses is live on drivethrurpg

http://rpg.drivethrustuff.com/product/1 ... -of-Curses

I'm sure I speak for the whole team when I say we look forward to your thoughts and feedback on this one.

Kind regards

Sean

Re: Tomb of curses is live

Posted: Wed Apr 17, 2013 3:51 pm
by Blood Axe
How is the Patrons book & rewards coming along?

Re: Tomb of curses is live

Posted: Wed Apr 17, 2013 5:45 pm
by Disemvowel
Blood Axe wrote:How is the Patrons book & rewards coming along?
The Patron book is out now.

Re: Tomb of curses is live

Posted: Wed Apr 17, 2013 5:56 pm
by Blood Axe
Yeah, but I am a Kickstarter backer, thats what I meant by "rewards". Im talking about a print copy. I should have been clearer.

Re: Tomb of curses is live

Posted: Wed Apr 17, 2013 11:12 pm
by Outsiders68
Hi there blood axe physical rewards will be dispatched once the final component is finished the Mulmo module.

That is close to a finished state and is looking very good indeed.

I'm convinced you will be very pleased with the overall product once it dispatches.

Kind regards

Sean

Re: Tomb of curses is live

Posted: Thu Apr 18, 2013 5:58 am
by Raven_Crowking
Actually, "Mulmo" not "Malmo". Currently waiting on final art, layout, and approval.....and it is a monster of a module, with 60 encounter areas (not all of which have an encounter), some extra patron stuff, and hopefully a lot of fun for both judge and players. For what its worth, the playtests I ran have gone very well.

Re: Tomb of curses is live

Posted: Sat Apr 20, 2013 4:59 pm
by hussar1m
Can we get a ship date for the Patrons book?

Re: Tomb of curses is live

Posted: Sun Apr 21, 2013 4:55 am
by BattleBrotherBob
I agree, some sort of update would be apprecieated.

Re: Tomb of curses is live

Posted: Sun Apr 21, 2013 5:54 am
by Raven_Crowking
As one of the monkeys involved, I sent a ping to the organ grinder. :D

As far as I know, Revelation of Mulmo is the last product for the shipment, and requires only (1) final artwork, (2) formatting (which I will be doing, and estimate at 1d3 days following receipt of final artwork), (3) checking for errors, and (4) approval from Goodman Games. That last item can take a little while, but IME and IMHO, Joseph Goodman has been very prompt in reviewing materials.

Right now, we have more than 50% of the artwork, which is all excellent (IMHO) and is being produced at a rate where I expect to be doing that formatting around May 1st.

Time to print, package, and ship is, of course, out of my hands. Like I said, I've pinged the organ grinder.

RC

Re: Tomb of curses is live

Posted: Sun Apr 21, 2013 6:29 am
by Outsiders68
Once I have the PDFs i can produce the physical physical product my plan is to roll these out.
Some are easier than others but I plan to start with those who contributed the most and work through the list in waves.
If as Daniel says everything is done by may 1st then everybody should have there pledges by the end of July.

Kind regards

Sean

Re: Tomb of curses is live

Posted: Sun Apr 21, 2013 6:45 am
by Raven_Crowking
Once more, my invoke organ grinder spell proves useful...... :lol: