I really think the Thieves Luck die is a lot more "fun" than the Halflings static +2 instead of +1, so may i ask why the Halfling doesn't also get to roll a die for each luck point sacrificed instead of a fixed amount?
Also, i really think there needs to be a more organic and, yes i'll say it again, "fun" way of handling 2 or more Halflings in a party than just saying "only 1 luck charm! Yada yada yada!"
Cheers.
Edit- I just have this cool vision of a Halfling sharing his luck and then everyone at the table waiting on baited breath for the result of 4d3 to see if it raises his allies roll enough to succeed!
Thieves & Halflings, Some Thoughts.
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