Aplus wrote:Also, Marv, how can there be a "dump stat" when you roll 3d6 in order? Perhaps my understanding of the term is off?
My concept of "dump stat" is a stat which serves no real purpose in the game so players can dump bad rolls into it. True, the DCC rpg requires rolls in order so you can't intentionally dump into a particular stat, but even in-order rolls might be dump stats. In DCC this comes about because you start with multiple characters, so some numbers may randomly fall into better slots than others.
Consider two 0-level characters who were rolled with stats like these:
#1: 10, 10, 10, 10, 8, 15.
#2: 10, 10, 10, 10, 15, 8.
The first guy has a 15 luck with an 8 Intelligence, while the second has an 8 luck with a 15 intelligence. If one character has a significant advantage over the other, there is a "dump stat" effect going on.
A well-designed game will have advantages to all of the attributes, and things that each of the attributes can contribute to the character. If luck is really cool and intelligence stinks, it's important to come up with ways that intelligence can impact the game more. Otherwise you fall into the "high INT is a wizard because otherwise it's wasted" trap. If a character has a high INT, for example, there ought to be some reason why it's not dumb to play another class. Can't you have a smart fighter? Not likely unless INT does something.
Going back to my example two characters. If you look at them and intentionally throw #2 into the front of the party just so maybe #1 can survive, then INT is a dump stat.
Just my two cents.
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015;
OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
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