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 Post subject: Confusion on modules
PostPosted: Mon Oct 28, 2013 2:49 pm 
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Gongfarmer

Joined: Mon Oct 28, 2013 2:44 pm
Posts: 1
Hey,

I picked up the DCC big book the other day and I'm intreagued enough to check out some adventures. Yet looking around I'm greatly conufused. Most of them claim to be 3.5 ogl mods. DCC is not 3.5 at all. What am I missing?


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 Post subject: Re: Confusion on modules
PostPosted: Mon Oct 28, 2013 6:27 pm 
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Cold-Hearted Immortal
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Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3362
Location: Left Coast, USA
FLGS: Bizarro World
The newer modules are for the DCC RPG -- #66.5 and forward.

Anything before that is either for 4th Edition D&D, 3.5 or 3.0 D&D. The line started as modules for D&D and recently spawned its own unique game, more or less.

These are the modules you are looking for.... *attempts Jedi mind trick* http://www.goodman-games.com/5070preview.html

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Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.

Link: Here Be DCC 100+ Monsters


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