DCC #46, The Temple’s Tribute—My C&C game.

Discussion of DCC modules published under 1E and C&C rules by Goodman Games, as well as conversions to other systems by fans.

Moderators: DJ LaBoss, finarvyn, Harley Stroh

User avatar
Nightwing
Far-Sighted Wanderer
Posts: 43
Joined: Tue Apr 10, 2007 7:41 am

Re: DCC #46, The Temple’s Tribute—My C&C game.

Post by Nightwing » Tue Nov 16, 2010 7:34 am

I thought my marbles worked?


Image
Win if you can, lose if you have to but always cheat.

-Jesse "the body" Ventura

All warfare is based on deception

User avatar
JediOre
Cold-Hearted Immortal
Posts: 1127
Joined: Mon Apr 05, 2004 4:30 pm
Location: In a galaxy far, far, away (Missouri)

Re: DCC #46, The Temple’s Tribute—My C&C game.

Post by JediOre » Thu Nov 18, 2010 11:35 am

Perhaps you are right Nightwing. Maybe the evil underpriest slipped and fell on the marbles. That would explain why I don't recall rolling initiative as he went down under an arrow and two magic missiles.

User avatar
JediOre
Cold-Hearted Immortal
Posts: 1127
Joined: Mon Apr 05, 2004 4:30 pm
Location: In a galaxy far, far, away (Missouri)

Re: DCC #46, The Temple’s Tribute—My C&C game.

Post by JediOre » Mon Nov 29, 2010 4:00 am

With this adventure wrapped up, it's time to link this thread to the party's next adventure. The lead they got was from the belt pouch of the skeleton that was in the service of the now dead necromancer, named Armuum. Inside the pouch was an old note which read as follows:

"Please return my body to my family in Blessings-Be. It is only through the mercy of the great and powerful Armuum that this note was penned. Signed Igor Zenof."

All the players agreed that the world was a better place without Armuum and they had their PCs carry the skeleton back to the ship waiting for them. Upon returning to Majoor/Punjar, they made their way towards Blessings-Be.

Here is the link:

http://www.goodman-games.com/forums/vie ... =20&t=7114

User avatar
finarvyn
Cold-Hearted Immortal
Posts: 2491
Joined: Fri Jun 26, 2009 3:42 am
FLGS: Fair Game
Location: Chicago suburbs
Contact:

Re: DCC #46, The Temple’s Tribute—My C&C game.

Post by finarvyn » Mon Nov 29, 2010 11:38 am

This does sound like a great adventure. I haven't played #46 but am going to have to give it a shot. 8)
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975

"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson

User avatar
JediOre
Cold-Hearted Immortal
Posts: 1127
Joined: Mon Apr 05, 2004 4:30 pm
Location: In a galaxy far, far, away (Missouri)

Re: DCC #46, The Temple’s Tribute—My C&C game.

Post by JediOre » Mon Nov 29, 2010 12:42 pm

finarvyn wrote:This does sound like a great adventure. I haven't played #46 but am going to have to give it a shot. 8)
Whoo-hoo! I'm glad you think so. As you can tell, we had a good time. And the best part is DCC 46 is a grouping of several small adventures with the theme of treasure maps. The one we played through was only the first adventure of the compilation.

Post Reply

Return to “DCC Modules - Alternate Systems (1E, C&C, etc.)”