Origins of D&D ideas: monsters, classes, spells, etc.

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Origins of D&D ideas: monsters, classes, spells, etc.

Post by goodmangames »

I'm reading Merritt's "Creep, Shadow, Creep" from Appendix N right now. It's a good book in its own right but also interesting from a "D&D history" perspective because it seems to be the origin of the D&D shadow rules. I thought it might be interesting to start a thread about other literary/cultural sources that seem to be the origin of Gygax and Arneson's original ideas.

Here's a post from Tavis's blog on the displacer beast and rust monster, which seems to have originated in some very non-D&D places:

http://muleabides.wordpress.com/2011/01 ... t-monster/

I also recently watched the 1963 film "The Raven" (see http://www.imdb.com/title/tt0057449/ ) which is a hokey sorcerer film that is very clearly the origin of several D&D spells. I've heard it said that Gygax was a fan of this movie, and you can see its application to D&D once you watch it. Early in the film you can see a magic missile in action -- the first time I've ever seen what is obviously a DYD-style magic missile happening in a non-D&D media source. Near the end of the movie, there's a great wizard's duel with some very D&D-ish spells, including several more magic missiles and a fireball, as well as more traditional wizard magic like levitation and turning scarves into snakes. It's a decent movie in its own right but also worth checking out if you're into D&D history, especially considering how D&D-ish the characters are, more than a decade before D&D was published.
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by fireinthedust »

REH seems to have invented Nagas, in "The God in the Bowl". I do like that story.

Would the ghost army in LotR count for this? Or the Barrow Wights? Or, heck, Beorn as a were-bear? For certain Hobbits, and the term Elves, Dwarves, I think.

HPL invented... mythos guys... although certainly his was the inspiration for Mind Flayers, I'm guessing. Azathoth, the one where the narrator goes below to hear blaring horns and strange hooded figures, I vaguely recall wondering whether that's where they got the idea for for mind flayers from.


Did George Romero invent the concept of the Walking Dead, in its current form, or was that already in place? The term Zombie doesn't really apply to animated corpses in the same way, originally. It's a misnomer, with voodoo having more of a place for it (something about controlling someone as if they're dead, but not actually a corpse?).
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by mshensley »

fireinthedust wrote:Would the ghost army in LotR count for this? Or the Barrow Wights? Or, heck, Beorn as a were-bear? For certain Hobbits, and the term Elves, Dwarves, I think.
Tolkien was a huge influence on D&D. Also from LotR- ents, wraiths, balrogs, orcs, goblins, half-orcs, half-elves, magic swords that glow, riddles, rangers, and probably the reason why adventure parties exist at all.
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by Geoffrey »

fireinthedust wrote:HPL invented... mythos guys... although certainly his was the inspiration for Mind Flayers...
Close. The thing that inspired Gary to create mind flayers (which first appeared in The Strategic Review #1, Spring 1975) was the cover of Brian Lumley's novel, The Burrowers Beneath, which is a Cthulhu Mythos book. :)
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by fireinthedust »

Geoffrey wrote:
fireinthedust wrote:HPL invented... mythos guys... although certainly his was the inspiration for Mind Flayers...
Close. The thing that inspired Gary to create mind flayers (which first appeared in The Strategic Review #1, Spring 1975) was the cover of Brian Lumley's novel, The Burrowers Beneath, which is a Cthulhu Mythos book. :)
Ah, that makes sense! I wonder if there's a cover image on the internet...

So Gary invented them, which is why WOTC didn't put them on the OGL: they're specifically D&D material, like the Beholder.

Although, didn't Gary also describe the Drow in their current form? I'm under the impression that "dark elves" in Norse myth was more geared towards dwarves (like in Wagners Ring cycle, the Nibelungs). As opposed to spider-worshipping hair band assassins.
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by Hamel™ »

Well, I'll try to gather some of REH's creatures.

First of all, we have a lot of man-apes.

In Queen of the Black Coast, the monster called Winged One transformed black men into hyenas/werehyenas: possibly source for Gnolls.

Thog from The Slithering Shadow is the possible source for D&D's Slaadi or Warhammer's Slann.

Black Ones from The Pool of the Black One are maybe the possible source for Nightshades.

Yag Kosha from The Tower of the Elephant reminds a little a Loxo (1991 FR's creature).

Black Circle's Lords from The People of the Black Circle, along with Cthulhu, could have inspired Illithids.
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by Ravenheart87 »

Hamel™ wrote: In Queen of the Black Coast, the monster called Winged One transformed black men into hyenas/werehyenas: possibly source for Gnolls.

Thog from The Slithering Shadow is the possible source for D&D's Slaadi or Warhammer's Slann.
Gnolls are from Lord Dunsany, although he called them gnoles. They are also called gnoles in HackMaster Basic. The hyena looks? Well, maybe that's from werehyenas, I don't know...

Warhammer's Slann won't exist without Erik von Dänikens book, Chariot of the Gods. One of the funny guys at Games Workshop made a joke calling it Chariot of the Frogs - which gave birth to the idea of the Slann/Old Ones of Warhammer. The slaadi also came from the UK, they first appeared in the Fiend Folio (or White Dwarf)...
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by GnomeBoy »

fireinthedust wrote: ...spider-worshipping hair band assassins.
My new favorite description of the Drow. :mrgreen:
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by Geoffrey »

fireinthedust wrote:
Geoffrey wrote:
fireinthedust wrote:HPL invented... mythos guys... although certainly his was the inspiration for Mind Flayers...
Close. The thing that inspired Gary to create mind flayers (which first appeared in The Strategic Review #1, Spring 1975) was the cover of Brian Lumley's novel, The Burrowers Beneath, which is a Cthulhu Mythos book. :)
Ah, that makes sense! I wonder if there's a cover image on the internet...
I think this 1974 cover is the one that inspired Gary:

Image
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by Black Dougal »

goodmangames wrote: I also recently watched the 1963 film "The Raven" (see http://www.imdb.com/title/tt0057449/ ) which is a hokey sorcerer film that is very clearly the origin of several D&D spells. I've heard it said that Gygax was a fan of this movie, and you can see its application to D&D once you watch it. Early in the film you can see a magic missile in action -- the first time I've ever seen what is obviously a DYD-style magic missile happening in a non-D&D media source. Near the end of the movie, there's a great wizard's duel with some very D&D-ish spells, including several more magic missiles and a fireball, as well as more traditional wizard magic like levitation and turning scarves into snakes. It's a decent movie in its own right but also worth checking out if you're into D&D history, especially considering how D&D-ish the characters are, more than a decade before D&D was published.
Watching this now thanks to magic of Netflix streaming. You are definitely right about it being hokey.
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by geordie racer »

I found this:

Literary Sources of D&D: Compiled by Aardy R. DeVarque (!)

Magic System & Spells

Memorization system for spells The Dying Earth series, by Jack Vance, especially his story "Mazarian the Magician."
Spells named partly for their creators, partly for their function, and partly out of whimsy Dying Earth series, by Jack Vance.
Alter Self Seemingly extrapolated from an unnamed spell used by the wizard Martinus in Three Hearts and Three Lions by Poul Anderson.
Fog Cloud One source is Three Hearts and Three Lions by Poul Anderson, though it is not specifically named there.
Geas Though the term goes back to Celtic folklore, the D&D geas is primarily taken from the spell of the same name in Three Hearts and Three Lions by Poul Anderson. (It is also present to greater effect in Anderson's Operation: Chaos.)
Hypnotic Pattern Extrapolated from "Felojun's Second Hypnotic Spell" in the story "Mazarian the Magician" in The Dying Earth by Jack Vance.
Imprisonment Taken from "The Spell of Forlorn Encystment" in Eyes of the Overworld by Jack Vance.
Invisible Servant Taken from Three Hearts and Three Lions by Poul Anderson, though the novel only mentions a wizard's invisible servant, not a spell that creates such a servant.
Magic Mouth Taken from Three Hearts and Three Lions by Poul Anderson, though the spell is not specifically named there.
Prismatic Spray Taken from "The Excellent Prismatic Spray" spell in the story "Mazarian the Magician" in The Dying Earth by Jack Vance.

Magic Items

Arrow of Slaying (Dragon) Heavily glorified version of Bard's arrow from The Hobbit, by J.R.R. Tolkien. However, in the novel it was Bard's skill and the chink in Smaug's armor that caused the arrow to do the damage it did; in D&D, this became an inherent ability of the arrow.
Boots of Striding and Springing "Live Boots" from the story "Mazarian the Magician" in The Dying Earth by Jack Vance; also "seven-league boots" from European folklore.
Carpet of Flying Derived from the magic carpets often used in the Arabian Nights stories, especially the story of Prince Ahmed, which is itself derived in part from the tale in the Koran of King Solomon's magic carpet.
Dancing and intelligent weapons
"In India...the sword can serve as the embodiment of a deity. In fairy-tales there are self-moving and other miraculous swords." -- Fabulous Beasts and Demons, by Heinz Mode.
Efreeti Bottle Taken directly from the Arabian Nights tales, particularly the story of Aladdin. (See Genie)
Ioun stones
Dying Earth series, by Jack Vance
Phylacteries In modern times, the word solely refers to tiny boxes with written prayers inside that orthodox Jews tie around their foreheads or upper arms. There was a more general meaning, now archaic, that was a synonym for "amulet." This latter meaning is what is used in D&D.
Ring of Invisibility Gollum's ring from The Hobbit by J.R.R. Tolkien.
Ring of Protection Such a ring appears in "The Legend of Cambel and Triamond" in Edmund Spenser's The Faerie Queene.
Edit: Robe of Eyes from The Dying Earth: Chun the Unavoidable had one.
Sword, +1 (through +5) Magic swords abound in fantastic and folkloric literature. The Arthurian legend has Excalibur, Poul Anderson's Three Hearts and Three Lions has Cortana, J.R.R. Tolkien's The Hobbit has Orcrist and Glamdring, The Lord of the Rings has Narsil (among others), Gardner Fox's Kothar books have Frostfire, and the list goes on from there. The ability of most magic swords to shed light when drawn is taken from the magic swords and dagger in J.R.R. Tolkien's The Hobbit.
Sword, +1, +3 vs. [some type of creature]
The original template for this sort of sword may have been an attempt to emulate and extrapolate from the magic swords of J.R.R. Tolkien's The Hobbit, which were created for the purpose of killing orcs.
Sword, Cursed One example of a cursed sword is Frostfire, from Gardner Fox's Kothar series. Frostfire functions as a magic sword, but curses its owner to never be able to own any other wealth--any time Kothar finds a treasure or is given a reward, he quickly finds that it has been stolen, or that he has spent all of it, and so forth.
Sword, Flame Tongue Similar in concept to the Dagger of Burning from Poul Anderson's Three Hearts and Three Lions, but this is merely an indirect influence at best.
Sword, Holy Avenger Probably an extrapolation from the sword named "Cortana" in Poul Anderson's Three Hearts and Three Lions, at least in part.
Sword, Vorpal
The sword in the poem "Jabberwocky" by Lewis Carroll.

Monsters

Al-mi'raj "Monster in Islamic poetry, a yellow hare with a single black horn on its head." -- Fabulous Beasts and Demons, by Heinz Mode.
Ant-Lion Based on a real insect, though one which is not quite that large. ("Monster-figure in bestiaries, because of a linguistic misunderstanding pictured as a lion with the hind-quarters of a gigantic ant. Described in detail in the Physiologus." -- Fabulous Beasts and Demons, by Heinz Mode.)
Banshee See Groaning Spirit
Barghest Loosely derived from the folklore of northern England. The folkloric version was a ghostly dog, though.
Basilisk Medieval alchemical folklore. "King of serpents, gigantic monster with the body of a cock, iron claws and beak, and a triple snake's tail. Its stare, like that of the Medusa head, is fatal. Killed by holding a mirror up to it." -- Fabulous Beasts and Demons, by Heinz Mode. The name is sometimes used in folklore as a synonym for cockatrice. Also is mentioned, though not thoroughly described, in Poul Anderson's Three Hearts and Three Lions.
Brownie Scottish superstition. Brownies supposedly would do little jobs at night for the family on whose farm or in whose house they reside. The name comes from being dark or "brown" sprites, as opposed to fairies, who were light or "fair" sprites. The term was popularized in the U.S. in the 19th century via Palmer Cox's Brownie Books series.
Bulette The phyiscal description was taken from a cheap plastic toy, probably from Japan, from a set of plastic "dinosaurs" Gygax used for miniatures; the name and behavior were invented by Gygax.
Catoblepas "Ethiopian bull-monster feeding on poisonous herbs. Its breath killed all adversaries. Mentioned by Pliny." -- Fabulous Beasts and Demons, by Heinz Mode.
Centaurs Greek mythology, in which the half-man, half-horse creatures were well-regarded as archers and Chiron the centaur was a renowned scholar.
Chimera
Greek mythology. "Ancient Greek monster in Homer, with the head of a lion, the body of a goat, the tail of a serpent. In Hesiod, it has not a triple body, but three heads--of lion, goat, and snake. Begot by Typhon and Echidna and defeated by Bellerophon." -- Fabulous Beasts and Demons, by Heinz Mode.
Cockatrice Medieval alchemical folklore. Created when a snake hatches a rooster's egg, the monster combines features of each creature (wings of a fowl, tail of a dragon, and head of a rooster). According to legend, its gaze is instantly fatal. In folklore, it is sometimes called a basilisk.
Couatl Taken from the mythology of the pre-Columbian tribes of Central America, particularly the tales of the deity Quetzalcouatl.
Cyclops, Cyclopes Greek mythology, most famously in the story of Ulysses in Homer's Odyssey.
Demodand
The name (changed slightly from "Deodand" to "Demodand" to add a tie to the word "demon") and evil nature are taken from the Dying Earth series by Jack Vance, but everything else about them was created by TSR's writers.
Demon, Demogorgon An evil deity, the mention of whose very name supposedly brought down disaster. Tales of Demogorgon go back to the 4th century, and he is also named in John Milton's Paradise Lost, Lodovico Ariosto's Orlando Furioso, Edmund Spenser's Faerie Queene, and Percy Bysshe Shelley's Prometheus Unbound, though the actual description used in D&D is apparently Gygax's creation.
Demon, Succubus (also Incubus) Medieval Christian folklore.
Demon, Type V (Marilith) Derived from Indian (Hindi) mythology.
Demon, Type VI (Balor) Originally named Balrog, it was taken from Lord of the Rings by J.R.R. Tolkien. It was renamed "Type VI Demon" (with one example being named "Balor") after the Tolkien estate asked TSR to stop infringing Tolkien's copyrights. In 2nd edition, "Balor" went from being the name of one of these creatures to the name for the type of demon. (The illustration in the 1st edition Monster Manual is also vaguely similar to the demon in the "Night on Bald Mountain" segment of Disney's Fantasia.)
Devil, Asmodeus An evil spirit or demon in the Apocryphal book of Tobit, the "king of devils" in the Talmud and Hebrew mythology, and an evil spirit or rebel angel in John Milton's Paradise Lost.
Devil, Baalzebul Derived from the Hebrew "Baalzebub," meaning "lord of flies," which is in turn derived from the Canaanite deity Baal. In the Bible, Jesus is accused of using the power of Beelzebub, the Prince of Devils, to drive out devils (Matthew 12:24). In John Milton's Paradise Lost, Beelzebub is one of the chief lords of Hell, next to Satan. In Dante Alighieri's Inferno, Canto XXXIV, Beelzebub is another name for Lucifer.
Devil, Dispater In Dante Alighieri's Inferno, Canto XXXIV, Dis is another name for Lucifer. "Pater" is Latin for "father," so it is not much of a stretch from there to call the ruler of the city of Dis the "father of Dis" and thereby avoid the possible confusion from calling both the city and the character just "Dis."
Devil, Erinyes Taken from Greek mythology, where they are also known as the Furies. They are particularly featured in Aeschylus' play Euripides. In some tales, there are only three of them: Tisiphone, Alecto, and Megaera. The picture in the Monster Manual seems to be based on the harpies in the movie Jason and the Argonauts, as animated by Ray Harryhausen.
Devil, Geryon Originally a monster from the Greek myth of the twelve labors of Herakles (Hercules); he had three heads and three bodies, and his oxen ate human flesh. However, the D&D version is taken directly from Dante Alighieri's Inferno, Cantos XVI-XVII.
Devil, Horned (Malebranche) Inferno, by Dante Alighieri, Cantos XXI-XXII.
Devil, Mammon
Mentioned in the Bible, as well as in "The Legend of Sir Guyon" from Edmund Spenser's The Faerie Queene.
Doppelganger Loosely derived from German philosophical folklore, in which an apparition representing another side (often evil) of a character's personality appears, and is often an omen the character's imminent death. This, in turn, is derived from the unexplained phenomena of people who claim to have met an exact duplicate of themselves while traveling, who vanishes soon after the meeting; the claimant himself is sometimes said to have died mysteriously soon after the meeting. (The word is from the German doppelgänger, literally meaning "double-walker.")
Dragon Worldwide folklore. Most of the D&D dragons are derived in large part from European folklore (for example, the dragon fought by Siegfried guarded a horde of treasure), though folkloric dragons almost exclusively breathed fire. Gold dragons and the Oriental dragons (river, sea, cloud, mist, celestial dragons, et al.) are all from Chinese mythology. Tiamat is from Babylonian mythology, though her D&D form is much different from her original appearance. Tiamat was the evil mother of all dragons in Babylonian mythology, which is partly why TSR's writers made her a "prismatic" conglomeration of all of the evil chromatic dragons they created. The character of Smaug from The Hobbit, by J.R.R. Tolkien, is an obvious more recent influence.
Drow Teutonic folklore included both light elves (good) and dark elves (evil). The word "drow" is of Scottish origin, an alternative form of "trow", which is a cognate for "troll". Trow/drow was used to refer to a wide variety of evil sprites. Except for the basic concept of "dark elves", everything else about drow was apparently invented by TSR's writers.
Dryad Tree nymphs in Greek mythology, such as Eurydice from the myth of Orpheus. Also called hamadryads.
Duergar The word is [Norse?], roughly a synonym for dwarf. Paracelsus (1493-1541) wrote of gnomes as "earth elementals", and described them as little old men who could shift to the size of giants and were malicious, greedy, and miserable creatures. This would appear to be the origin of D&D duergar.
Dwarf D&D dwarves are an amalgamation of many sources, including Germanic folklore, Three Hearts and Three Lions by Poul Anderson, and J.R.R. Tolkien's The Hobbit & Lord of the Rings. The primary sources, especially for D&D dwarven society and lifespans, are The Hobbit and Lord of the Rings; Three Hearts and Three Lions is also an important source, but not as much so as Tolkien's works. (Also, the terms "dwarves" and "dwarven" were coined by Tolkien. The original forms are dwarfs and dwarfish, as evidenced by Disney's movie Snow White and the Seven Dwarfs.) The Germanic story The Ring of the Nibelungen and the "Rumpelstiltskin" fairy tale retold by the Brothers Grimm are probably close ancestors of D&D dwarves; Germanic lore depicts dwarves as living in caves, guarding mineral wealth, and being very skillful in making things from stone and minerals. French folklore (and from that, Three Hearts and Three Lions) depict dwarves as forest-dwellers, similar to D&D's hill dwarves. The dwarven ability to detect the slope of an underground passage is specifically mentioned in Three Hearts and Three Lions, which is most likely the immediate source for inclusion of that ability in D&D.
Eagle, Giant
While giant versions of normal animals are a staple of science fiction and fantasy, and are often found in folklore, the D&D version of the giant eagle is lifted directly from The Hobbit, by J.R.R. Tolkien.
Elf D&D elves are an amalgamation of many sources, including folklore, J.R.R. Tolkien's The Hobbit & Lord of the Rings, Poul Anderson's Three Hearts and Three Lions, the fantasy stories of Lord Dunsany, and other fantasy novels. D&D elven society and lifespans are largely based on Lord of the Rings and, to a lesser extent, Three Hearts and Three Lions. Elves are part of the forces of Chaos in Three Hearts and Three Lions, which is partly why they are of "chaotic" alignment in D&D.
Gargoyle French folklore. Cathedral-builders carved grotesque faces around downspouts used to route rain run-off away from the sides of the building, partially to ward off evil spirits, partially to find a decorative use for what would otherwise be a plain block of stone, partially to have fun with their work; the English "gargoyle" is derived from the French "gargouille", which is thought to derive from the gargling sound water makes as it pours through these downspouts. Over time, things which originally were done to scare off evil spirits became thought of as evil themselves, as the groteque faces on these downspouts often inspired fear in the common folk. Architecturally speaking, "gargoyles" are used to funnel rain water away from the sides of a building; "grotesques" are similarly-carved statuary or corner blocks that have nothing to do with the building's drainage system.
Genie Jinn, Efreet (Ifrit), Dao, and Jann all appear as powerful (and usually trickster-like or demonic) creatures in Arabic folklore, sometimes identified with each of the four elements (fire, water, earth, air). The English term "genie" derives from the Latin "genius", which derives from the Arabic "jinni", the plural of "jinn". (The Arabic jinn is, in turn, derived from a Persian creature usually depicted as a winged man-animal hybrid that was renowned for its wisdom.) The lamp-dwelling, wish-granting genie in D&D is taken directly from the Arabian Nights tales, particularly the story of Aladdin.
Ghast Loosely derived from The Dream Quest of Unknown Kadath by H.P. Lovecraft, though significantly altered from Lovecraft's description to essentially be a stronger version of D&D ghouls. Their stench seems to be based on a liberal interpretation of Lovecraft's description of ghasts as a "scabrous and unwholesome beast" in general and his depiction of a ghast collapsing into "in a noxious heap" when killed.
Ghoul "Ghul. English: ghoul. An Arabian desert monster, blood-sucker and man-eater. It resembles both man and animal." -- Fabulous Beasts and Demons, by Heinz Mode. The D&D ghoul is more immediately derived from The Dream Quest of Unknown Kadath by H.P. Lovecraft, including their ability to turn a human into a ghoul, their taste for corpses, and their tendency to live in or near graveyards.
Giant, Cloud The most obvious origin of a giant living in a castle in the clouds is the folktale of Jack and the Beanstalk. However, the usual depiction of the giant in that story is more closely resembled by hill giants rather than cloud giants.
Giant, Firbolg In Gaelic folklore, the Fir Bolg were the third race to invade and inhabit Ireland. They were defeated by the fourth race, the Tuatha Dé Danann (the Irish fairies/deities). Other than the name, the D&D description bears little resemblance to the folkloric original.
Giant, Fire Taken from Norse mythology, especially stories related to Surtyr, the evil ruler of the firey land of Muspelheim.
Giant, Frost Taken from Norse mythology.
Giant, Stone Most likely an extrapolation from the stone giants mentioned in passing in J.R.R. Tolkien's The Hobbit, as well as the mountain giants of Norse mythology.
Gnoll The name is derived from the "gnoles" in the short story How Nuth Would Have Practised His Art Upon the Gnoles by Lord Dunsany, and may also have been reinforced by The Man Who Sold Rope to the Gnoles (1951) by Idris Seabright--a psuedonym for Margaret St. Clair, who appears on the DMG's list of authors whose work generated the most direct inspiration for D&D. The actual description is different from that in either story, though. (The spelling change supposedly came about to support a creature design that was a cross between a gnome and a troll, though if such a design ever existed, it was obviously dropped.) The concept of a hyena-man can be found in the folklore of Mali, but there is no evidence that this influenced the D&D description.
Gnome European folklore. According to Webster's dictionary, "One of a fabled race of dwarflike creatures who live underground and guard treasure hoards." Teutonic mythology includes earth spirits closely resembling dwarfs--small, stocky, & generally grotesque. They dwell in the earth and can merge at will with trees or the earth. They occupy their time in quarries & mines deep in the earth, where they are thought to be guardians of fabulous treasures. Paracelsus (1493-1541) wrote of the four elements and the four types of elementals: fire = salamander, water = nereid, air = sylph, earth = gnome. Gnomes looked like little old men.
Goblin Very loosely based on The Hobbit, by J.R.R. Tolkien, and possibly more so on the goblins from Poul Anderson's Three Hearts and Three Lions, who are described there as a "lesser race" who are part of the forces of Chaos and sometimes function as servants to the leaders of Chaos. ("Goblin" has the same Germanic root as the word "kobold". Both are terms for evil sprites--goblins are from English & French folklore, kobolds are from German. In English folklore, it is a general term for any malevolent misshapen or grotesque creature that lives in dark places. In some places miners attributed any strange sounds heard in mines to goblins.)
Golem, Clay Animated man-shaped statue from Medieval Jewish folklore. Golems were made of clay, and one was supposedly created to protect the Jewish quarter of Prague in the late middle ages, around 1500-1600. The name of God was written either on a piece of paper placed in its mouth, or on its forehead, which gave it life. It eventually went on a rampage until its creator managed to remove the slip of paper from its mouth or erase the letters from its forehead, which turned it back into a clay statue. As the story goes, the golem is still hidden somewhere in the city, ready to be re-animated to protect the local Jews from their persecutors.
Golem, Flesh Taken directly from the creature in Frankenstein, or the Modern Prometheus, by Mary Shelley, and the Frankenstein movies starring Boris Karloff. The chance for a flesh golem to go berzerk is taken from the movie. The lightning bolt that brings the monster to life in the movie is the probable origin of electrical attacks having healing effects on flesh golems; the effect of cold is probably loosely derived from the parts of the novel that are set in the Arctic.
Golem, Iron Possibly partially derived from the animate statue Talos, in the Greek myth of Jason and the Argonauts, as well as the Ray Harryhausen movie version of that story, though Talos was actually made of bronze.
Gorgon Edward Topsell in his 1607 History of 4-footed Beasts, included a bit translated from Conrad Gesner's 1551 Historiae animalium that was a description of a Gorgon as a [four-legged] animal with dragon's scales, pig's teeth, a poisonous mane, human hands, and lethal breath, that was a native of Africa and supposedly was bred in Libya. This description is possibly based on misunderstandings of Greek descriptions of Medusa's sisters.
Griffin (a.k.a. Gryphon, Griffon) Medieval European folklore based on ancient southeast European folklore, most often depicted with the body and rear legs of a lion, and the head, wings, and front legs of an eagle, and still used as a heraldic device. Composite creatures such as this were apparently a favorite of the authors of medieval bestiaries. More immediately, a "griffin" is mentioned (but not depicted) in Poul Anderson's Three Hearts and Three Lions.
Groaning Spirit (a.k.a. Banshee) Irish folklore.
Half-elf The character of Elrond (and his family) from The Hobbit, Lord of the Rings, and The Silmarillion by J.R.R. Tolkien is the origin for the half-elf, but the D&D version is significantly changed from Tolkien's view. For example, Tolkien's half-elves had to choose whether they would be elves or men, and as a result had lifespans typical for the race of their choice, whereas D&D half-elves are a true amalgamation of elves and men.
Halfling Halflings were originally hobbits, taken from The Hobbit and Lord of the Rings by J.R.R. Tolkien. They were renamed "halflings" when the Tolkien estate asked TSR to stop infringing on Tolkien's copyrights. 3rd edition D&D halflings are an amalgamation of 2nd edition halflings with Dragonlance's kender.
Harpy Taken from Greek mythology, where harpies are predatory birds with women's faces. They are most familiar from the myth of Jason and the Argonauts, though they appear in several Greek myths. There were at least three of them, named Ocypeta ("rapid"), Celena ("blackness"), and Aello ("storm").
Hippocampus Medieval bestiaries. Depicted as the front half of a horse and the rear half of a fish or sea-serpent. The name is a Latinate construction, used because most scholarly books of the period were written in Latin and no common name already existed for such a beast.
Hippogriff (a.k.a. Hippogryph)
"Horse-griffin (horse's body) with eagle's head and wings." -- Fabulous Beasts and Demons, by Heinz Mode. The hippogriff was supposedly the offspring of a griffin and a filly. A hippogriff is featured prominently in Lodovico Ariosto's Orlando Furioso, and another one appears in John Milton's Paradise Regained.
Hobgoblin In English folklore, hobgoblins were ugly, mischevious beings, one of which was Puck, a.k.a. Robin Goodfellow. The word is derived from Rob-Goblin, that is, Robin the goblin. Hobgoblins are also mentioned in passing in J.R.R. Tolkien's The Hobbit. The D&D description is apparently largely invented by TSR's writers, serving as a sort of tougher-than-normal goblin.
Homonculus Medieval alchemical folklore. Literally meaning "little man," homunculi were created through use of various powders, rare earths, potions, etc., and were lesser than man because only God could create Man from scratch; man could only create lesser beings at best. Mandrake root is sometimes given as the primary ingredient, since it usually appears vaguely man-shaped. The best known example is from Part Two of Johann Wolfgang von Goethe's Faust, where Homonculus is the name of a miniature man who lives in a bottle, who was created in an effort to raise mankind above the need for sexual reproduction. He eventually becomes a guide for a time for Faust and Mephistopheles.
Hydra Derived from Greek mythology, specifically the myth of the twelve labors of Hercules. The classical form is the Lernaean hydra, which had nine heads and could only be killed by cutting off all of its heads. However, whenever one was cut off, two more quickly grew in its place. Hercules defeated it by convincing a companion use a torch to immediately cauterize each stump as he cut the heads off, thus preventing new ones from growing. The cryohydra and pyrohydra variants were apparently created by TSR's writers, probably so that their dragon-like breath weapons could keep sword-weilding fighters at a distance and thus increase the difficulty of combatting a hydra.
Ki-rin Chinese mythology, sometimes written "Ch'i-lin" (depending on one's transliteration scheme). "Chinese male-female form of unicorn; symbolic of grandeur, felicity, noble offspring and good administration." -- Fabulous Beasts and Demons, by Heinz Mode.
Kobold Probably an extrapolation from the kobolds of Poul Anderson's Three Hearts and Three Lions, though they are only described there as a "lesser race" that is part of the forces of Chaos. Originally, kobolds were cave-dwelling evil sprites from German folklore. (Note that the mineral cobalt is named for supposedly having the same blue/green color as German kobolds.)
Lammasu "Winged lion, or winged bull with human head, of late Assyrian times. Guardian spirit of the city of Assur." -- Fabulous Beasts and Demons, by Heinz Mode.
Lamia "Greek witch who devours children, also called Mormolicoe. She has cow's feet and cat's claws.... In the Alexander romance, very beautiful women, larger than life, with long hair and horse's feet" -- Fabulous Beasts and Demons, by Heinz Mode. The origin is from the Greek myth of Lamia, Queen of Lybia, who ate children, and whose own later children were cursed with half-human/half-animal bodies. When the authors and artists of medieval bestiaries got their hands on this one, it became a scaled 4-legged beast with claws on the front paws, hooves on the rear, and a woman's head and breasts.
Leucrotta
From Roman folklore, mentioned in Pliny's Natural History. (Also known there as "leucocrotta")
Lich, lych A lychgate is an entrance to a churchyard where a body rests before burial--"lych" means person or dead body (From German "Leiche", meaning "dead body, cadaver, corpse"). The D&D lich is taken from the character of "the lych Afgorkon," from the Kothar series by Gardner Fox. It is also very similar to a character from Taran Wanderer, by Lloyd Alexander, a magician with an unnaturally-extended life who can only die if the item he has stored his soul in is broken (in this case, a bone from his little finger); however, the term "lich" is never used in the book. The origin of both the D&D lich and Alexander's character is probably the Russian folkloric character "Kotshchey the Deathless", an unnaturally long-lived magician (or demon) who was almost impossible to kill.
Lycanthrope Worldwide folklore. Werewolves are found throughout European folklore, and tales of men turning into other creatures are found all over the world. The word is a medieval Latin creation (used in bestiaries and the like), based on Greek.
Lycanthrope, Werebear Largely based on the character of Beorn from The Hobbit by J.R.R. Tolkien.
Lycanthrope, Wereboar Possibly from the tale of Circe from Homer's Odyssey?
Lycanthrope, Werefox Possibly North American Indian mythology?
Lycanthrope, Weretiger
Possibly Hindu mythology?
Lycanthrope, Werewolf At least partially based on the character of Lawrence Talbot from the 1930's Universal Pictures movie The Werewolf, and also derived in large part from the werewolf in Poul Anderson's Three Hearts and Three Lions.
Manticore "Monster mentioned in [medieval] bestiaries, probably of Indian provenance, according to a report by Ctesias." -- Fabulous Beasts and Demons, by Heinz Mode. More immediately, mentioned (though not described) in Poul Anderson's Three Hearts and Three Lions.
Medusa Greek mythology, from the tale of Perseus, though it is a proper name there rather than a type of creature. "Gorgon" was the general term used to describe Medusa and her sisters, but TSR's writers used medusa as a general term, and gorgon for a different kind of beast (specifically, a creature found in old European bestiaries).
Mermaid Greek folklore, though similar tales can be found in the tales of sea-faring cultures around the world. The D&D form is basically identical to fairy tales from the 19th-20th centuries, such as The Little Mermaid by Hans Christian Anderson, which were related to European sailor's tales from the 17th-19th centuries. All of these owe their source to the Greek myth of the Sirens.
Minotaur Greek mythology. Bull-man creature who lived in Minos' labyrinth of Crete; usually portrayed as a hairy man with the head and rear hoofs of a bull. ("Minotaur" means "Minos' bull")
Mummy 1930's Universal Pictures movie. Egyptian beliefs had the mummy moving on to the next life, not returning to this one. Even the supposed curse of Tutankamun, which was part of the influence for the movie, involved the curse's power making people catch deadly diseases and/or suddenly drop dead, not anything to do with the walking dead. The movie (and the Egyptology fads of the early 20th century that spawned it) is the first place walking mummies are seen.
Naga
"Naga. Indian [Hindi] demigods, part snake, part man." -- Fabulous Beasts and Demons, by Heinz Mode. The accompanying picture depicts a creature with the body of a snake and the head of a man.
Nereid Sea-nymphs from Greek mythology.
Nixie Nixies are water elves from European folklore, sometimes depicted as mermaids. The D&D nixie is taken directly from Poul Anderson's Three Hearts and Three Lions, including the desire to enslave humans, the ability to cast water breathing on victims, their weakness to a flaming sword (a flaming dagger in the novel) and light-related magic, and ability to summon fish to swarm the bearer of such a light.
Nymph Greek mythology. Female sprites who are the embodiment of beauty and female lust.
Orc Very loosely based on The Hobbit and Lord of the Rings by J.R.R. Tolkien, which was in turn based on creatures from English folklore.
Pegasus Greek mythology, from the tale of Bellerophon.
Peryton Greek folklore that the souls of the lonely manifest as dangerous half-deer/half-eagle creatures that cast human-shaped shadows.
Phoenix "A wonder-bird, which according to Herodotus flies once every five hundred years from India to Egypt, burns itself there on a pyre and arises renewed from the ashes." -- Fabulous Beasts and Demons, by Heinz Mode.
Purple Worm Unknown, but probably derived from a combination of the "dholes" in The Dream Quest of Unknown Kadath by H.P. Lovecraft and the sandworms of Arrakis from Dune by Frank Herbert. (Alternatively, there is a type of fishing lure called a "purple worm", and the D&D creature could merely be an extrapolation of a gigantic (and living) version a la Food of the Gods, especially if the lure were being used as a miniature. There is no evidence for this, however.)
Rakshasa
Animalistic demons from Indian (Hindi) tales.
Roc "Enormous bird, probably of Persian origin, said to live in India... best known from the tales of Sindbad the Sailor" -- Fabulous Beasts and Demons, by Heinz Mode.
Rust Monster The phyiscal description was taken from a cheap plastic toy, probably from Japan, from a set of plastic "dinosaurs" Gygax used for miniatures; the name and behavior were invented by Gygax.
Salamander Very loosely derived from medieval alchemical folklore, in which the salamander (newt) was thought to be a creature with an affinity for fire, whose skins could be sewn together into a fire-proof cloak.
Satyr Greek mythology. Half-man, half-goat forest creatures who are the embodiment of unbridled male lust. "Faun" is the Roman term for the same creature.
Scorpion-man "Sumerian and Akkadian monster-figure, Girtablulu, created by Tiamat to do battle with the gods. Gilgamesh meets him on his wanderings." -- Fabulous Beasts and Demons, by Heinz Mode.
Sea-Horse
Horse-like aquatic creature from Sinbad's first voyage in the Arabian Nights.
Shedu "Human-headed, winged bull-monster of Assyrian-Babylonian mythology." -- Fabulous Beasts and Demons, by Heinz Mode.
Simurgh "An enormous bird, which lived before Adam. Al-Mas'udi describes it as having a human face.... Gigantic bird of Persian mythology." -- Fabulous Beasts and Demons, by Heinz Mode.
Skeleton The concept of animated skeletons rising up to attack the living occurs in folklore all over the world, but one possible more immediate source for the D&D version is the movie Jason and the Argonauts.
Sphinx, Androsphinx Based on Egyptian statues with a lion's body and a man's head.
Sphinx, Criosphinx
Based on Egyptian statues with a lion's body and a ram's head. (The Greek word "Crios" means "ram")
Sphinx, Gynosphinx Greek myth of Oedipus. In the tale, Thebes was beset by a monster with the body of a winged lion, but the head and chest of a woman. It posed a riddle to all travelers, and would eat all who answered it wrong. Oedipus was the first to answer it correctly. The Greek monster is based on the Egyptian creature; note that Thebes is in Egypt.
Svirfneblin Scandinavian folklore.
Swanmay "Swan maiden" is a "[t]erm for the Valkyries in Nordic mythology. In fairy-tales they are supernatural beings, who fly down to earth, mostly to bathe, laying aside their winged or feathered garb." -- Fabulous Beasts and Demons, by Heinz Mode. Also, one of Grimms' tales includes seven maidens cursed to turn into swans. The D&D swanmay is actually taken from one of the major characters in Three Hearts and Three Lions by Poul Anderson, who based his "swan-may" on the folkloric swan maidens.
Tarrasque The Tarasque (one "r") was a dragon-like creature that lived near Tarascon, France. It was a giant, hulking, turtle-like fire-breathing beast with six legs and armor-like scales that were impervious to even the sharpest weapons. The sheer size and invincibility were about the only recognizable features that were kept when TSR turned this into a D&D creature, however.
Treant The original name, "ent," betrays the creature's origins in Lord of the Rings by J.R.R. Tolkien. Except for the name, which was changed along with hobbit and balrog at the behest of the Tolkien estate, the creature is essentially identical to how it appeared in Tolkien's books.
Triton
Merman from Greek mythology.
Troll While trolls can be found throughout folklore, and are well-known to readers of J.R.R. Tolkien's The Hobbit, the D&D troll comes from Three Hearts and Three Lions, by Poul Anderson, including the long nose and rubbery skin, ability to regenerate, and weakness to fire.
Unicorn "Found in the legends of many countries. Often derived from the rhinoceros and explained as a real animal, or interpreted as the profile view of a two-horned animal... But in the literature of many peoples, unicorns occur clearly as fabulous animals." -- Fabulous Beasts and Demons, by Heinz Mode. The D&D unicorn is straight out of medieval European tales, like the Unicorn Tapestries, that involve it being the ultimate purity, susceptible to virgins, able to purify water with the horn, the horn being a powerful item to use in alchemical creations, etc.
Wight The D& D wight is directly derived from the barrow-wight in Lord of the Rings, by J.R.R. Tolkien. The word "wight" is the Anglicized form of the Germanic "wicht", which now means "elf, goblin, dwarf, gnome", but originally simply meant "a being". The English word used to mean "a human being", but changed to be a term for a type of malicious sprite during the 14th-16th centures, as happened with many English synonyms for "person", including hob, pukka, orc, and boggart.
Will-o'-wisp
English folklore, probably based on swamp lights or marsh gas, or possibly the way lanterns look through a thick fog.
Worg The Hobbit, by J.R.R. Tolkien, though "warg" is also used as a term for the giant wolf form of a werewolf in Poul Anderson's Three Hearts and Three Lions.
Wyvern Medieval heraldry & folklore, in which it is a dragon with wings, two legs, and a barbed tail. ("Wivere" is a Saxon word meaning "serpent".)
Last edited by geordie racer on Thu May 05, 2011 2:22 pm, edited 2 times in total.
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by jmucchiello »

geordie racer wrote:I found this:

Literary Sources of D&D: Compiled by Aardy R. DeVarque (!)
Link? This needs bookmarking.
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by geordie racer »

jmucchiello wrote:
geordie racer wrote:I found this:

Literary Sources of D&D: Compiled by Aardy R. DeVarque (!)
Link? This needs bookmarking.
Done :)
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by trancejeremy »

I think the Rakshasa, though obviously originally from Indian folklore, might have come by way of an episode of The Night Stalker (the old Darren McGavin show). At least that's where the blessed crossbow bolt aspect came from.

I also think the "Geas" spell probably owes a lot to the Clark Ashton Smith story, The 7 Geases.

http://www.eldritchdark.com/writings/sh ... ven-geases

Indeed, CAS's fantasy stories were very Vancian and so feel very D&D-ish.
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by mshensley »

One missing from the list- Bullywugs. I'm pretty sure they are based on the frog men called Rillyti in the 1975 Karl Edward Wagner novel Bloodstone.
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by GnomeBoy »

mshensley wrote:One missing from the list- Bullywugs. I'm pretty sure they are based on the frog men called Rillyti in the 1975 Karl Edward Wagner novel Bloodstone.
Forgive my lack of perfect recall, but I seem to remember a long forum discussion (elsewhere) on the origins of the Bullywugs, with many possibilities thrown out, and have a vague sense that the bottom line was Gygax's son suggested "frog men" and that was that...

I could be wrong.
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by mshensley »

GnomeBoy wrote:I could be wrong.
So could I. There are a lot of obvious similarities in the book other than just being frogmen though such as using poisoned weapons, being hard to see, and leaping to attack with spears.
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by GnomeBoy »

mshensley wrote:
GnomeBoy wrote:I could be wrong.
So could I. There are a lot of obvious similarities in the book other than just being frogmen though such as using poisoned weapons, being hard to see, and leaping to attack with spears.
It could easily be both!
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by geordie racer »

The Moon Pool has an army of Frogmen with poisoned spears
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by mshensley »

geordie racer wrote:The Moon Pool has an army of Frogmen with poisoned spears
Ah, so the origin could be even older.
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by GnomeBoy »

geordie racer wrote:The Moon Pool has an army of Frogmen with poisoned spears
Does it now... I must not be to that point yet (just started reading that one this week!).
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by finarvyn »

geordie racer -- that list (with link) is really awesome!

I think I remember a post on Rob Kuntz's blog about some of this stuff as well. I'll look for a link when I get the chance!
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by geordie racer »

finarvyn wrote:geordie racer -- that list (with link) is really awesome!

I think I remember a post on Rob Kuntz's blog about some of this stuff as well. I'll look for a link when I get the chance!
Posted these three from Rob's blog on the 'Beyond Appendix N' thread:

EGG's Love Affair With Fairy - origins of Helm of Understanding and Bean Bag

Movie Time at Gary's House - Stone to Flesh spell (from The 7 Faces of Dr Lao) and the spells from The Raven

Dave Arneson's Love Affair With Japanese Monster Movies - gigantic monsters such as the Dragon Turtle.

There are probably other relevant RC posts I've missed. :)

also Wikipedia has an origins/sources of D&D page
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by finarvyn »

On his Blackmoor blog, Havard just posted something about the origins of the "Dungeon Clean-Up Crew" (slimes, puddings, and so on).
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Re: Origins of D&D ideas: monsters, classes, spells, etc.

Post by geordie racer »

Origins of Thief class:
Of the other portions of the A/D&D game stemming from the writing of Jack
Vance, the next most important one is the thief-class character. Using a blend of “Cugel
the Clever” and Roger Zelazny’s “Shadowjack” for a benchmark, this archetype character
class became what it was in original AD&D
from Gary Gygax in Jack Vance and the D&D game. So, not Grey Mouser ? There's a huge difference in power/skill between Cugel and Shadowjack, and I don't know if the AD&D Thief bridged that divide successfully.
Last edited by geordie racer on Mon May 09, 2011 12:56 pm, edited 1 time in total.
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