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PostPosted: Thu May 09, 2019 8:54 pm 
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Wild-Eyed Zealot

Joined: Fri Mar 17, 2017 10:35 pm
Posts: 52
FLGS: Gamers Haven
Could someone explain the mechanic of how healing a broken bone or poison works differently than simply healing HP?


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PostPosted: Thu May 09, 2019 9:52 pm 
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Tyrant Master (Administrator)
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Joined: Fri Mar 10, 2006 1:46 pm
Posts: 3505
Location: Left Coast, USA
FLGS: Bizarro World
The Cleric makes a Lay on Hands (spellcasting) check as normal, stating they are trying to purge the subject of poison (or whatever other effect, as appropriate). If they generate enough dice on the usual Lay on Hands chart (3 for poison), then they have succeeded. So a Lawful Cleric trying to drive the poison out of the system of a Chaotic subject would need a spellcheck result of 22 or higher.

How's that?

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PostPosted: Fri May 10, 2019 4:29 am 
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Cold-Hearted Immortal
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Also: Excess does not heal other damage. Either the bone/poison is healed, or not. There is no other effect. If the roll is not high enough to heal the poison/bone, disapproval increases by 1.

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PostPosted: Fri May 10, 2019 5:07 am 
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Wild-Eyed Zealot

Joined: Fri Mar 17, 2017 10:35 pm
Posts: 52
FLGS: Gamers Haven
Clear. Thanks for the help


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