looking for some advices about Gods

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BaophraT
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looking for some advices about Gods

Post by BaophraT »

I have run my first party DCC recently (using The Portal Under The Stars adventure) and I have built a small campaign setting. I just want to know how to do to insert some gods in my little barony. An agriculture or fertility god(ess) would match with my setting. However gods and temples organization seems to be quite different in DCC rules than in AD&D and I feel interrogative about that.

Could you tell me how you do, and perhaps where I'll can find some ressources to help me.

[sorry for my english level... is there people who know breton language or french here ?]
Ar gwir c'hoarierien a daol diñsoù !
Bilgewriggler
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Re: looking for some advices about Gods

Post by Bilgewriggler »

Purple Planeteers:

Jingles Coinclink, Halfling, hag-hacked into haggis

Nurzual the Faceter – M Jwlr - Wiz - L
S 12 A 8 (-1) S 9 P 11 I 15 (+1) L 10
AC 9 HP 6 Mv 30 Init -1 Ref 0 Fort 0 Will 1
Chalk 1pc, 20 gp Gem, Backpack, 10’ chain, 10 sheets parchment, Kith pouch, small hammer, ray-gun, Rope 50', 5gp 10sp 274 cp
shortsword +0(1d6)
Ch Psn (no MM), Clr Spr 65, Force Manip 81, Rd Mag 12, Spidr Cl 69
Pl.Common (basic)

Snooth Inksplot Scribe RIP under cave-in, a crushing loss

Qort Quiddlegit M Hlr - Cler - N(C?)
S 11 temp 14 (+1) A 11 temp 14 (+1) S 6 (-1) P 5 (-2) I 6 (-1) L 5 (-2)
AC 10 temp 11 HP 8 Mov 30 Init 0 Ref t+1 Fort 0 Will -1
club +0 (1d4+1t) - hand mirror, holy wtr, wtrskin Kith drink 12 oz drunk, 31 cp
-2 Ms fire damage
Det Magic

Brandybland Shoetree F Coblr N
S 10 A 9 S 10 P 8 (-1) I 9 L 9
AC 14 HP 1 Mov 30 Init 0 Ref 0 Fort 0; Will -1
gldtr glaive +0 (1d10) - gldtr ch mail - Fe spike, shoehorn, 48 cp
Prof: dagger
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BaophraT
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Re: looking for some advices about Gods

Post by BaophraT »

I'm not looking for ideas to create Gods (I have a lot of ideas already) but it seems difficult to me to generate the gods I have imaginated with the DCC rules. I can't really see the difference between the Patrons and the Gods. Is there some material to help me to integrate my gods in the DCC rules, I mean some tools, or guideline. For example, how to do with a Fertility / agriculture goddess ? I used to do with AD&D rules but with DCC ones, it's quite different...

Thanks.

[Breton or french speakers welcome]
Ar gwir c'hoarierien a daol diñsoù !
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Raven_Crowking
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Re: looking for some advices about Gods

Post by Raven_Crowking »

baophrat wrote:I'm not looking for ideas to create Gods (I have a lot of ideas already) but it seems difficult to me to generate the gods I have imaginated with the DCC rules. I can't really see the difference between the Patrons and the Gods. Is there some material to help me to integrate my gods in the DCC rules, I mean some tools, or guideline. For example, how to do with a Fertility / agriculture goddess ? I used to do with AD&D rules but with DCC ones, it's quite different...

Thanks.

[Breton or french speakers welcome]
These two articles may help:

https://ravencrowking.blogspot.com/2012 ... ssics.html

https://ravencrowking.blogspot.com/2015 ... ngeon.html

Minimally, you just have to decide if the gods are Lawful, Chaotic, or Neutral. If the god is also going to be a patron, you should do a patron write up. You can also do special rules for clerics who follow a specific faith. For examples of gods worked up for DCC, see:

* Crawljammer #5: https://dcctreasures.blogspot.com/2016/ ... mer-5.html
* Hubris: https://dcctreasures.blogspot.com/2017/ ... nture.html
* Divinities & Cults Vol I: https://dcctreasures.blogspot.com/2016/ ... cults.html
* Divinities & Cults Vol II: https://dcctreasures.blogspot.com/2017/ ... me-ii.html
* Crawling Under a Broken Moon #11: https://dcctreasures.blogspot.com/2016/ ... on-11.html
* Crawling Under a Broken Moon #12: https://dcctreasures.blogspot.com/2016/ ... on-12.html
* The Crimson Void: https://dcctreasures.blogspot.com/2016/ ... -void.html

Hope this helps!
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
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BaophraT
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Re: looking for some advices about Gods

Post by BaophraT »

Thanks ! It will help I guess.
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Raven_Crowking
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Re: looking for some advices about Gods

Post by Raven_Crowking »

baophrat wrote:Thanks ! It will help I guess.
If you can ask more specific questions, I might be able to offer more support.
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
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BaophraT
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Re: looking for some advices about Gods

Post by BaophraT »

So it's me again !

I'm still working on my little campaign setting (The Old Gollewin Barony) and I just want to know how you have done with Dwarves and Elves gods ? Maybe I'll buy a PDF "Divinities and Cults" to have some guidelines but I'm not sure yet.

I have written some details about theses "non-human" gods, so I guess they will have a different treatment than the gods venerated by the humans.

All advices welcome !

Thanks
Ar gwir c'hoarierien a daol diñsoù !
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Raven_Crowking
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Re: looking for some advices about Gods

Post by Raven_Crowking »

baophrat wrote:I'm still working on my little campaign setting (The Old Gollewin Barony) and I just want to know how you have done with Dwarves and Elves gods ? Maybe I'll buy a PDF "Divinities and Cults" to have some guidelines but I'm not sure yet.
In a lot of Appendix N fiction, there is no difference, or non-humans have no gods, or they worship Elder Things.

This is a patron book focused on elves and fey:

https://dcctreasures.blogspot.com/2018/ ... ume-2.html

This is an adventure I wrote which has a call out to every Appendix N source of elves I know.

https://dcctreasures.blogspot.com/2018/ ... acled.html

The Divinities & Cults books have a lot of useful material, but they are adapted from Labyrinth Lord, so there is some peripheral stuff that you should consider before adopting wholesale.

Or just create new gods as you need them.

For a really, really complete write-up of a DCC god, see this:

https://dcctreasures.blogspot.com/2016/ ... -void.html

Daniel
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
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Raven_Crowking
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Re: looking for some advices about Gods

Post by Raven_Crowking »

You might also find a plethora of usable content at Knights in the North.

https://knightsinthenorth.blog/
SoBH pbp:

Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
CHill_ice
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Re: looking for some advices about Gods

Post by CHill_ice »

As stated before, gods and patrons are often the same entities in DCC. However, When I GM, I like to flavor my world where the gods are omnipotent beings that exist beyond the boundaries of reality, and patrons are just supremely powerful beings that exist in the mortal realm (and with whom you could drink a beer).

I'd drink a beer with Sezrekan.
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