DCC #67 possible logic issue

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TPKCounter
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DCC #67 possible logic issue

Post by TPKCounter »

Love the funnel! Quick question regarding the excellent work by Harley Stroh.

Throughout the adventure there are runes requiring DC checks to read/decipher. However on Pg 7 describing the Charnel Ruins we are to read aloud:

..."a single word drawn in flaking red paint: REPENT"

My understanding is most heroes cannot read. Therefore I am changing it to a symbol from the local religion, meaning REPENT!. But I was hoping to get some other thoughts on this.

Thanks!
l'amour
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Re: DCC #67 possible logic issue

Post by l'amour »

I believe the characters are literate unless they have intelligence score of 5 or lower (or for some other roleplay reason I suppose). No reason you can't change it to suit your idea of the world though.
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Fenris Ulfhamr
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Re: DCC #67 possible logic issue

Post by Fenris Ulfhamr »

l'amour wrote:I believe the characters are literate unless they have intelligence score of 5 or lower (or for some other roleplay reason I suppose). No reason you can't change it to suit your idea of the world though.
This is actually stated in the book, as is the clause about changing it!

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TPKCounter
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Re: DCC #67 possible logic issue

Post by TPKCounter »

Fenris Ulfhamr wrote:
l'amour wrote:I believe the characters are literate unless they have intelligence score of 5 or lower (or for some other roleplay reason I suppose). No reason you can't change it to suit your idea of the world though.
This is actually stated in the book, as is the clause about changing it!

Rodger that. I will have to re-read that section.

Thanks!
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